public override void LevelUp() { base.LevelUp(); if (m_Cohort != null && m_Cohort.Equals(Constants.c_CohortSlimesIoGameplay)) { m_MessageView.QueueMessage("Level up!"); } }
public override void LevelUp() { base.LevelUp(); if (m_Cohort != null && m_Cohort.Equals(Constants.c_CohortSlimesIoGameplay)) { m_MessageView.QueueMessage("Level up!"); } }