public ItemWeaponMelee() : base() { itemType = ItemTypes.MeleeWeapon; meleeWeaponType = MeleeWeaponTypes.Sword; damage = new Combat.DamageInfo(); }
public ItemWeaponMelee() : base() { itemType = ItemTypes.MeleeWeapon; meleeWeaponType = MeleeWeaponTypes.Sword; damage = new Combat.DamageInfo(); }
public WeaponItemMelee() : base() { itemType = ItemTypes.MeleeWeapon; meleeWeaponType = MeleeWeaponTypes.Sword; damage = new Combat.DamageConfig(); }