Ejemplo n.º 1
0
        /// <summary>
        /// Event Handler for Application Event UnregisterHost
        /// </summary>
        /// <param name="netMsg"></param>
        void OnUnregisterHost(NetworkMessage netMsg)
        {
            if (IsConnectionVerified(netMsg.conn))
            {
                MessageTypes.CustomEventType result = MessageTypes.CustomEventType.UnknownError;
                var msg = netMsg.ReadMessage <MessageTypes.UnregisterHostMessage>();

                // find the instance
                if (ConnectedHosts.RemoveHost(msg.hostName, msg.hostPassword))
                {
                    result = MessageTypes.CustomEventType.NoError;
                }
                else
                {
                    Debug.LogError("<MasterServer> OnHostUnregister Host not found: " + msg.hostName);
                }

                if (MasterServer.ViewDebugMessages)
                {
                    Debug.Log("<MasterServer> OnHostUnregister result: " + result);
                }

                // tell other hosts?

                var response = new MessageTypes.UnregisterHostResponseMessage();
                response.resultCode = (int)result;
                netMsg.conn.Send(MessageTypes.UnregisterHostResponse, response);

                UpdateUI();
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Event Handler for Application Event AddPlayer
        /// If a HostPassword is set on the HostInstance, it is required to add a new player to that host
        /// </summary>
        /// <param name="netMsg"></param>
        void OnAddPlayer(NetworkMessage netMsg)
        {
            if (IsConnectionVerified(netMsg.conn))
            {
                MessageTypes.CustomEventType result = MessageTypes.CustomEventType.UnknownError;
                var msg = netMsg.ReadMessage <MessageTypes.AddPlayerMessage>();

                if (string.IsNullOrEmpty(msg.playerKey))
                {
                    result = MessageTypes.CustomEventType.KeyEmpty;
                }
                else if (!Players.IsPlayerCountValid(MaxPlayerLimitForAllHosts))
                {
                    result = MessageTypes.CustomEventType.MaxPlayersExceeded;
                }
                else if (!string.IsNullOrEmpty(msg.hostName) && ConnectedHosts.Connected.ContainsKey(msg.hostName))
                {
                    // check given host first for quick check, then check all hosts
                    if (ConnectedHosts.FindPlayer(msg.hostName, msg.playerKey) != null)
                    {
                        result = MessageTypes.CustomEventType.DuplicateDetected;
                    }
                    else if (ConnectedHosts.FindPlayer(msg.playerKey) != null)
                    {
                        result = MessageTypes.CustomEventType.DuplicateDetected;
                    }
                    else if (!ConnectedHosts.Connected[msg.hostName].VerifyPassword(msg.hostPassword))
                    {
                        result = MessageTypes.CustomEventType.HostPasswordFail;
                    }
                    else
                    {
                        result = MessageTypes.CustomEventType.NoError;
                        ConnectedHosts.AddPlayer(msg.hostName, msg.playerKey, msg.playerValue, msg.flags);
                    }
                }
                else
                {
                    result = MessageTypes.CustomEventType.HostUnknown;
                }

                if (MasterServer.ViewDebugMessages)
                {
                    Debug.Log("<MasterServer> OnAddPlayer result: " + result);
                }

                var response = new MessageTypes.AddPlayerResponseMessage();
                response.resultCode = (int)result;
                response.playerKey  = msg.playerKey;
                netMsg.conn.Send(MessageTypes.AddPlayerResponse, response);

                UpdateUI();
            }
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Event Handler for Application Event ListHosts
        /// </summary>
        /// <param name="netMsg"></param>
        void OnListHosts(NetworkMessage netMsg)
        {
            Debug.Log("<MasterServer> OnListHosts invoked");
            if (IsConnectionVerified(netMsg.conn))
            {
                var msg = netMsg.ReadMessage <MessageTypes.ListHostsMessage>();
                MessageTypes.CustomEventType result = MessageTypes.CustomEventType.UnknownError;

