Ejemplo n.º 1
0
            public override void Create()
            {
                Name = "Island";

                var water1 = new Water();
                var water2 = new Water();
                var water3 = new Water();
                var earth  = new Earth();

                Elements = new Element[]
                {
                    water1, water2, water3, earth
                };

                foreach (var element in Elements)
                {
                    element.Create();
                }

                var kraken    = new Kraken();
                var leviathan = new Leviathan();
                var merfolk1  = new Merfolk();
                var merfolk2  = new Merfolk();
                var merfolk3  = new Merfolk();

                Creatures = new Creature[]
                {
                    kraken, leviathan, merfolk1, merfolk2, merfolk3
                };

                foreach (var creature in Creatures)
                {
                    creature.Create();
                }
            }
Ejemplo n.º 2
0
            public override void Populate()
            {
                var kraken    = new Kraken();
                var leviathan = new Leviathan();
                var merfolk1  = new Merfolk();
                var merfolk2  = new Merfolk();
                var merfolk3  = new Merfolk();

                Creatures = new Creature[]
                {
                    kraken, leviathan, merfolk1, merfolk2, merfolk3
                };

                foreach (var creature in Creatures)
                {
                    creature.Speak();
                }
            }
Ejemplo n.º 3
0
            public override void Populate()
            {
                var goblin  = new Goblin();
                var human   = new Human();
                var animal  = new Animal();
                var orc1    = new Orc();
                var merfolk = new Merfolk();

                Creatures = new Creature[]
                {
                    goblin, human, animal, orc1, merfolk
                };

                foreach (var creature in Creatures)
                {
                    creature.Speak();
                }
            }
Ejemplo n.º 4
0
            public override void Create()
            {
                Name = "Swamp";

                var three  = new Tree();
                var water1 = new Water();
                var water2 = new Water();
                var earth1 = new Earth();
                var earth2 = new Earth();

                Elements = new Element[]
                {
                    three, water1, water2, earth1, earth2
                };

                foreach (var element in Elements)
                {
                    element.Create();
                }

                var goblin  = new Goblin();
                var human   = new Human();
                var animal  = new Animal();
                var orc1    = new Orc();
                var merfolk = new Merfolk();

                Creatures = new Creature[]
                {
                    goblin, human, animal, orc1, merfolk
                };

                foreach (var creature in Creatures)
                {
                    creature.Create();
                }
            }