Ejemplo n.º 1
0
        public override bool ShouldRunState(AgentController owner, out StateConfig config)
        {
            if (!owner.IsInState <MineCurrencyState>(false))
            {
                var       thing     = App.AIBlackboard.GetAvailableMinePoints();
                Inventory minePoint = thing.Find(inventory => Vector3.Distance(inventory.transform.position, owner.transform.position) < DistanceThreshold(owner));
                if (minePoint != null)
                {
                    config = new MineCurrencyConfig(owner, minePoint);
                    return(true);
                }
            }

            config = null;
            return(false);
        }
Ejemplo n.º 2
0
 public MineCurrencyState(MineCurrencyConfig config) : base(config)
 {
     ToMine = config.ToMine;
 }