Ejemplo n.º 1
0
        private bool UpdateGame(PlayMoveRq request, Model.Game game, out string errorMessage)
        {
            errorMessage = string.Empty;
            string myFacebookId = User.GetFacebookId();
            //Update moves
            game.Moves.AddRange(request.LastTurn.PlayerMoves.ToDataContract());

            //Update turn
            var opponant = game.GetMyOpponant(myFacebookId);
            game.TurnOfPlayer = opponant.FacebookId;
            game.LastTurn = request.LastTurn.ToDataContract();
            //Remove played tiles
            var player = game.GetMyPlayer(myFacebookId);
            var newTiles = new List<string>();
            int playedTileCount = 0;
            for (int i = 0; i < player.Tiles.Count; i++)
            {
                if (i > 5 || !request.LastTurn.PlayerMoves.Exists(m => string.Equals(m.Tile, player.Tiles[i])))
                {
                    newTiles.Add(player.Tiles[i]);
                }
                else
                {
                    playedTileCount++;
                }
            }
            player.Tiles = newTiles;
            if (playedTileCount != request.LastTurn.PlayerMoves.Count)
            {
                errorMessage = "Invalid tiles played! Please refresh and try again!";
                return false;
            }
            // Update points
            player.Points = player.Points + request.LastTurn.Points;

            // Check if winner
            if (player.Tiles.Count == 0)
            {
                game.Winner = new Model.Winner()
                {
                    RemainingTiles = opponant.Tiles.Count,
                };
                player.Points += opponant.Tiles.Count;
                opponant.Points -= opponant.Tiles.Count;
                if (player.Points >= opponant.Points)
                {
                    game.Winner.FacebookId = player.FacebookId;
                    game.Winner.WonBy = player.Points - opponant.Points;
                }
                else
                {
                    game.Winner.FacebookId = opponant.FacebookId;
                    game.Winner.WonBy = opponant.Points - player.Points;
                }
            }
            //Update game in elastic store
            if (game.Winner != null)
            {
                _gameDataManager.SaveGame(game);
            }
            //Update game in the main store
            if (!_gameFileManager.SaveGame(game))
            {
                errorMessage = "Server error! Couldn't update your move. Try again..";
                return false;
            }
            return true;
        }
Ejemplo n.º 2
0
 private void NotifyGameHost(Model.Game game)
 {
     try
     {
         var context = GlobalHost.ConnectionManager.GetHubContext<GameHub>();
         string connectionId = _connectionManager.GetConnectionId(game.GetMyOpponant(User.GetFacebookId()).FacebookId);
         context.Clients.Client(connectionId).GameStarted(game.ToViewModel());
     }
     catch (Exception ex)
     {
         Logger.LogException(ex, _source, "NotifyGameHost", Severity.Major);
     }
 }