Ejemplo n.º 1
0
        /// <summary>
        /// Get surrounding coordinates within field boundary
        /// </summary>
        /// <param name="mine">
        /// Mine position
        /// </param>
        /// <param name="width">
        /// Field width
        /// </param>
        /// <param name="height">
        /// Field height
        /// </param>
        /// <returns>
        /// Enumerable of surroudning cell coords
        /// </returns>
        private IEnumerable <Tuple <int, int> > GetSurroundingCoordinates(MinePoint mine, int width, int height)
        {
            var cells = new List <Tuple <int, int> >();

            // go around mine cell
            for (var x = -1; x <= 1; x++)
            {
                for (var y = -1; y <= 1; y++)
                {
                    // center
                    if ((x == 0) && (y == 0))
                    {
                        continue;
                    }

                    // find coordinates of x-y cell related to mine
                    var cx = mine.X + x;
                    var cy = mine.Y + y;

                    // if cell is within mine field boundaries, add it to list
                    if ((cx >= 0) && (cx < width) && (cy >= 0) && (cy < height))
                    {
                        cells.Add(new Tuple <int, int>(cx, cy));
                    }
                }
            }

            return(cells);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Increment surrounding fields by 1
        /// </summary>
        /// <param name="mine">
        /// Mine position
        /// </param>
        /// <param name="field">
        /// Mine field counter
        /// </param>
        private void IncrementCounter(MinePoint mine, int[,] field)
        {
            var width  = field.GetLength(1);
            var height = field.GetLength(0);

            foreach (var cellCoordinates in GetSurroundingCoordinates(mine, width, height))
            {
                var x = cellCoordinates.Item1;
                var y = cellCoordinates.Item2;

                // increment value
                ++field[y, x];
            }
        }