public PlayerExitSystem(Contexts contexts, int matchId, PlayerDeathHandler playerDeathHandler,
                         MatchRemover matchRemover)
     : base(contexts.input)
 {
     gameContext             = contexts.game;
     alivePlayerAndBotsGroup = gameContext.GetGroup(GameMatcher.Player);
     this.matchId            = matchId;
     this.playerDeathHandler = playerDeathHandler;
     this.matchRemover       = matchRemover;
     alivePlayersGroup       = contexts.game.GetGroup(
         GameMatcher.AllOf(GameMatcher.Player).
         NoneOf(GameMatcher.KilledBy, GameMatcher.Bot));
 }
        public FinishMatchSystem(Contexts contexts, MatchRemover matchRemover, int matchId)
            : base(contexts.game)
        {
            alivePlayersGroup = contexts.game.GetGroup(
                GameMatcher.AllOf(GameMatcher.Player).
                NoneOf(GameMatcher.KilledBy, GameMatcher.Bot));

            alivePlayersAndBotsGroup = contexts.game.GetGroup(
                GameMatcher.AllOf(GameMatcher.Player).
                NoneOf(GameMatcher.KilledBy));

            this.matchRemover = matchRemover;
            this.matchId      = matchId;
        }
Ejemplo n.º 3
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        public void Run()
        {
            if (matchmakerListenerCts != null)
            {
                throw new Exception("Сервер уже запущен");
            }

            //Старт уведомления матчмейкера о смертях игроков и окончании матчей
            MatchmakerNotifier notifier = new MatchmakerNotifier();

            matchmakerNotifierCts = notifier.StartThread();

            //Создание структур данных для матчей
            matchStorage = new MatchStorage();


            MessageIdFactory messageIdFactory = new MessageIdFactory();
            MessageFactory   messageFactory   = new MessageFactory(messageIdFactory);

            InputEntitiesCreator inputEntitiesCreator = new InputEntitiesCreator(matchStorage);
            ExitEntitiesCreator  exitEntitiesCreator  = new ExitEntitiesCreator(matchStorage);

            ByteArrayRudpStorage byteArrayRudpStorage = new ByteArrayRudpStorage();

            shittyUdpMediator = new ShittyUdpMediator();

            MessagesPackIdFactory   messagesPackIdFactory   = new MessagesPackIdFactory();
            IpAddressesStorage      ipAddressesStorage      = new IpAddressesStorage();
            SimpleMessagesPacker    simpleMessagesPacker    = new SimpleMessagesPacker(PackingHelper.Mtu, shittyUdpMediator, messagesPackIdFactory);
            OutgoingMessagesStorage outgoingMessagesStorage = new OutgoingMessagesStorage(simpleMessagesPacker, ipAddressesStorage);
            UdpSendUtils            udpSendUtils            = new UdpSendUtils(byteArrayRudpStorage, outgoingMessagesStorage, messageFactory);
            MessageProcessor        messageProcessor        = new MessageProcessor(inputEntitiesCreator, exitEntitiesCreator,
                                                                                   byteArrayRudpStorage,
                                                                                   // udpSendUtils,
                                                                                   ipAddressesStorage);

            shittyUdpMediator.SetProcessor(messageProcessor);

            matchRemover = new MatchRemover(matchStorage, byteArrayRudpStorage, udpSendUtils, notifier, ipAddressesStorage, messageIdFactory, messagesPackIdFactory);
            MatchFactory          matchFactory          = new MatchFactory(matchRemover, udpSendUtils, notifier, ipAddressesStorage, messageIdFactory, messagesPackIdFactory);
            MatchCreator          matchCreator          = new MatchCreator(matchFactory);
            MatchLifeCycleManager matchLifeCycleManager =
                new MatchLifeCycleManager(matchStorage, matchCreator, matchRemover);

            //Старт прослушки матчмейкера
            MatchModelMessageHandler matchModelMessageHandler = new MatchModelMessageHandler(matchCreator, matchStorage);
            MatchmakerListener       matchmakerListener       = new MatchmakerListener(matchModelMessageHandler, HttpPort);
            MonitorListener          monitorListener          = new MonitorListener(HttpPort);

            monitorListenerCts    = monitorListener.StartThread();
            matchmakerListenerCts = matchmakerListener.StartThread();


            //Старт прослушки игроков
            shittyUdpMediator
            .SetupConnection(UdpPort)
            .StartReceiveThread();

            RudpMessagesSender rudpMessagesSender = new RudpMessagesSender(byteArrayRudpStorage, matchStorage, udpSendUtils, ipAddressesStorage);
            GameEngineTicker   gameEngineTicker   = new GameEngineTicker(matchStorage, matchLifeCycleManager,
                                                                         inputEntitiesCreator, exitEntitiesCreator, rudpMessagesSender, outgoingMessagesStorage);

            //Старт тиков
            Chronometer chronometer = ChronometerFactory.Create(gameEngineTicker.Tick);

            chronometer.StartEndlessLoop();
        }