Ejemplo n.º 1
0
        public static bool Deserialize(GenericReader reader)
        {
            bool success = false;

            Map     map      = null;
            Point3D location = new Point3D();

            MegaSpawner megaSpawner = new MegaSpawner(true);

            try
            {
                int version = reader.ReadInt();

                if (version >= 1)
                {
                    location           = reader.ReadPoint3D();
                    map                = reader.ReadMap();
                    megaSpawner.Active = reader.ReadBool();

                    megaSpawner.Imported       = reader.ReadString();
                    megaSpawner.ImportVersion  = reader.ReadString();
                    megaSpawner.ContainerSpawn = (Container)reader.ReadItem();
                    megaSpawner.Workspace      = reader.ReadBool();

                    int count = reader.ReadInt();

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.EntryList.Add(reader.ReadString());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.SpawnRangeList.Add(reader.ReadInt());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.WalkRangeList.Add(reader.ReadInt());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        int amount = reader.ReadInt();

                        if (amount == 0)
                        {
                            amount = 1;
                        }

                        megaSpawner.AmountList.Add(amount);
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.MinDelayList.Add(reader.ReadInt());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.MaxDelayList.Add(reader.ReadInt());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.SpawnTypeList.Add(reader.ReadInt());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.ActivatedList.Add(reader.ReadBool());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.EventRangeList.Add(reader.ReadInt());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.EventKeywordList.Add(reader.ReadString());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.KeywordCaseSensitiveList.Add(reader.ReadBool());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.TriggerEventNowList.Add(reader.ReadBool());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.EventAmbushList.Add(reader.ReadBool());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.BeginTimeBasedList.Add(reader.ReadInt());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.EndTimeBasedList.Add(reader.ReadInt());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.GroupSpawnList.Add(reader.ReadBool());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.MinStackAmountList.Add(reader.ReadInt());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.MaxStackAmountList.Add(reader.ReadInt());
                    }

                    for (int i = 0; i < count; i++)
                    {
                        megaSpawner.MovableList.Add(reader.ReadBool());
                    }

                    if (version >= 2)
                    {
                        for (int i = 0; i < count; i++)
                        {
                            megaSpawner.MinDespawnList.Add(reader.ReadInt());
                        }

                        for (int i = 0; i < count; i++)
                        {
                            megaSpawner.MaxDespawnList.Add(reader.ReadInt());
                        }

                        for (int i = 0; i < count; i++)
                        {
                            megaSpawner.DespawnList.Add(reader.ReadBool());
                        }

                        for (int i = 0; i < count; i++)
                        {
                            megaSpawner.DespawnGroupList.Add(reader.ReadBool());
                        }

                        for (int i = 0; i < count; i++)
                        {
                            megaSpawner.DespawnTimeExpireList.Add(reader.ReadBool());
                        }
                    }
                    else
                    {
                        for (int i = 0; i < count; i++)
                        {
                            megaSpawner.MinDespawnList.Add(1800);
                        }

                        for (int i = 0; i < count; i++)
                        {
                            megaSpawner.MaxDespawnList.Add(3600);
                        }

                        for (int i = 0; i < count; i++)
                        {
                            megaSpawner.DespawnList.Add((bool)false);
                        }

                        for (int i = 0; i < count; i++)
                        {
                            megaSpawner.DespawnGroupList.Add((bool)false);
                        }

                        for (int i = 0; i < count; i++)
                        {
                            megaSpawner.DespawnTimeExpireList.Add((bool)true);
                        }
                    }

                    int settingsCount = reader.ReadInt();

                    if (version >= 3)
                    {
                        for (int i = 0; i < settingsCount; i++)
                        {
                            ArrayList List = new ArrayList();

                            Setting setting = (Setting)reader.ReadInt();

                            List.Add(setting);

                            switch (setting)
                            {
                            case Setting.OverrideIndividualEntries:
                            {
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadBool());
                                List.Add(reader.ReadBool());
                                List.Add((SpawnType)reader.ReadInt());
                                List.Add(reader.ReadString());
                                List.Add(reader.ReadBool());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadBool());
                                List.Add(reader.ReadBool());
                                List.Add(reader.ReadBool());

