Ejemplo n.º 1
0
    public override void Release()
    {
        base.Release();
        EventDispatcher.RemoveEventListener <int>(MenuUIDict.MenuUIEvent.PACKAGEGRIDUP, OnInventoryGridUp);

        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGESORTUP, OnInventorySortUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGERESOLVEUP, OnInventoryDecomposeUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILPUTUPUP, OnInventoryEquipmentDetailEquipUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILSAILUP, OnInventoryEquipDetailSailUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILSHOWUPUP, OnInventoryEquipDetailShowUpUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFOCLOSEUP, OnPackageEquipDetailCloseUp);

        EventDispatcher.RemoveEventListener <int>(MenuUIDict.MenuUIEvent.PLAYERUIEQUPMENTGRIDUP, OnEquipmentGridUp);

        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEICONUP, OnPackageIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PLAYERICONUP, OnPlayerIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.SETTINGSICONUP, OnSettingsIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.SKILLICONUP, OnSkillIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.SOCIALICONUP, OnSocialIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.TONGICONUP, OnTongIconUp);

        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILINSETUP, OnPackageEquipDetailInsetUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILSTRENTHUP, OnPackageEquipDetailStrenthUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILUNLOADUP, OnPackageEquipDetailUnLoadUp);


        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.GEMICONUP, OnGemIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.NORMALICONUP, OnNormalIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.MATERIALICONUP, OnMaterialIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEOUTOFBOUNDSMAXUP, OnPackageOutOfBoundsMaxPage);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEOUTOFBOUNDSMINUP, OnPackageOutOfBoundsMinPage);

        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.DIAMONDTIPBUYUP, OnDiamondTipBuyUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.DIAMONDTIPCLOSEUP, OnDiamondTipCloseUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.DIAMONDTIPCOMPOSEUP, OnDiamondTipComposeUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.DIAMONDTIPHISTROYUP, OnDiamondTipHistroyUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.DIAMONDTIPINSETUP, OnDiamondTipInsetUp);

        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PLAYERBASICATTRBUTE, OnPlayerBasicAttrUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PLAYERELEMENTATTRBUTE, OnPlayerElementAttrUp);
        NormalMainUIViewManager.Instance.NORMALMAINUIPLAYERINFOUP -= OnNormalMainUIPlayerInfoUp;

        m_instance = null;
    }
Ejemplo n.º 2
0
    public override void Release()
    {
        base.Release();
        EventDispatcher.RemoveEventListener<int>(MenuUIDict.MenuUIEvent.PACKAGEGRIDUP, OnInventoryGridUp);

        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGESORTUP, OnInventorySortUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGERESOLVEUP, OnInventoryDecomposeUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILPUTUPUP, OnInventoryEquipmentDetailEquipUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILSAILUP, OnInventoryEquipDetailSailUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILSHOWUPUP, OnInventoryEquipDetailShowUpUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFOCLOSEUP, OnPackageEquipDetailCloseUp);

        EventDispatcher.RemoveEventListener<int>(MenuUIDict.MenuUIEvent.PLAYERUIEQUPMENTGRIDUP, OnEquipmentGridUp);

        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEICONUP, OnPackageIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PLAYERICONUP, OnPlayerIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.SETTINGSICONUP, OnSettingsIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.SKILLICONUP, OnSkillIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.SOCIALICONUP, OnSocialIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.TONGICONUP, OnTongIconUp);

        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILINSETUP, OnPackageEquipDetailInsetUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILSTRENTHUP, OnPackageEquipDetailStrenthUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEEQUIPINFODETAILUNLOADUP, OnPackageEquipDetailUnLoadUp);


        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.GEMICONUP, OnGemIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.NORMALICONUP, OnNormalIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.MATERIALICONUP, OnMaterialIconUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEOUTOFBOUNDSMAXUP, OnPackageOutOfBoundsMaxPage);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PACKAGEOUTOFBOUNDSMINUP, OnPackageOutOfBoundsMinPage);

        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.DIAMONDTIPBUYUP, OnDiamondTipBuyUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.DIAMONDTIPCLOSEUP, OnDiamondTipCloseUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.DIAMONDTIPCOMPOSEUP, OnDiamondTipComposeUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.DIAMONDTIPHISTROYUP, OnDiamondTipHistroyUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.DIAMONDTIPINSETUP, OnDiamondTipInsetUp);

        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PLAYERBASICATTRBUTE, OnPlayerBasicAttrUp);
        EventDispatcher.RemoveEventListener(MenuUIDict.MenuUIEvent.PLAYERELEMENTATTRBUTE, OnPlayerElementAttrUp);
        NormalMainUIViewManager.Instance.NORMALMAINUIPLAYERINFOUP -= OnNormalMainUIPlayerInfoUp;

        m_instance = null;
    }