public override void mUpdate()
    {
        base.mUpdate();
        if (uguiHitUI.uiHited == true)
        {
            //Debug.Log("On uiHit");
            colli    = null;
            overView = null;
            return;
        }
        if (Input.GetMouseButtonUp(0))
        {
            //Debug.Log("On GetMouseButtonUp");
            if (overView != null)
            {
                undoHelper.save();
                MaterialData materialData = overView.getdata();
                materialData.Reset();
                materialData.seekId     = material.seekId;
                materialData.textureURI = material.textureURL;
                RefreshView();
            }
            setState(FreeState3D.NAME);
            return;
        }
        Ray        ray = inputCamera.ScreenPointToRay(Input.mousePosition);
        RaycastHit hit;
        bool       hited = Physics.Raycast(ray, out hit);

        if (hited == false)
        {
            colli    = null;
            overView = null;
            return;
        }
        if (colli == hit.collider)
        {
            return;
        }
        colli    = hit.collider;
        overView = null;
        ObjView view;

        if (hit.collider.name == "colli")
        {
            view = hit.collider.transform.parent.GetComponent <ObjView>();
        }
        else
        {
            view = hit.collider.GetComponent <ObjView>();
        }
        if (view == null)
        {
            return;
        }
        else if (view is IMaterialView)
        {
            //Debug.Log("On "+ view);
            view3D.selectObjData = view.objData;
            overView             = view as IMaterialView;
        }
    }