public void OnPointerClick(PointerEventData eventData)
        {
            if (eventData.pointerId != -2)
            {
                return;
            }

            MealBuffItem mealBuffItem = inventory.GetItemInSlot(index) as MealBuffItem;

            if (mealBuffItem != null)
            {
                AddMealBuff(mealBuffItem);
            }

            EquipableItem equipableItem = inventory.GetItemInSlot(index) as EquipableItem;

            if (playerEquipment != null && equipableItem != null)
            {
                EquipNewItem(equipableItem);
            }
        }
 private void AddMealBuff(MealBuffItem mealBuffItem)
 {
     mealBuffItem.OnItemUse();
     RemoveItems(1);
 }