Ejemplo n.º 1
0
 public Point GetIntersection(Segment other)
 {
     // if this is X oriented, other is Y oriented
     if (A.X == B.X && other.A.Y == other.B.Y)
     {
         MinMax yRange = new MinMax(A.Y, B.Y);
         MinMax xRange = new MinMax(other.A.X, other.B.X);
         if ((yRange.GTE_LTE(other.A.Y) || yRange.Flip().GTE_LTE(other.A.Y)) &&
             (xRange.GTE_LTE(A.X) || xRange.Flip().GTE_LTE(A.X)))
         {
             return(new Point(A.X, other.A.Y));
         }
     }
     // if this is Y oriented, other is X oriented
     else if (A.Y == B.Y && other.A.X == other.B.X)
     {
         MinMax xRange = new MinMax(A.X, B.X);
         MinMax yRange = new MinMax(other.A.Y, other.B.Y);
         if ((xRange.GTE_LTE(other.A.X) || xRange.Flip().GTE_LTE(other.A.X)) &&
             (yRange.GTE_LTE(A.Y) || yRange.Flip().GTE_LTE(A.Y)))
         {
             return(new Point(other.A.X, A.Y));
         }
     }
     return(null);
 }