private void CmdBuyTile(int locX, int locY) { // Debug.Log(debug.head + "Is Server? " + isServer); bool success = false; if (matchController.BuyTile(locX, locY)) { success = true; } Debug.Log(debugTag.head + "About to call TargetBuyTile with connection: " + myClient); TargetBuyTile(myClient, success); }