private void Awake() { controls = new McControls(); int characterCount = transform.childCount; characters = new McInput[characterCount]; for (int i = 0; i < characterCount; i++) { characters[i] = transform.GetChild(i).GetComponent <McInput>(); } }
private void Awake() { controls = new McControls(); ability = this.GetComponent <IAbility>(); }
private void Awake() { controls = new McControls(); }