Ejemplo n.º 1
0
        public Mesh LoadObject(Mesh input)
        {
            if (ClayMesh == null)
            {
                ClayMesh = GameObject.FindGameObjectWithTag("Mesh").GetComponent <MeshFilter> ();
            }
            mat.mainTexture = null;

            if (fileName != null)
            {
                input = MeshSerializer.ReadMeshFromFile(fileName);
            }

            return(input);
        }