Ejemplo n.º 1
0
        private KernelResult SetMemoryAttribute(
            ulong position,
            ulong size,
            MemoryAttribute attributeMask,
            MemoryAttribute attributeValue)
        {
            if (!PageAligned(position))
            {
                return(KernelResult.InvalidAddress);
            }

            if (!PageAligned(size) || size == 0)
            {
                return(KernelResult.InvalidSize);
            }

            MemoryAttribute attributes = attributeMask | attributeValue;

            if (attributes != attributeMask ||
                (attributes | MemoryAttribute.Uncached) != MemoryAttribute.Uncached)
            {
                return(KernelResult.InvalidCombination);
            }

            KernelResult result = _process.MemoryManager.SetMemoryAttribute(
                position,
                size,
                attributeMask,
                attributeValue);

            return(result);
        }
Ejemplo n.º 2
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 public void SetState(KMemoryPermission permission, MemoryState state, MemoryAttribute attribute)
 {
     Permission = permission;
     State      = state;
     Attribute &= MemoryAttribute.IpcAndDeviceMapped;
     Attribute |= attribute;
 }
Ejemplo n.º 3
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        public long SetMemoryAttribute(
            long Position,
            long Size,
            MemoryAttribute AttributeMask,
            MemoryAttribute AttributeValue)
        {
            lock (Blocks)
            {
                if (CheckRange(
                        Position,
                        Size,
                        MemoryState.AttributeChangeAllowed,
                        MemoryState.AttributeChangeAllowed,
                        MemoryPermission.None,
                        MemoryPermission.None,
                        MemoryAttribute.BorrowedAndIpcMapped,
                        MemoryAttribute.None,
                        MemoryAttribute.DeviceMappedAndUncached,
                        out MemoryState State,
                        out MemoryPermission Permission,
                        out MemoryAttribute Attribute))
                {
                    long PagesCount = Size / PageSize;

                    Attribute &= ~AttributeMask;
                    Attribute |= AttributeMask & AttributeValue;

                    InsertBlock(Position, PagesCount, State, Permission, Attribute);

                    return(0);
                }
            }

            return(MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm));
        }
Ejemplo n.º 4
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 public KernelResult SetMemoryAttribute64(
     ulong position,
     ulong size,
     MemoryAttribute attributeMask,
     MemoryAttribute attributeValue)
 {
     return(SetMemoryAttribute(position, size, attributeMask, attributeValue));
 }
Ejemplo n.º 5
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 public KernelResult SetMemoryAttribute32(
     [R(0)] uint address,
     [R(1)] uint size,
     [R(2)] MemoryAttribute attributeMask,
     [R(3)] MemoryAttribute attributeValue)
 {
     return(_syscall.SetMemoryAttribute(address, size, attributeMask, attributeValue));
 }
Ejemplo n.º 6
0
 public KernelResult SetMemoryAttribute64(
     [R(0)] ulong position,
     [R(1)] ulong size,
     [R(2)] MemoryAttribute attributeMask,
     [R(3)] MemoryAttribute attributeValue)
 {
     return(_syscall.SetMemoryAttribute(position, size, attributeMask, attributeValue));
 }
Ejemplo n.º 7
0
 public KernelResult SetMemoryAttribute32(
     [R(0)] uint position,
     [R(1)] uint size,
     [R(2)] MemoryAttribute attributeMask,
     [R(3)] MemoryAttribute attributeValue)
 {
     return(SetMemoryAttribute(position, size, attributeMask, attributeValue));
 }
Ejemplo n.º 8
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        private void SvcSetMemoryAttribute(CpuThreadState ThreadState)
        {
            long Position = (long)ThreadState.X0;
            long Size     = (long)ThreadState.X1;

            if (!PageAligned(Position))
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Address 0x{Position:x16} is not page aligned!");

                ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidAddress);

                return;
            }

            if (!PageAligned(Size) || Size == 0)
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Size 0x{Size:x16} is not page aligned or is zero!");

                ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidSize);

                return;
            }

            MemoryAttribute AttributeMask  = (MemoryAttribute)ThreadState.X2;
            MemoryAttribute AttributeValue = (MemoryAttribute)ThreadState.X3;

            MemoryAttribute Attributes = AttributeMask | AttributeValue;

            if (Attributes != AttributeMask ||
               (Attributes | MemoryAttribute.Uncached) != MemoryAttribute.Uncached)
            {
                Logger.PrintWarning(LogClass.KernelSvc, "Invalid memory attributes!");

                ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidMaskValue);

                return;
            }

            long Result = Process.MemoryManager.SetMemoryAttribute(
                Position,
                Size,
                AttributeMask,
                AttributeValue);

            if (Result != 0)
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Operation failed with error 0x{Result:x}!");
            }
            else
            {
                Memory.StopObservingRegion(Position, Size);
            }

