public void Move_Should_Move_Current_Coordinate_Appropriately(Direction direction, int currentX, int currentY, bool checkLegality, int expectedX, int expectedY)
        {
            var context = new MazeCrawlerContext
            {
                Start         = new Coordinates(currentX, currentY),
                NavigationMap = _moveMap,
                Coordinator   = Substitute.For <IMazeCrawlerCoordinator>()
            };
            var crawler = new MazeCrawler(context);

            crawler.Move(direction, checkLegality);

            crawler.CurrentX.Should().Be(expectedX);
            crawler.CurrentY.Should().Be(expectedY);
        }