Ejemplo n.º 1
0
        public void InitBoard()
        {
            for (int i = 0; i < m_BoardGameLogic.NumOfRows; i++)
            {
                for (int j = 0; j < m_BoardGameLogic.NumOfColumns; j++)
                {
                    MemoryGame.Square currentSquare = m_BoardGameLogic.m_SuqaresValue[i, j];
                    m_BoardGameButtons[i, j]        = new MemoryGameButton(currentSquare);
                    m_BoardGameButtons[i, j].Click += new EventHandler(ButtonClicked);

                    // need to change 0 const
                    if (i == 0 && j == 0)
                    {
                        m_BoardGameButtons[i, j].Location.X;
                    }
                    else
                    {
                    }
                    m_BoardGameButtons[i, j].Location.X;
                }
            }
        }
Ejemplo n.º 2
0
 public MemoryGameButton(MemoryGame.Square i_SquareInBoardGame) :
     base()
 {
     r_Button = i_SquareInBoardGame;
 }
Ejemplo n.º 3
0
 public MemoryGameButton(MemoryGame.Square i_SquareInBoardGame, Image i_Image) :
     base()
 {
     r_Button = i_SquareInBoardGame;
     r_Image  = i_Image;
 }