public static HeartRateQuality FromNative(this NativeHeartRateQuality motion) { // can't use switch on Android as this is not an enum if (motion == NativeHeartRateQuality.Locked) { return(HeartRateQuality.Locked); } if (motion == NativeHeartRateQuality.Acquiring) { return(HeartRateQuality.Acquiring); } return(HeartRateQuality.Unknown); }
public static BandHeartRateQuality FromNative(this NativeHeartRateQuality motion) { // can't use switch on Android as this is not an enum if (motion == NativeHeartRateQuality.Locked) { return(BandHeartRateQuality.Locked); } #if WINDOWS_PHONE_APP || __IOS__ if (motion == NativeHeartRateQuality.Acquiring) #else if (motion == NativeHeartRateQuality.Aquiring) // spelling error #endif { return(BandHeartRateQuality.Acquiring); } return(BandHeartRateQuality.Unknown); }