            ThreadState.X0 = (ulong)Result;
        }
Ejemplo n.º 9
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        private void SvcSetMemoryAttribute(CpuThreadState threadState)
        {
            ulong position = threadState.X0;
            ulong size     = threadState.X1;

            if (!PageAligned(position))
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Address 0x{position:x16} is not page aligned!");

                threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidAddress);

                return;
            }

            if (!PageAligned(size) || size == 0)
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Size 0x{size:x16} is not page aligned or is zero!");

                threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidSize);

                return;
            }

            MemoryAttribute attributeMask  = (MemoryAttribute)threadState.X2;
            MemoryAttribute attributeValue = (MemoryAttribute)threadState.X3;

            MemoryAttribute attributes = attributeMask | attributeValue;

            if (attributes != attributeMask ||
                (attributes | MemoryAttribute.Uncached) != MemoryAttribute.Uncached)
            {
                Logger.PrintWarning(LogClass.KernelSvc, "Invalid memory attributes!");

                threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidMaskValue);

                return;
            }

            KernelResult result = _process.MemoryManager.SetMemoryAttribute(
                position,
                size,
                attributeMask,
                attributeValue);

            if (result != KernelResult.Success)
            {
                Logger.PrintWarning(LogClass.KernelSvc, $"Operation failed with error \"{result}\".");
            }
            else
            {
                _memory.StopObservingRegion((long)position, (long)size);
            }

            threadState.X0 = (ulong)result;
        }
Ejemplo n.º 10
0
        public void InsertBlock(
            ulong baseAddress,
            ulong pagesCount,
            MemoryState state,
            KMemoryPermission permission = KMemoryPermission.None,
            MemoryAttribute attribute    = MemoryAttribute.None)
        {
            // Inserts new block at the list, replacing and splitting
            // existing blocks as needed.
            int oldCount = _blocks.Count;

            ulong endAddr = baseAddress + pagesCount * PageSize;

            LinkedListNode <KMemoryBlock> node = _blocks.First;

            while (node != null)
            {
                LinkedListNode <KMemoryBlock> newNode = node;

                KMemoryBlock currBlock = node.Value;

                ulong currBaseAddr = currBlock.BaseAddress;
                ulong currEndAddr  = currBlock.PagesCount * PageSize + currBaseAddr;

                if (baseAddress < currEndAddr && currBaseAddr < endAddr)
                {
                    if (baseAddress > currBaseAddr)
                    {
                        _blocks.AddBefore(node, currBlock.SplitRightAtAddress(baseAddress));
                    }

                    if (endAddr < currEndAddr)
                    {
                        newNode = _blocks.AddBefore(node, currBlock.SplitRightAtAddress(endAddr));
                    }

                    newNode.Value.SetState(permission, state, attribute);

                    newNode = MergeEqualStateNeighbors(newNode);
                }

                if (currEndAddr - 1 >= endAddr - 1)
                {
                    break;
                }

                node = newNode.Next;
            }

            _slabManager.Count += _blocks.Count - oldCount;

            ValidateInternalState();
        }
Ejemplo n.º 11
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        public void InsertBlock(
            ulong baseAddress,
            ulong pagesCount,
            MemoryState state,
            KMemoryPermission permission = KMemoryPermission.None,
            MemoryAttribute attribute    = MemoryAttribute.None)
        {
            // Inserts new block at the list, replacing and splitting
            // existing blocks as needed.

            int oldCount = _blockTree.Count;

            ulong endAddr = baseAddress + pagesCount * PageSize;

            KMemoryBlock currBlock = FindBlock(baseAddress);

            while (currBlock != null)
            {
                ulong currBaseAddr = currBlock.BaseAddress;
                ulong currEndAddr  = currBlock.PagesCount * PageSize + currBaseAddr;

                if (baseAddress < currEndAddr && currBaseAddr < endAddr)
                {
                    if (baseAddress > currBaseAddr)
                    {
                        KMemoryBlock newBlock = currBlock.SplitRightAtAddress(baseAddress);
                        _blockTree.Add(newBlock);
                    }

                    if (endAddr < currEndAddr)
                    {
                        KMemoryBlock newBlock = currBlock.SplitRightAtAddress(endAddr);
                        _blockTree.Add(newBlock);
                        currBlock = newBlock;
                    }

                    currBlock.SetState(permission, state, attribute);

                    currBlock = MergeEqualStateNeighbors(currBlock);
                }

                if (currEndAddr - 1 >= endAddr - 1)
                {
                    break;
                }

                currBlock = currBlock.Successor;
            }

            _slabManager.Count += _blockTree.Count - oldCount;

