Ejemplo n.º 1
0
        /// <summary>
        /// Converts the value received from the editor into the value can be stored in the database.
        /// </summary>
        /// <param name="editorValue">The value received from the editor.</param>
        /// <param name="currentValue">The current value of the property</param>
        /// <returns>The converted value.</returns>
        /// <remarks>
        /// <para>The <paramref name="currentValue"/> is used to re-use the folder, if possible.</para>
        /// <para>The <paramref name="editorValue"/> is value passed in from the editor. We normally don't care what
        /// the editorValue.Value is set to because we are more interested in the files collection associated with it,
        /// however we do care about the value if we are clearing files. By default the editorValue.Value will just
        /// be set to the name of the file - but again, we just ignore this and deal with the file collection in
        /// editorValue.AdditionalData.ContainsKey("files")</para>
        /// <para>We only process ONE file. We understand that the current value may contain more than one file,
        /// and that more than one file may be uploaded, so we take care of them all, but we only store ONE file.
        /// Other places (FileUploadPropertyEditor...) do NOT deal with multiple files, and our logic for reusing
        /// folders would NOT work, etc.</para>
        /// </remarks>
        public override object ConvertEditorToDb(ContentPropertyData editorValue, object currentValue)
        {
            currentValue = currentValue ?? string.Empty;

            // at that point,
            // currentValue is either empty or "/media/path/to/img.jpg"
            // editorValue.Value is { "clearFiles": true } or { "selectedFiles": "img1.jpg,img2.jpg" }
            // comparing them makes little sense

            // check the editorValue value to see whether we need to clear files
            var editorJsonValue = editorValue.Value as JObject;
            var clears          = editorJsonValue != null && editorJsonValue["clearFiles"] != null && editorJsonValue["clearFiles"].Value <bool>();
            var uploads         = editorValue.AdditionalData.ContainsKey("files") && editorValue.AdditionalData["files"] is IEnumerable <ContentItemFile>;

            // nothing = no changes, return what we have already (leave existing files intact)
            if (clears == false && uploads == false)
            {
                return(currentValue);
            }

            // get the current file paths
            var currentPaths = currentValue.ToString()
                               .Split(new[] { ',' }, StringSplitOptions.RemoveEmptyEntries)
                               .Select(x => _mediaFileSystem.GetRelativePath(x)) // get the fs-relative path
                               .ToArray();

            // if clearing, remove these files and return
            if (clears)
            {
                foreach (var pathToRemove in currentPaths)
                {
                    _mediaFileSystem.DeleteFile(pathToRemove, true);
                }
                return(string.Empty); // no more files
            }

            // ensure we have the required guids
            if (editorValue.AdditionalData.ContainsKey("cuid") == false || // for the content item
                editorValue.AdditionalData.ContainsKey("puid") == false)    // and the property type
            {
                throw new Exception("Missing cuid/puid additional data.");
            }
            var cuido = editorValue.AdditionalData["cuid"];
            var puido = editorValue.AdditionalData["puid"];

            if ((cuido is Guid) == false || (puido is Guid) == false)
            {
                throw new Exception("Invalid cuid/puid additional data.");
            }
            var cuid = (Guid)cuido;
            var puid = (Guid)puido;

            if (cuid == Guid.Empty || puid == Guid.Empty)
            {
                throw new Exception("Invalid cuid/puid additional data.");
            }

            // process the files
            var files = ((IEnumerable <ContentItemFile>)editorValue.AdditionalData["files"]).ToArray();

            var       newPaths  = new List <string>();
            const int maxLength = 1; // we only process ONE file

            for (var i = 0; i < maxLength /*files.Length*/; i++)
            {
                var file = files[i];

                // skip invalid files
                if (UploadFileTypeValidator.ValidateFileExtension(file.FileName) == false)
                {
                    continue;
                }

                // get the filepath
                // in case we are using the old path scheme, try to re-use numbers (bah...)
                var reuse    = i < currentPaths.Length ? currentPaths[i] : null;                // this would be WRONG with many files
                var filepath = _mediaFileSystem.GetMediaPath(file.FileName, reuse, cuid, puid); // fs-relative path

                using (var filestream = File.OpenRead(file.TempFilePath))
                {
                    _mediaFileSystem.AddFile(filepath, filestream, true); // must overwrite!

                    var ext = _mediaFileSystem.GetExtension(filepath);
                    if (_mediaFileSystem.IsImageFile(ext) && ext != ".svg")
                    {
                        var preValues = editorValue.PreValues.FormatAsDictionary();
                        var sizes     = preValues.Any() ? preValues.First().Value.Value : string.Empty;
                        using (var image = Image.FromStream(filestream))
                            _mediaFileSystem.GenerateThumbnails(image, filepath, sizes);
                    }

                    // all related properties (auto-fill) are managed by FileUploadPropertyEditor
                    // when the content is saved (through event handlers)

                    newPaths.Add(filepath);
                }
            }

            // remove all temp files
            foreach (var file in files)
            {
                File.Delete(file.TempFilePath);
            }

            // remove files that are not there anymore
            foreach (var pathToRemove in currentPaths.Except(newPaths))
            {
                _mediaFileSystem.DeleteFile(pathToRemove, true);
            }


            return(string.Join(",", newPaths.Select(x => _mediaFileSystem.GetUrl(x))));
        }