Ejemplo n.º 1
0
        public static void SetTeamNames()
        {
            PlayerMan p           = PlayerMan.inst;
            int       playerCount = MatchConfiguration.GetPlayerCount();

            //Set-up if only two wrestlers exist
            if (playerCount == 2)
            {
                teamNames[0] = DataBase.GetWrestlerFullName(PlayerMan.inst.GetPlObj(0).WresParam);
                teamNames[1] = DataBase.GetWrestlerFullName(PlayerMan.inst.GetPlObj(4).WresParam);
                return;
            }

            //Set-up for if multi-man teams exist
            try
            {
                //Get Team One Members
                List <String> wrestlers = new List <String>();
                wrestlers.Clear();

                for (int i = 0; i < 4; i++)
                {
                    Player plObj = PlayerMan.inst.GetPlObj(i);
                    if (!plObj)
                    {
                        continue;
                    }
                    if (!plObj.isSecond && !plObj.isSleep && !plObj.isIntruder)
                    {
                        wrestlers.Add(DataBase.GetWrestlerFullName(plObj.WresParam));
                    }
                }

                //Determine if a team is necessary
                if (wrestlers.Count == 1)
                {
                    teamNames[0] = wrestlers[0];
                }
                else
                {
                    teamNames[0] = MatchConfiguration.GetTeamName(wrestlers, SideCornerPostEnum.Left);
                }

                //Get Team Two Members
                wrestlers.Clear();

                for (int i = 4; i < 8; i++)
                {
                    Player plObj = PlayerMan.inst.GetPlObj(i);
                    if (!plObj)
                    {
                        continue;
                    }
                    if (!plObj.isSecond && !plObj.isSleep && !plObj.isIntruder)
                    {
                        wrestlers.Add(DataBase.GetWrestlerFullName(plObj.WresParam));
                    }
                }

                //Determine if a team is necessary
                if (wrestlers.Count == 1)
                {
                    teamNames[1] = wrestlers[0];
                }
                else
                {
                    teamNames[1] = MatchConfiguration.GetTeamName(wrestlers, SideCornerPostEnum.Right);
                }
            }
            catch
            {
                teamNames[0] = "Blue Team";
                teamNames[1] = "Red Team";
            }
        }
Ejemplo n.º 2
0
 private static bool IsOneOnOne()
 {
     return(MatchConfiguration.GetPlayerCount() == 2);
 }
Ejemplo n.º 3
0
 private static int GetPlayerCount()
 {
     return(MatchConfiguration.GetPlayerCount());
 }