Ejemplo n.º 1
0
 public void SetBlockInfo(Match3Board board, int blockType, int blockX, int blockY, Sprite sprite)
 {
     _board      = board;
     BlockX      = blockX;
     BlockY      = blockY;
     _sr.sprite  = sprite;
     BlockType   = blockType;
     _sr.enabled = true;
 }
Ejemplo n.º 2
0
 void Awake()
 {
     Current = this;
     Blocks  = new Match3Block[Rows, Cols];
     _t      = transform;
 }