Ejemplo n.º 1
0
        /// <summary>
        /// On Match Score Detected
        /// </summary>
        void HandleQualityManagerMatchScoreDetected(object sender, MatchScoreEventArgs e)
        {
            Cubes++;
            CubeText.Text = Cubes.ToString();
            CenterCubeScoreText(CubeText, CUBES_TEXT_POS);

            EventHandler handler = CubesUpdated;
            if ( handler != null ) {
                handler( this, null );
            }

            ScheduleScoreModifier( e.Points );
            new ScorePopup( e.Node, e.Points );

            //			Strikes.Hope();
        }
Ejemplo n.º 2
0
 protected override void HandleQualityManagerMatchScoreDetected(object sender, MatchScoreEventArgs e)
 {
     if (GameScene.currentLevel == 999) {
         _barAdjustment += this._maxTime / (cubeGoal-1.0f);
     }
 }
Ejemplo n.º 3
0
 // EVENT HANDLERS --------------------------------------------------
 protected virtual void HandleQualityManagerMatchScoreDetected(object sender, MatchScoreEventArgs e)
 {
     // TODO SOMETHING SPECIFIC TO THE CURRENT DIFFICULTY LEVEL IN INFINITE MODE
     if (GameScene.currentLevel == 999) {
     //				_barAdjustment += 10.0f;
     }
 }
Ejemplo n.º 4
0
 void HandleAbstractQualityMatchScoreDetected(object sender, MatchScoreEventArgs e)
 {
     ScoreText.Text = e.Points.ToString();
     Sequence sequence = new Sequence();
     //			sequence.Add ( new MoveBy( new Vector2(0.0f, 100.0f), 3.0f ) );
     //			sequence.Add( new DelayTime( 3.0f ) );
     sequence.Add ( new CallFunc( () => {
         ScoreText.Visible = false;
         this.Dispose();
     } ) );
     ScoreLabel.RunAction(sequence);
 }