Ejemplo n.º 1
0
 private void OnClickBuy(MessageBox.ReturnType Return)
 {
     if (Return == MessageBox.ReturnType.MB_YES)
     {
         GameObject gameObject = GameObject.Find("homeGUI");
         GameHome   gameHome   = gameObject.GetComponent("GameHome") as GameHome;
         gameHome.executeSuitPurchase(mSuits[mSelectedIndex].mIndex);
     }
 }
Ejemplo n.º 2
0
 public void EquipSelected(MessageBox.ReturnType Msg)
 {
     if (Msg == MessageBox.ReturnType.MB_YES)
     {
         SuitInspector.TempSuitInfo tempSuitInfo = mSuits[mSelectedIndex];
         GameData.MySuitID     = tempSuitInfo.mIndex;
         mParent.avatarTexture = (Resources.Load("HUD/avatar/" + GameHUD.avatar_images[GameData.MySuitID - 1]) as Texture2D);
     }
 }
 public void FullScreenCallback(MessageBox.ReturnType Return)
 {
     if (Return == MessageBox.ReturnType.MB_NO)
     {
         Screen.SetResolution(Screen.currentResolution.width, Screen.currentResolution.height, fullscreen: true);
     }
     if (GameData.MyTutorialStep == 2)
     {
         GameData.MyTutorialStep = 3;
         Object.Instantiate(GamePlayTutorial);
         StartCoroutine("TutorialUpdate");
     }
 }
 private void OnJoinConfirm(MessageBox.ReturnType Return)
 {
     if (Return == MessageBox.ReturnType.MB_YES)
     {
         Logger.trace("mFactionSelected:" + mFactionSelected);
         GUIUtil.PlayGUISound(GUIUtil.GUISoundClips.TT_Hangar_Buy_Press);
         GameData.MyFactionId = mFactionSelected + 1;
         GameData.MySuitID    = mSuitSelected;
         GameData.AddOwnedSuit(mSuitSelected);
         Logger.trace("suit " + GameData.MySuitID);
         Logger.trace("faction " + GameData.MyFactionId);
         string factionDisplayName = GameData.getFactionDisplayName(GameData.MyFactionId);
         MessageBox.AddMessageCustom("Congratulations!", "You have been accepted to join " + factionDisplayName + "!", null, true, OnJoinComplete, "Sweet!");
     }
 }
 private void OnJoinComplete(MessageBox.ReturnType Return)
 {
     bLoading = true;
     Logger.trace("Installing Exonaut Player . . .");
     installExonautPlayer();
 }