Ejemplo n.º 1
0
        public static void RefreshSaveFileXML() // store all actual data to local storage
        {
            Directory.CreateDirectory(GetXMLDirectory());
            XDocument doc = XDocument.Load(GetPathToBackupXML());

            if (GameBoard.CurrentGameState != GameBoard.GameState.GameOver)
            {
                doc.Element("game").Attribute("bestScore").Value        = GameBoard.GetBestScore().ToString();
                doc.Element("game").Attribute("currentScore").Value     = GameBoard.GetCurrentScore().ToString();
                doc.Element("game").Attribute("lastCurrentScore").Value = GameBoard.GetCurrentScore().ToString();
                doc.Element("game").Element("tileMatrix").RemoveAll();
                doc.Element("game").Element("tileMatrix").Add(MatrixOperations.ConvertToXElementsArray(GameBoard.GetGridTileMatrix()));
                doc.Element("game").Attribute("currentGameState").Value = GameBoard.CurrentGameState.ToString();
            }
            else
            {
                doc.Element("game").Attribute("bestScore").Value        = GameBoard.GetBestScore().ToString();
                doc.Element("game").Attribute("lastCurrentScore").Value = GameBoard.GetCurrentScore().ToString();
            }
            doc.Save(GetPathToBackupXML());
        }