public void TranslateMessage(int clientID, MessageGetGameRoomHostRequest message)
 {
     if (TranslatedMessageGetGameRoomHostRequest != null)
     {
         TranslatedMessageGetGameRoomHostRequest(clientID, message);
     }
 }
Ejemplo n.º 2
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        public void OnClientMessage_MessageGetGameRoomHostRequest(int clientID, MessageGetGameRoomHostRequest message, GameRoomManager gameRoomManager, GameClientManager gameClientManager)
        {
            var roomHostClientID = gameRoomManager.GetGameRoomHostClientIDFromGameRoomID(message.RoomID);
            var client           = gameClientManager.GetGameClientFromClientID(roomHostClientID);
            var gameRoomHost     = new NetworkPlayer(client.ID, client.Name, 0);
            var messageResponse  = new MessageGetGameRoomHostResponse(gameRoomHost);

            var gameClient = gameClientManager.GetGameClientFromClientID(clientID);

            SendDataToClient(gameClient, messageResponse);
        }
Ejemplo n.º 3
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 private void TheClientToServerMeossageTranslator_TranslatedMessageGetGameRoomHostRequest(object clientID, MessageGetGameRoomHostRequest e)
 {
     TheClientToServerMessenger.OnClientMessage_MessageGetGameRoomHostRequest((int)clientID, e, TheGameRoomManager, TheGameClientManager);
 }