Ejemplo n.º 1
0
        public void RotationMatrix44()
        {
            double      angle = -1.6;
            Vector3D    axis  = new Vector3D(1.0, 2.0, -3.0);
            QuaternionD q     = QuaternionD.CreateRotation(axis, angle);
            Matrix44D   m44   = Matrix44D.CreateRotation(axis, angle);

            Assert.IsTrue(Matrix44D.AreNumericallyEqual(q.ToRotationMatrix44(), m44));
        }