            ValidateInternalState();
        }
Ejemplo n.º 12
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 public void Write(int Address, int Value, MemoryAttribute Attr = MemoryAttribute.DATA)
 {
     if (Address >= RegisterBaseAddr && Address <= RegisterBaseAddr + 15)
     {
         Register[Address - RegisterBaseAddr] = Value;
     }
     else
     {
         Address += offset;
         Memory.Write(Address, Value, Attr);
     }
 }
Ejemplo n.º 13
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 public KMemoryBlock(
     long BasePosition,
     long PagesCount,
     MemoryState State,
     MemoryPermission Permission,
     MemoryAttribute Attribute)
 {
     this.BasePosition = BasePosition;
     this.PagesCount   = PagesCount;
     this.State        = State;
     this.Attribute    = Attribute;
     this.Permission   = Permission;
 }
Ejemplo n.º 14
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 public KMemoryBlock(
     ulong BaseAddress,
     ulong PagesCount,
     MemoryState State,
     MemoryPermission Permission,
     MemoryAttribute Attribute)
 {
     this.BaseAddress = BaseAddress;
     this.PagesCount  = PagesCount;
     this.State       = State;
     this.Attribute   = Attribute;
     this.Permission  = Permission;
 }
Ejemplo n.º 15
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 public KMemoryBlock(
     ulong baseAddress,
     ulong pagesCount,
     MemoryState state,
     MemoryPermission permission,
     MemoryAttribute attribute)
 {
     BaseAddress = baseAddress;
     PagesCount  = pagesCount;
     State       = state;
     Attribute   = attribute;
     Permission  = permission;
 }
Ejemplo n.º 16
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 public KMemoryInfo(
     ulong address,
     ulong size,
     MemoryState state,
     MemoryPermission permission,
     MemoryAttribute attribute,
     int ipcRefCount,
     int deviceRefCount)
 {
     Address        = address;
     Size           = size;
     State          = state;
     Attribute      = attribute;
     Permission     = permission;
     IpcRefCount    = ipcRefCount;
     DeviceRefCount = deviceRefCount;
 }
Ejemplo n.º 17
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 /// <summary>
 /// 写数据到某个地址
 /// </summary>
 /// <param name="Address">地址</param>
 /// <param name="Value">值</param>
 /// <param name="Attr">属性</param>
 public void Write(int Address, int Value, MemoryAttribute Attr = MemoryAttribute.DATA)
 {
     if (Address < 0 || Address > 1024)
     {
         throw new VMException(VMFault.InvalidAddr, $"无效的内存地址:{Address}");
     }
     if (memoryAttribute[Address] != MemoryAttribute.DATA)
     {
         throw new VMException(VMFault.ReadOnly, $"内存地址禁止访问:{Address}");
     }
     memoryPool[Address]      = Value;
     memoryAttribute[Address] = Attr;
     if (Attr == MemoryAttribute.CODE)
     {
         ParamBaseAddress = Address + 1;
     }
 }
Ejemplo n.º 18
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 public KMemoryBlock(
     ulong baseAddress,
     ulong pagesCount,
     MemoryState state,
     KMemoryPermission permission,
     MemoryAttribute attribute,
     int ipcRefCount    = 0,
     int deviceRefCount = 0)
 {
     BaseAddress    = baseAddress;
     PagesCount     = pagesCount;
     State          = state;
     Attribute      = attribute;
     Permission     = permission;
     IpcRefCount    = ipcRefCount;
     DeviceRefCount = deviceRefCount;
 }
Ejemplo n.º 19
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 public KMemoryInfo(
     long Position,
     long Size,
     MemoryState State,
     MemoryPermission Permission,
     MemoryAttribute Attribute,
     int IpcRefCount,
     int DeviceRefCount)
 {
     this.Position       = Position;
     this.Size           = Size;
     this.State          = State;
     this.Attribute      = Attribute;
     this.Permission     = Permission;
     this.IpcRefCount    = IpcRefCount;
     this.DeviceRefCount = DeviceRefCount;
 }
Ejemplo n.º 20
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 public KMemoryInfo(
     ulong Address,
     ulong Size,
     MemoryState State,
     MemoryPermission Permission,
     MemoryAttribute Attribute,
     int IpcRefCount,
     int DeviceRefCount)
 {
     this.Address        = Address;
     this.Size           = Size;
     this.State          = State;
     this.Attribute      = Attribute;
     this.Permission     = Permission;
     this.IpcRefCount    = IpcRefCount;
     this.DeviceRefCount = DeviceRefCount;
 }
Ejemplo n.º 21
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        private bool CheckRange(
            long Position,
            long Size,
            MemoryState StateMask,
            MemoryState StateExpected,
            MemoryPermission PermissionMask,
            MemoryPermission PermissionExpected,
            MemoryAttribute AttributeMask,
            MemoryAttribute AttributeExpected,
            MemoryAttribute AttributeIgnoreMask,
            out MemoryState OutState,
            out MemoryPermission OutPermission,
            out MemoryAttribute OutAttribute)
        {
            KMemoryInfo BlkInfo = FindBlock(Position).GetInfo();

