private void JoinGame(int gameNumber) { //Debug.Log("Attempting to join game number " + gameNumber.ToString()); MessageTypes.JoinGameMessage msg = new MessageTypes.JoinGameMessage(); msg.gameNumber = gameNumber; _client.Send((short)MessageTypes.MessageType.JOIN_GAME, msg); }
private void JoinGame(int gameNumber) { //Debug.Log("Attempting to join game number " + gameNumber.ToString()); MessageTypes.JoinGameMessage msg = new MessageTypes.JoinGameMessage(); msg.gameNumber = gameNumber; _client.Send((short)MessageTypes.MessageType.JOIN_GAME, msg); }