public void MatrixGeneratorGetNextDirectionShouldSwitchDirectionCorrectly() { DirectionType dir = DirectionType.DownRight; for (int i = 0; i < 7; i++) { dir = MatrixGenerator.GetNextDirection(dir); } Assert.AreEqual(DirectionType.Right, dir); }
public void MatrixGeneratorGetNextDirectionShouldSwitchDirectionCorrectly() { DirectionType dir = DirectionType.DownRight; for (int i = 0; i < 7; i++) { dir = MatrixGenerator.GetNextDirection(dir); } Assert.AreEqual(DirectionType.Right, dir); }