            ulong Start = (ulong)Position;
            ulong End   = (ulong)Size + Start;

            if (End <= (ulong)(BlkInfo.Position + BlkInfo.Size))
            {
                if ((BlkInfo.Attribute & AttributeMask) == AttributeExpected &&
                    (BlkInfo.State & StateMask) == StateExpected &&
                    (BlkInfo.Permission & PermissionMask) == PermissionExpected)
                {
                    OutState      = BlkInfo.State;
                    OutPermission = BlkInfo.Permission;
                    OutAttribute  = BlkInfo.Attribute & ~AttributeIgnoreMask;

                    return(true);
                }
            }

            OutState      = MemoryState.Unmapped;
            OutPermission = MemoryPermission.None;
            OutAttribute  = MemoryAttribute.None;

            return(false);
        }
Ejemplo n.º 22
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        private KernelResult CopyToClient(KMemoryManager memoryManager, List<KBufferDescriptor> list)
        {
            foreach (KBufferDescriptor desc in list)
            {
                MemoryState stateMask;

                switch (desc.State)
                {
                    case MemoryState.IpcBuffer0: stateMask = MemoryState.IpcSendAllowedType0; break;
                    case MemoryState.IpcBuffer1: stateMask = MemoryState.IpcSendAllowedType1; break;
                    case MemoryState.IpcBuffer3: stateMask = MemoryState.IpcSendAllowedType3; break;

                    default: return KernelResult.InvalidCombination;
                }

                MemoryAttribute attributeMask = MemoryAttribute.Borrowed | MemoryAttribute.Uncached;

                if (desc.State == MemoryState.IpcBuffer0)
                {
                    attributeMask |= MemoryAttribute.DeviceMapped;
                }

                ulong clientAddrTruncated = BitUtils.AlignDown(desc.ClientAddress, KMemoryManager.PageSize);
                ulong clientAddrRounded   = BitUtils.AlignUp  (desc.ClientAddress, KMemoryManager.PageSize);

                // Check if address is not aligned, in this case we need to perform 2 copies.
                if (clientAddrTruncated != clientAddrRounded)
                {
                    ulong copySize = clientAddrRounded - desc.ClientAddress;

                    if (copySize > desc.Size)
                    {
                        copySize = desc.Size;
                    }

                    KernelResult result = memoryManager.CopyDataFromCurrentProcess(
                        desc.ClientAddress,
                        copySize,
                        stateMask,
                        stateMask,
                        KMemoryPermission.ReadAndWrite,
                        attributeMask,
                        MemoryAttribute.None,
                        desc.ServerAddress);

                    if (result != KernelResult.Success)
                    {
                        return result;
                    }
                }

                ulong clientEndAddr = desc.ClientAddress + desc.Size;
                ulong serverEndAddr = desc.ServerAddress + desc.Size;

                ulong clientEndAddrTruncated = BitUtils.AlignDown(clientEndAddr, KMemoryManager.PageSize);
                ulong clientEndAddrRounded   = BitUtils.AlignUp  (clientEndAddr, KMemoryManager.PageSize);
                ulong serverEndAddrTruncated = BitUtils.AlignDown(serverEndAddr, KMemoryManager.PageSize);

                if (clientEndAddrTruncated < clientEndAddrRounded &&
                    (clientAddrTruncated == clientAddrRounded || clientAddrTruncated < clientEndAddrTruncated))
                {
                    KernelResult result = memoryManager.CopyDataFromCurrentProcess(
                        clientEndAddrTruncated,
                        clientEndAddr - clientEndAddrTruncated,
                        stateMask,
                        stateMask,
                        KMemoryPermission.ReadAndWrite,
                        attributeMask,
                        MemoryAttribute.None,
                        serverEndAddrTruncated);

                    if (result != KernelResult.Success)
                    {
                        return result;
                    }
                }
            }

            return KernelResult.Success;
        }
Ejemplo n.º 23
0
        static void Main()
        {
            Application.SetCompatibleTextRenderingDefault(false);
            Application.SetHighDpiMode(HighDpiMode.SystemAware);
            Application.EnableVisualStyles();

            var texturePathA = Path.Combine(Path.GetDirectoryName(AppContext.BaseDirectory), "a.png");
            var texturePathB = Path.Combine(Path.GetDirectoryName(AppContext.BaseDirectory), "b.png");
            var textureDataA = File.ReadAllBytes(texturePathA);
            var textureDataB = File.ReadAllBytes(texturePathB);
            var vertexShader = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(AppContext.BaseDirectory), "VertexShader.cso"));
            var pixelShader  = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(AppContext.BaseDirectory), "PixelShader.cso"));

            using var form  = new Form();
            using var scene = new Scene3D();