                                break;
                            }

                            case Setting.AddItem:
                            {
                                List.Add(reader.ReadString());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadString());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());

                                break;
                            }

                            case Setting.AddContainer:
                            {
                                List.Add(reader.ReadString());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadString());
                                List.Add(reader.ReadInt());
                                List.Add(reader.ReadInt());

                                int settingCount = reader.ReadInt();

                                for (int j = 6; j < settingCount; j++)
                                {
                                    ArrayList ItemsList = new ArrayList();

                                    ItemsList.Add(reader.ReadString());
                                    ItemsList.Add(reader.ReadInt());
                                    ItemsList.Add(reader.ReadInt());

                                    List.Add(ItemsList);
                                }

                                break;
                            }
                            }

                            megaSpawner.SettingsList.Add(List);
                        }
                    }
                    else
                    {
                        for (int i = 0; i < settingsCount; i++)
                        {
                            megaSpawner.SettingsList.Add(reader.ReadString());
                        }

                        megaSpawner.ConvertOldSettings();
                    }
                }

                if (megaSpawner.Workspace)
                {
                    megaSpawner.Delete();
                }
                else
                {
                    megaSpawner.MoveToWorld(location, map);
                    megaSpawner.Start();

                    if (megaSpawner.Imported != "")
                    {
                        MC.FileImportAdd(megaSpawner.Imported, megaSpawner.ImportVersion);
                    }

                    megaSpawner.CompileSettings();
                    megaSpawner.CheckEntryErrors();

                    megaSpawner.SettingsList.Sort(new MC.SettingsSorter());

                    if (megaSpawner.OverrideIndividualEntries)
                    {
                        for (int i = 0; i < megaSpawner.OverrideAmount; i++)
                        {
                            megaSpawner.OverrideRespawnEntryList.Add("");
                            megaSpawner.OverrideRespawnTimeList.Add(0);
                            megaSpawner.OverrideSpawnCounterList.Add(DateTime.Now);
                            megaSpawner.OverrideSpawnTimeList.Add(0);
                            megaSpawner.OverrideDespawnTimeList.Add(0);
                        }
                    }
                    else
                    {
                        for (int i = 0; i < megaSpawner.EntryList.Count; i++)
                        {
                            ArrayList respawnEntryList  = new ArrayList();
                            ArrayList respawnTimeList   = new ArrayList();
                            ArrayList spawnCounterList  = new ArrayList();
                            ArrayList spawnTimeList     = new ArrayList();
                            ArrayList respawnOnSaveList = new ArrayList();
                            ArrayList despawnTimeList   = new ArrayList();

                            for (int j = 0; j < (int)megaSpawner.AmountList[i]; j++)
                            {
                                respawnEntryList.Add((string)megaSpawner.EntryList[i]);
                                respawnTimeList.Add(0);
                                spawnCounterList.Add(DateTime.Now);
                                spawnTimeList.Add(0);
                                respawnOnSaveList.Add((bool)false);
                                despawnTimeList.Add(0);
                            }

                            megaSpawner.RespawnEntryList.Add(respawnEntryList);
                            megaSpawner.RespawnTimeList.Add(respawnTimeList);
                            megaSpawner.SpawnCounterList.Add(spawnCounterList);
                            megaSpawner.SpawnTimeList.Add(spawnTimeList);
                            megaSpawner.RespawnOnSaveList.Add(respawnOnSaveList);
                            megaSpawner.DespawnTimeList.Add(despawnTimeList);
                            megaSpawner.SpawnedEntries.Add(new ArrayList());
                            megaSpawner.LastMovedList.Add(new ArrayList());
                        }
                    }

                    megaSpawner.Respawn();
                }

                success = true;
            }
            catch
            {
                if (megaSpawner != null)
                {
                    megaSpawner.Delete();
                }
            }

            return(success);
        }