public override void Deserialize(BinaryReader reader)
        {
            //
            base.Deserialize(reader);

            //
            reader.ReadBytes(3);
            ApplicationID  = reader.ReadInt32();
            MaxClients     = reader.ReadInt32();
            Attributes     = reader.Read <MediusWorldAttributesType>();
            MediusWorldUID = reader.ReadUInt32();
        }
Ejemplo n.º 2
0
 private void FromCreateGameRequest(MediusCreateGameRequest createGame)
 {
     ApplicationId     = createGame.ApplicationID;
     GameName          = createGame.GameName;
     MinPlayers        = createGame.MinPlayers;
     MaxPlayers        = createGame.MaxPlayers;
     GameLevel         = createGame.GameLevel;
     PlayerSkillLevel  = createGame.PlayerSkillLevel;
     RulesSet          = createGame.RulesSet;
     GenericField1     = createGame.GenericField1;
     GenericField2     = createGame.GenericField2;
     GenericField3     = createGame.GenericField3;
     GenericField4     = createGame.GenericField4;
     GenericField5     = createGame.GenericField5;
     GenericField6     = createGame.GenericField6;
     GenericField7     = createGame.GenericField7;
     GenericField8     = createGame.GenericField8;
     GamePassword      = createGame.GamePassword;
     SpectatorPassword = createGame.SpectatorPassword;
     GameHostType      = createGame.GameHostType;
     Attributes        = createGame.Attributes;
 }
Ejemplo n.º 3
0
        public override void Deserialize(BinaryReader reader)
        {
            //
            base.Deserialize(reader);

            //
            SessionKey = reader.ReadString(MediusConstants.SESSIONKEY_MAXLEN);
            reader.ReadBytes(2);
            ApplicationID     = reader.ReadInt32();
            MinPlayers        = reader.ReadInt32();
            MaxPlayers        = reader.ReadInt32();
            GameLevel         = reader.ReadInt32();
            GameName          = reader.ReadString(MediusConstants.GAMENAME_MAXLEN);
            GamePassword      = reader.ReadString(MediusConstants.GAMEPASSWORD_MAXLEN);
            SpectatorPassword = reader.ReadString(MediusConstants.GAMEPASSWORD_MAXLEN);
            PlayerSkillLevel  = reader.ReadInt32();
            RulesSet          = reader.ReadInt32();
            GenericField1     = reader.ReadInt32();
            GenericField2     = reader.ReadInt32();
            GenericField3     = reader.ReadInt32();
            GameHostType      = reader.Read <MediusGameHostType>();
            Attributes        = reader.Read <MediusWorldAttributesType>();
        }