#if DEBUG
            scene.EnableDebug();
#endif
            scene.Initialize(form.Handle, 0.0f, 0.0f, form.Size.Width, form.Size.Height);
            float w       = 1600;
            float h       = 450;
            var   indices = new ushort[6] {
                0, 1, 2, 0, 2, 3
            };
            var vertices = new Vertex[4]
            {
                new Vertex()
                {
                    Position = new Vector3F32(),
                    Normal   = new Vector3F32 {
                        Z = 1.0f
                    },
                    TexCoord = new Vector2F32 {
                        X = 0.0f, Y = 1.0f
                    }
                },
                new Vertex()
                {
                    Position = new Vector3F32 {
                        X = w
                    },
                    Normal = new Vector3F32 {
                        Z = 1.0f
                    },
                    TexCoord = new Vector2F32 {
                        X = 2.0f, Y = 1.0f
                    }
                },
                new Vertex()
                {
                    Position = new Vector3F32 {
                        X = w, Y = h
                    },
                    Normal = new Vector3F32 {
                        Z = 1.0f
                    },
                    TexCoord = new Vector2F32 {
                        X = 2.0f, Y = 0.0f
                    }
                },
                new Vertex()
                {
                    Position = new Vector3F32 {
                        Y = h
                    },
                    Normal = new Vector3F32 {
                        Z = 1.0f
                    },
                    TexCoord = new Vector2F32()
                }
            };
            var textureMatrixX = stackalloc float[9];
            var textureMatrixY = stackalloc float[12];
            var color          = stackalloc float[4] {
                0.0f,
                0.0f,
                0.0f,
                0.0f,
            };

            textureMatrixX[0] = textureMatrixX[4] = textureMatrixX[8] = 1.0f;
            textureMatrixY[0] = textureMatrixY[5] = textureMatrixY[10] = 1.0f;


            var inputs = new List <InputElement>()
            {
                new InputElement()
                {
                    SemanticName         = "POS",
                    SemanticIndex        = 0,
                    Format               = Format.R32G32B32Float,
                    InputSolt            = 0,
                    AlignedByteOffset    = InputElement.AppendAlignedElement,
                    InputSlotClass       = InputClassification.PerVertexData,
                    InstanceDataStepRate = 0
                },
                new InputElement()
                {
                    SemanticName         = "NORMAL",
                    SemanticIndex        = 0,
                    Format               = Format.R32G32B32Float,
                    InputSolt            = 0,
                    AlignedByteOffset    = InputElement.AppendAlignedElement,
                    InputSlotClass       = InputClassification.PerVertexData,
                    InstanceDataStepRate = 0
                },
                new InputElement()
                {
                    SemanticName         = "TEXCOORD",
                    SemanticIndex        = 0,
                    Format               = Format.R32G32Float,
                    InputSolt            = 0,
                    AlignedByteOffset    = InputElement.AppendAlignedElement,
                    InputSlotClass       = InputClassification.PerVertexData,
                    InstanceDataStepRate = 0
                },
                new InputElement()
                {
                    SemanticName         = "TEXMATRIX",
                    SemanticIndex        = 0,
                    Format               = Format.R32G32B32Float,
                    InputSolt            = 1,
                    AlignedByteOffset    = InputElement.AppendAlignedElement,
                    InputSlotClass       = InputClassification.PerInstanceData,
                    InstanceDataStepRate = 0
                },
                new InputElement()
                {
                    SemanticName         = "TEXMATRIX",
                    SemanticIndex        = 1,
                    Format               = Format.R32G32B32Float,
                    InputSolt            = 1,
                    AlignedByteOffset    = InputElement.AppendAlignedElement,
                    InputSlotClass       = InputClassification.PerInstanceData,
                    InstanceDataStepRate = 0
                },
                new InputElement()
                {
                    SemanticName         = "TEXMATRIX",
                    SemanticIndex        = 2,
                    Format               = Format.R32G32B32Float,
                    InputSolt            = 1,
                    AlignedByteOffset    = InputElement.AppendAlignedElement,
                    InputSlotClass       = InputClassification.PerInstanceData,
                    InstanceDataStepRate = 0
                }
            };

            using var index        = new MemoryIndex <ushort>(scene, indices);
            using var attribute1   = new MemoryAttribute <Vertex>(scene, vertices, (uint) sizeof(Vertex));
            using var attribute2   = new DX.Sharp.Attribute(scene, textureMatrixX, 4, 9, 36);
            using var constant     = new Constant(scene, textureMatrixY, 4, 12);
            using var constant2    = new Constant(scene, color, 4, 4);
            using var textureHeap1 = new DescriptorHeap(scene.Device, 2);
            using var textureHeap2 = new DescriptorHeap(scene.Device, 2);
            using var samplerHeap  = new DescriptorHeap(scene.Device, DescriptorHeapType.Sampler, DescriptorHeapFlags.ShaderVisible, 1);
            using var effect       = new Effect3D(inputs, new Constant[] { constant2 }, 1, 2, 1);
            using var loader       = new TextureLoader(scene.Device, scene.CommandQueue);

