Ejemplo n.º 1
0
        public MfAudioWriter(string FileName,
                             Guid MediaSubtype,
                             WaveFormat Wf,
                             int AudioQuality)
        {
            _writer = MediaFactory.CreateSinkWriterFromURL(FileName, null, null);

            _audioInBytesPerSecond = Wf.SampleRate * Wf.Channels * Wf.BitsPerSample / 8;

            using (var audioTypeOut = MfWriter.GetMediaType(Wf))
            {
                audioTypeOut.Set(MediaTypeAttributeKeys.Subtype, MediaSubtype);

                if (MediaSubtype == AudioFormatGuids.Aac)
                {
                    audioTypeOut.Set(MediaTypeAttributeKeys.AudioAvgBytesPerSecond, MfWriter.GetAacBitrate(AudioQuality));
                }

                _writer.AddStream(audioTypeOut, out _);
            }

            using (var audioTypeIn = MfWriter.GetMediaType(Wf))
            {
                audioTypeIn.Set(MediaTypeAttributeKeys.Subtype, AudioFormatGuids.Pcm);
                _writer.SetInputMediaType(StreamIndex, audioTypeIn, null);
            }

            _writer.BeginWriting();
        }
Ejemplo n.º 2
0
        public MfColorConverter(int Width, int Height, Device Device)
        {
            var transforms = MediaFactory.FindTransform(TransformCategoryGuids.VideoProcessor, TransformEnumFlag.All);

            _colorConverter = transforms[0].ActivateObject <Transform>();

            _deviceMan = new DXGIDeviceManager();
            _deviceMan.ResetDevice(Device);

            _colorConverter.ProcessMessage(TMessageType.SetD3DManager, _deviceMan.NativePointer);

            using (var mediaTypeIn = new MediaType())
            {
                mediaTypeIn.Set(MediaTypeAttributeKeys.MajorType, MediaTypeGuids.Video);
                mediaTypeIn.Set(MediaTypeAttributeKeys.Subtype, VideoFormatGuids.Rgb32);
                mediaTypeIn.Set(MediaTypeAttributeKeys.FrameSize, MfWriter.PackLong(Width, Height));
                mediaTypeIn.Set(MediaTypeAttributeKeys.DefaultStride, Width * 4);
                mediaTypeIn.Set(MediaTypeAttributeKeys.FixedSizeSamples, 1);
                mediaTypeIn.Set(MediaTypeAttributeKeys.SampleSize, Width * Height * 4);

                _colorConverter.SetInputType(0, mediaTypeIn, 0);
            }

            var outputStride     = Width * 12 / 8;
            var outputSampleSize = Height * outputStride;

            using (var mediaTypeOut = new MediaType())
            {
                mediaTypeOut.Set(MediaTypeAttributeKeys.MajorType, MediaTypeGuids.Video);
                mediaTypeOut.Set(MediaTypeAttributeKeys.Subtype, VideoFormatGuids.NV12);
                mediaTypeOut.Set(MediaTypeAttributeKeys.FrameSize, MfWriter.PackLong(Width, Height));
                mediaTypeOut.Set(MediaTypeAttributeKeys.DefaultStride, outputStride);
                mediaTypeOut.Set(MediaTypeAttributeKeys.FixedSizeSamples, 1);
                mediaTypeOut.Set(MediaTypeAttributeKeys.SampleSize, outputSampleSize);

                _colorConverter.SetOutputType(0, mediaTypeOut, 0);
            }

            _colorConverter.ProcessMessage(TMessageType.NotifyBeginStreaming, IntPtr.Zero);

            _copyTexture = new Texture2D(Device, new Texture2DDescription
            {
                CpuAccessFlags    = CpuAccessFlags.None,
                BindFlags         = BindFlags.RenderTarget | BindFlags.ShaderResource,
                Format            = Format.B8G8R8A8_UNorm,
                Width             = Width,
                Height            = Height,
                OptionFlags       = ResourceOptionFlags.None,
                MipLevels         = 1,
                ArraySize         = 1,
                SampleDescription = { Count = 1, Quality = 0 },
                Usage             = ResourceUsage.Default
            });

            _inputSample = MediaFactory.CreateVideoSampleFromSurface(null);

            // Create the media buffer from the texture
            MediaFactory.CreateDXGISurfaceBuffer(typeof(Texture2D).GUID, _copyTexture, 0, false, out var inputBuffer);

            using (var buffer2D = inputBuffer.QueryInterface <Buffer2D>())
                inputBuffer.CurrentLength = buffer2D.ContiguousLength;

            // Attach the created buffer to the sample
            _inputSample.AddBuffer(inputBuffer);
        }