                // only make this check is the master server has a password!
                if (string.IsNullOrEmpty(MasterServerPassword) || (!string.IsNullOrEmpty(msg.serverPassword) && MasterServerPassword.Equals(msg.serverPassword)))
                {
                    // successful
                    result = MessageTypes.CustomEventType.NoError;
                }
                else
                {
                    result = MessageTypes.CustomEventType.ServerPasswordFail;
                }

                if (MasterServer.ViewDebugMessages)
                {
                    Debug.Log("<MasterServer> OnListHosts result: " + result);
                }

                var response = new MessageTypes.ListHostsResponseMessage();

                // if there are hosts connected, build the array of HostStubs to send to the client
                if (ConnectedHosts.Connected.Count > 0)
                {
                    response.resultCode = (int)MessageTypes.CustomEventType.NoError;
                    var stubs = new List <HostStub>();

                    // loop through the connected hosts, get info for each host, get the players for each host, and build stubs to send back
                    foreach (var host in ConnectedHosts.Connected)
                    {
                        if (MasterServer.ViewDebugMessages)
                        {
                            Debug.Log("<MasterServer> OnListHosts Adding Host: " + host.Value.HostName);
                        }
                        stubs.Add(new HostStub(host.Value.ConnectedPlayers.GetPlayerStubs().ToArray(), host.Value.HostName, host.Value.Comment, host.Value.PlayerLimit));
                    }
                    response.hosts = stubs.ToArray();
                }
                else
                {
                    response.resultCode = (int)MessageTypes.CustomEventType.NoHostsRegistered;
                }

                netMsg.conn.Send((short)MessageTypes.ListHostsResponse, response);
                UpdateUI();
            }
        }
Ejemplo n.º 4
0
        /// <summary>
        /// Event Handler for Application Event PlayerChangeHost
        /// </summary>
        /// <param name="netMsg"></param>
        void OnUpdatePlayerHost(NetworkMessage netMsg)
        {
            if (IsConnectionVerified(netMsg.conn))
            {
                var msg = netMsg.ReadMessage <MessageTypes.UpdatePlayerHostMessage>();
                MessageTypes.CustomEventType result = MessageTypes.CustomEventType.UnknownError;

                if (string.IsNullOrEmpty(msg.playerKey))
                {
                    result = MessageTypes.CustomEventType.KeyEmpty;
                }
                else if (!string.IsNullOrEmpty(msg.hostName) && ConnectedHosts.Connected.ContainsKey(msg.hostName))
                {
                    PlayerInstance player = null;
                    // check given host first for quick check, then check all hosts
                    if (!ConnectedHosts.Connected[msg.hostName].VerifyPassword(msg.hostPassword))
                    {
                        result = MessageTypes.CustomEventType.HostPasswordFail;
                    }
                    else if ((player = ConnectedHosts.RemovePlayer(msg.playerKey)) != null)
                    {
                        // successful removal, now add to new Host
                        player.HostLocation  = ConnectedHosts.Connected[msg.hostName];
                        player.HostLoginTime = System.DateTime.UtcNow;
                        ConnectedHosts.AddPlayer(msg.hostName, player);
                        result = MessageTypes.CustomEventType.NoError;
                    }
                    else
                    {
                        result = MessageTypes.CustomEventType.DuplicateDetected;
                    }
                }
                else
                {
                    result = MessageTypes.CustomEventType.HostUnknown;
                }

                if (MasterServer.ViewDebugMessages)
                {
                    Debug.Log("<MasterServer> OnUpdatePlayerHost result: " + result);
                }
                var response = new MessageTypes.UpdatePlayerHostResponseMessage();
                response.resultCode = (int)result;
                response.playerKey  = msg.playerKey;
                netMsg.conn.Send((short)MessageTypes.UpdatePlayerHostResponse, response);

                UpdateUI();
            }
        }