            effect.Initialize(scene, vertexShader, pixelShader, ref BlendDescription.Opaque, ref DepthStencilDescription.Default, ref RasteriazerDescription.Default, Format.B8G8R8A8UNorm, Format.D32Float);

            var textures = new List <Resource>()
            {
                new Resource(),
                new Resource()
            };


            scene.Device.CreateSampler(ref SamplerDescrption.LinearWrap, samplerHeap.GetCpuHandle(0));

            loader.Begin();
            loader.CreateTexture(textureDataA, textures[0]);
            loader.CreateShaderResourceView(textures[0], textureHeap1.GetCpuHandle(0));
            loader.CreateShaderResourceView(textures[0], textureHeap2.GetCpuHandle(1));
            loader.CreateTexture(textureDataB, textures[1]);
            loader.CreateShaderResourceView(textures[1], textureHeap1.GetCpuHandle(1));
            loader.CreateShaderResourceView(textures[1], textureHeap2.GetCpuHandle(0));
            loader.End();


            using var obj1 = new Object3D(new List <DX.Sharp.Attribute> { attribute1, attribute2 }, index, new List <Constant> { constant }, effect, textureHeap1, samplerHeap);
            using var obj2 = new Object3D(new List <DX.Sharp.Attribute> { attribute1, attribute2 }, index, new List <Constant> { constant }, effect, textureHeap2, samplerHeap);

            obj1.Initialize(scene);
            obj2.Initialize(scene);

            scene.SetRenderList(new List <Object3D> {
                obj1, obj2
            });
            using var transform = new XMMatrix();
            var minimized = false;

            scene.SetInactiveTargetUpdateTimeout(true, 1.0 / 30);

            form.Resize += (sender, e) =>
            {
                if (form.WindowState == FormWindowState.Minimized)
                {
                    scene.OnSuspending();
                    minimized = true;
                }
                else if (minimized)
                {
                    scene.OnResuming();
                    minimized = false;
                }

                scene.OnWindowSizeChanged(0.0f, 0.0f, form.Size.Width, form.Size.Height);
                scene.Tick();
            };

            form.Activated += (sender, e) =>
            {
                scene.OnActivated();
            };

            form.Deactivate += (sender, e) =>
            {
                scene.OnDeactivated();
            };

            uint  count      = 0;
            float scale      = 1;
            float step       = 0.01f;
            float angle      = 0;
            float angleStep  = 1;
            var   random     = new Random();
            var   viewMatrix = new XMMatrix();

            scene.OnUpdate += (scene, second, frame) =>
            {
                if (frame > 1)
                {
                    scale += step;
                    angle += angleStep;
                    count++;
                }

                if (angle > 360)
                {
                    angle -= 360;
                }

                if (scale > 1.0f || scale < 0.1)
                {
                    step = -step;
                }

                textureMatrixX[0] = scale;
                textureMatrixY[5] = scale;

                if (count == 10)
                {
                    count    = 0;
                    color[0] = (float)random.NextDouble();
                    color[1] = (float)random.NextDouble();
                    color[2] = (float)random.NextDouble();
                    color[3] = (float)random.NextDouble();
                }

                attribute2.Update(textureMatrixX);
                constant.Update(textureMatrixY);
                constant2.Update(color);

                Transform(transform, scene.Viewport, angle, scale, w, h);
                obj1.UpdateModelView(transform, viewMatrix);

                Transform(transform, scene.Viewport, angle * 2, scale, w, h);
                obj2.UpdateModelView(transform, viewMatrix);
            };

            RenderLoop.Run(form, scene.Tick);
        }
Ejemplo n.º 24
0
        public void InsertBlock(
            ulong baseAddress,
            ulong pagesCount,
            MemoryState oldState,
            KMemoryPermission oldPermission,
            MemoryAttribute oldAttribute,
            MemoryState newState,
            KMemoryPermission newPermission,
            MemoryAttribute newAttribute)
        {
            // Insert new block on the list only on areas where the state
            // of the block matches the state specified on the old* state
            // arguments, otherwise leave it as is.
            int oldCount = _blocks.Count;

            oldAttribute |= MemoryAttribute.IpcAndDeviceMapped;

            ulong endAddr = baseAddress + pagesCount * PageSize;

            LinkedListNode <KMemoryBlock> node = _blocks.First;

            while (node != null)
            {
                LinkedListNode <KMemoryBlock> newNode = node;

