Ejemplo n.º 1
0
        private void InitializeTreeViewReceipt()
        {
            treeViewReceipt.Items.Clear();
            comboBoxCurrencies.IsEnabled = false;
            int     count;
            Decimal totalPrice = 0;

            for (int i = 0; i < houseObjects.Count; i++)
            {
                count = 1;
                int j = i + 1;
                while (j < houseObjects.Count && CheckEquivalenceBetweenObjects(houseObjects[i], houseObjects[j]))
                {
                    count++;
                    j++;
                }
                i           = j - 1;
                totalPrice += count * houseObjects[i].Price;
                TreeViewItem item         = new TreeViewItem();
                Decimal      initialPrice = CurrencyHelper.FromCurrencyToCurrency(CurrencyHelper.GetDefaultCurrency(),
                                                                                  houseObjects[i].InitialPrice, currentCurrency);
                //initialPrice = CurrencyHelper.FromCurrencyToCurrency(lastCurrency, initialPrice, currentCurrency);
                Decimal materialsPrice   = CurrencyHelper.FromCurrencyToCurrency(CurrencyHelper.GetProjectCurrency(), houseObjects[i].MaterialsPrice, currentCurrency);
                Decimal totalObjectPrice = CurrencyHelper.FromCurrencyToCurrency(CurrencyHelper.GetProjectCurrency(), houseObjects[i].Price, currentCurrency);

                HouseObjectUserControl houseObject = new HouseObjectUserControl(count, houseObjects[i].Name, ConvertValueToDisplay(initialPrice),
                                                                                ConvertValueToDisplay(materialsPrice), ConvertValueToDisplay(totalObjectPrice));
                houseObject.Tag = houseObjects[i];
                item.Header     = houseObject;
                List <WorldObjectMaterial> currentObjectMaterials = houseObjects[i].GetMaterials();
                InitializeMaterialHeaders(item);
                for (int k = 0; k < currentObjectMaterials.Count; k++)
                {
                    TreeViewItem materialItem       = new TreeViewItem();
                    Decimal      totalPriceMaterial = Convert.ToDecimal(currentObjectMaterials[k].SurfaceNeeded) * currentObjectMaterials[k].Material.Price;
                    totalPriceMaterial = CurrencyHelper.FromCurrencyToCurrency(CurrencyHelper.GetDefaultCurrency(), totalPriceMaterial,
                                                                               currentCurrency);
                    Decimal materialPrice = CurrencyHelper.FromCurrencyToCurrency(CurrencyHelper.GetDefaultCurrency(),
                                                                                  currentObjectMaterials[k].Material.Price, currentCurrency);
                    MaterialUserControl material = new MaterialUserControl(currentObjectMaterials[k].Material.FullPath,
                                                                           currentObjectMaterials[k].Material.Name, ConvertValueToDisplay(materialPrice),
                                                                           ConvertValueToDisplay(Convert.ToDecimal(currentObjectMaterials[k].SurfaceNeeded)),
                                                                           ConvertValueToDisplay(totalPriceMaterial));
                    materialItem.Header = material;
                    item.Items.Add(materialItem);
                }

                treeViewReceipt.Items.Add(item);
            }

            textBlockTotalPrice.Text = ConvertValueToDisplay(totalPrice);
        }
Ejemplo n.º 2
0
        void SchemeCreator_MouseUp(object sender, MouseEventArgs e)
        {
            if (PrimaryRect.Contains(e.Location))
            {
                _ActiveKey   = _PrimaryKey;
                Zustand      = 0;
                HoveredIndex = -1;
            }
            if (LightPrimaryRect.Contains(e.Location))
            {
                _ActiveKey   = _PrimaryKey;
                Zustand      = 1;
                HoveredIndex = -1;
            }
            if (DarkPrimaryRect.Contains(e.Location))
            {
                _ActiveKey   = _PrimaryKey;
                Zustand      = 2;
                HoveredIndex = -1;
            }

            if (AccentRect.Contains(e.Location))
            {
                _ActiveKey   = _AccentKey;
                Zustand      = 3;
                HoveredIndex = -1;
            }
            if (TextShadeRect.Contains(e.Location))
            {
                _ActiveKey   = _TextShadeKey;
                Zustand      = 4;
                HoveredIndex = -1;
            }
            if (FabRect.Contains(e.Location))
            {
                MaterialUserControl objSaveControl = new MaterialUserControl();
                objSaveControl.Width   = 400;
                objSaveControl.Padding = new Padding(10);
                MaterialSingleLineTextField objText = new MaterialSingleLineTextField();
                objText.Dock          = DockStyle.Top;
                objText.Hint          = "Geben sie einen Namen für das Farbschema ein:";
                objText.TextChanged  += objText_TextChanged;
                objSaveControl.Height = 70;
                objSaveControl.Controls.Add(objText);
                if (MaterialDialog.Show("Neues Farbschema Speichern", objSaveControl, MaterialDialog.Buttons.OKCancel) == System.Windows.Forms.DialogResult.OK)
                {
                    MaterialSkinManager.Instance.ColorSchemes.add(new ColorSchemePreset()
                    {
                        Name              = SchemeName,
                        AccentColor       = _Accent,
                        DarkPrimaryColor  = _PrimaryDark,
                        LightPrimaryColor = _PrimaryLight,
                        PrimaryColor      = _Primary,
                        TextShade         = _Text
                    });
                }

                _BaseForm.Activate();
                objAnimationManager.StartNewAnimation(AnimationDirection.Out);

                return;
            }

            if (HoveredIndex >= 0)
            {
                switch (Zustand)
                {
                case 0:
                    _Primary = (Primary)ColorRectangles[_ActiveKey][HoveredIndex].Tag;
                    break;

                case 1:
                    _PrimaryLight = (Primary)ColorRectangles[_ActiveKey][HoveredIndex].Tag;
                    break;

                case 2:
                    _PrimaryDark = (Primary)ColorRectangles[_ActiveKey][HoveredIndex].Tag;
                    break;

                case 3:
                    _Accent = (Accent)ColorRectangles[_ActiveKey][HoveredIndex].Tag;
                    break;

                case 4:
                    _Text = (TextShade)ColorRectangles[_ActiveKey][HoveredIndex].Tag;
                    break;
                }
                objPreview.setSchemeToPreview(new ColorScheme(_Primary, _PrimaryDark, _PrimaryLight, _Accent, _Text));
            }

            Invalidate();
        }