                KMemoryBlock currBlock = node.Value;

                ulong currBaseAddr = currBlock.BaseAddress;
                ulong currEndAddr  = currBlock.PagesCount * PageSize + currBaseAddr;

                if (baseAddress < currEndAddr && currBaseAddr < endAddr)
                {
                    MemoryAttribute currBlockAttr = currBlock.Attribute | MemoryAttribute.IpcAndDeviceMapped;

                    if (currBlock.State != oldState ||
                        currBlock.Permission != oldPermission ||
                        currBlockAttr != oldAttribute)
                    {
                        node = node.Next;

                        continue;
                    }

                    if (baseAddress > currBaseAddr)
                    {
                        _blocks.AddBefore(node, currBlock.SplitRightAtAddress(baseAddress));
                    }

                    if (endAddr < currEndAddr)
                    {
                        newNode = _blocks.AddBefore(node, currBlock.SplitRightAtAddress(endAddr));
                    }

                    newNode.Value.SetState(newPermission, newState, newAttribute);

                    newNode = MergeEqualStateNeighbors(newNode);
                }

                if (currEndAddr - 1 >= endAddr - 1)
                {
                    break;
                }

                node = newNode.Next;
            }

            _slabManager.Count += _blocks.Count - oldCount;

            ValidateInternalState();
        }
Ejemplo n.º 25
0
        private void InsertBlock(
            long BasePosition,
            long PagesCount,
            MemoryState State,
            MemoryPermission Permission = MemoryPermission.None,
            MemoryAttribute Attribute   = MemoryAttribute.None)
        {
            //Inserts new block at the list, replacing and spliting
            //existing blocks as needed.
            KMemoryBlock Block = new KMemoryBlock(BasePosition, PagesCount, State, Permission, Attribute);

            ulong Start = (ulong)BasePosition;
            ulong End   = (ulong)PagesCount * PageSize + Start;

            LinkedListNode <KMemoryBlock> NewNode = null;

            LinkedListNode <KMemoryBlock> Node = Blocks.First;

            while (Node != null)
            {
                KMemoryBlock CurrBlock = Node.Value;

                LinkedListNode <KMemoryBlock> NextNode = Node.Next;

                ulong CurrStart = (ulong)CurrBlock.BasePosition;
                ulong CurrEnd   = (ulong)CurrBlock.PagesCount * PageSize + CurrStart;

                if (Start < CurrEnd && CurrStart < End)
                {
                    if (Start >= CurrStart && End <= CurrEnd)
                    {
                        Block.Attribute |= CurrBlock.Attribute & MemoryAttribute.IpcAndDeviceMapped;
                    }

                    if (Start > CurrStart && End < CurrEnd)
                    {
                        CurrBlock.PagesCount = (long)((Start - CurrStart) / PageSize);

                        long NextPagesCount = (long)((CurrEnd - End) / PageSize);

                        NewNode = Blocks.AddAfter(Node, Block);

                        Blocks.AddAfter(NewNode, new KMemoryBlock(
                                            (long)End,
                                            NextPagesCount,
                                            CurrBlock.State,
                                            CurrBlock.Permission,
                                            CurrBlock.Attribute));

                        break;
                    }
                    else if (Start <= CurrStart && End < CurrEnd)
                    {
                        CurrBlock.BasePosition = (long)End;

                        CurrBlock.PagesCount = (long)((CurrEnd - End) / PageSize);

                        if (NewNode == null)
                        {
                            NewNode = Blocks.AddBefore(Node, Block);
                        }
                    }
                    else if (Start > CurrStart && End >= CurrEnd)
                    {
                        CurrBlock.PagesCount = (long)((Start - CurrStart) / PageSize);

                        if (NewNode == null)
                        {
                            NewNode = Blocks.AddAfter(Node, Block);
                        }
                    }
                    else
                    {
                        if (NewNode == null)
                        {
                            NewNode = Blocks.AddBefore(Node, Block);
                        }

                        Blocks.Remove(Node);
                    }
                }

                Node = NextNode;
            }

            if (NewNode == null)
            {
                NewNode = Blocks.AddFirst(Block);
            }

            MergeEqualStateNeighbours(NewNode);
        }
Ejemplo n.º 26
0
        public void InsertBlock(
            ulong baseAddress,
            ulong pagesCount,
            MemoryState oldState,
            KMemoryPermission oldPermission,
            MemoryAttribute oldAttribute,
            MemoryState newState,
            KMemoryPermission newPermission,
            MemoryAttribute newAttribute)
        {
            // Insert new block on the list only on areas where the state
            // of the block matches the state specified on the old* state
            // arguments, otherwise leave it as is.

            int oldCount = _blockTree.Count;

            oldAttribute |= MemoryAttribute.IpcAndDeviceMapped;

            ulong endAddr = baseAddress + pagesCount * PageSize;

            KMemoryBlock currBlock = FindBlock(baseAddress);

            while (currBlock != null)
            {
                ulong currBaseAddr = currBlock.BaseAddress;
                ulong currEndAddr  = currBlock.PagesCount * PageSize + currBaseAddr;

                if (baseAddress < currEndAddr && currBaseAddr < endAddr)
                {
                    MemoryAttribute currBlockAttr = currBlock.Attribute | MemoryAttribute.IpcAndDeviceMapped;

                    if (currBlock.State != oldState ||
                        currBlock.Permission != oldPermission ||
                        currBlockAttr != oldAttribute)
                    {
                        currBlock = currBlock.Successor;

                        continue;
                    }

                    if (baseAddress > currBaseAddr)
                    {
                        KMemoryBlock newBlock = currBlock.SplitRightAtAddress(baseAddress);
                        _blockTree.Add(newBlock);
                    }

                    if (endAddr < currEndAddr)
                    {
                        KMemoryBlock newBlock = currBlock.SplitRightAtAddress(endAddr);
                        _blockTree.Add(newBlock);
                        currBlock = newBlock;
                    }

                    currBlock.SetState(newPermission, newState, newAttribute);

                    currBlock = MergeEqualStateNeighbors(currBlock);
                }

                if (currEndAddr - 1 >= endAddr - 1)
                {
                    break;
                }

                currBlock = currBlock.Successor;
            }

            _slabManager.Count += _blockTree.Count - oldCount;

            ValidateInternalState();
        }
Ejemplo n.º 27
0
        private void InsertBlock(
            long BasePosition,
            long PagesCount,
            MemoryState OldState,
            MemoryPermission OldPermission,
            MemoryAttribute OldAttribute,
            MemoryState NewState,
            MemoryPermission NewPermission,
            MemoryAttribute NewAttribute)
        {
            //Insert new block on the list only on areas where the state
            //of the block matches the state specified on the Old* state
            //arguments, otherwise leave it as is.
            OldAttribute |= MemoryAttribute.IpcAndDeviceMapped;

            ulong Start = (ulong)BasePosition;
            ulong End   = (ulong)PagesCount * PageSize + Start;

            LinkedListNode <KMemoryBlock> Node = Blocks.First;

            while (Node != null)
            {
                LinkedListNode <KMemoryBlock> NewNode  = Node;
                LinkedListNode <KMemoryBlock> NextNode = Node.Next;

                KMemoryBlock CurrBlock = Node.Value;

                ulong CurrStart = (ulong)CurrBlock.BasePosition;
                ulong CurrEnd   = (ulong)CurrBlock.PagesCount * PageSize + CurrStart;

                if (Start < CurrEnd && CurrStart < End)
                {
                    MemoryAttribute CurrBlockAttr = CurrBlock.Attribute | MemoryAttribute.IpcAndDeviceMapped;

                    if (CurrBlock.State != OldState ||
                        CurrBlock.Permission != OldPermission ||
                        CurrBlockAttr != OldAttribute)
                    {
                        Node = NextNode;

                        continue;
                    }

                    if (CurrStart >= Start && CurrEnd <= End)
                    {
                        CurrBlock.State      = NewState;
                        CurrBlock.Permission = NewPermission;
                        CurrBlock.Attribute &= ~MemoryAttribute.IpcAndDeviceMapped;
                        CurrBlock.Attribute |= NewAttribute;
                    }
                    else if (CurrStart >= Start)
                    {
                        CurrBlock.BasePosition = (long)End;

                        CurrBlock.PagesCount = (long)((CurrEnd - End) / PageSize);

                        long NewPagesCount = (long)((End - CurrStart) / PageSize);

                        NewNode = Blocks.AddBefore(Node, new KMemoryBlock(
                                                       (long)CurrStart,
                                                       NewPagesCount,
                                                       NewState,
                                                       NewPermission,
                                                       NewAttribute));
                    }
                    else if (CurrEnd <= End)
                    {
                        CurrBlock.PagesCount = (long)((Start - CurrStart) / PageSize);

                        long NewPagesCount = (long)((CurrEnd - Start) / PageSize);

                        NewNode = Blocks.AddAfter(Node, new KMemoryBlock(
                                                      BasePosition,
                                                      NewPagesCount,
                                                      NewState,
                                                      NewPermission,
                                                      NewAttribute));
                    }
                    else
                    {
                        CurrBlock.PagesCount = (long)((Start - CurrStart) / PageSize);

                        long NextPagesCount = (long)((CurrEnd - End) / PageSize);

                        NewNode = Blocks.AddAfter(Node, new KMemoryBlock(
                                                      BasePosition,
                                                      PagesCount,
                                                      NewState,
                                                      NewPermission,
                                                      NewAttribute));

                        Blocks.AddAfter(NewNode, new KMemoryBlock(
                                            (long)End,
                                            NextPagesCount,
                                            CurrBlock.State,
                                            CurrBlock.Permission,
                                            CurrBlock.Attribute));

                        NextNode = null;
                    }

                    MergeEqualStateNeighbours(NewNode);
                }

                Node = NextNode;
            }
        }