protected override void Draw()
            {
                CroppedBox box      = default(CroppedBox);
                Vector2    size     = (cachedSize - cachedPadding),
                           halfSize = size * .5f;

                box.bounds = new BoundingBox2(cachedPosition - halfSize, cachedPosition + halfSize);
                box.mask   = maskingBox;

                if (hudBoard.Color.A > 0)
                {
                    hudBoard.Draw(ref box, ref HudSpace.PlaneToWorldRef[0]);
                }

                // Left align the tab
                Vector2 tabPos  = cachedPosition,
                        tabSize = new Vector2(4f, size.Y - cachedPadding.Y);

                tabPos.X += (-size.X + tabSize.X) * .5f;
                tabSize  *= .5f;

                if (CanDrawTab && tabBoard.Color.A > 0)
                {
                    box.bounds = new BoundingBox2(tabPos - tabSize, tabPos + tabSize);
                    tabBoard.Draw(ref box, ref HudSpace.PlaneToWorldRef[0]);
                }
            }
Ejemplo n.º 2
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        protected override void Draw()
        {
            if (hudBoard.Color.A > 0)
            {
                CroppedBox box      = default(CroppedBox);
                Vector2    halfSize = (cachedSize - cachedPadding) * .5f;

                box.bounds = new BoundingBox2(cachedPosition - halfSize, cachedPosition + halfSize);
                box.mask   = maskingBox;
                hudBoard.Draw(ref box, HudSpace.PlaneToWorldRef);
            }
        }
Ejemplo n.º 3
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        protected override void Draw()
        {
            if (Color.A > 0)
            {
                CroppedBox box = default(CroppedBox);
                box.mask = maskingBox;

                float thickness = _thickness,
                      height = cachedSize.Y - cachedPadding.Y,
                      width = cachedSize.X - cachedPadding.X;
                Vector2 halfSize, pos;

                // Left
                halfSize   = new Vector2(thickness, height) * .5f;
                pos        = cachedPosition + new Vector2((-width + thickness) * .5f, 0f);
                box.bounds = new BoundingBox2(pos - halfSize, pos + halfSize);
                hudBoard.Draw(ref box, HudSpace.PlaneToWorldRef);

                // Top
                halfSize   = new Vector2(width, thickness) * .5f;
                pos        = cachedPosition + new Vector2(0f, (height - thickness) * .5f);
                box.bounds = new BoundingBox2(pos - halfSize, pos + halfSize);
                hudBoard.Draw(ref box, HudSpace.PlaneToWorldRef);

                // Right
                halfSize   = new Vector2(thickness, height) * .5f;
                pos        = cachedPosition + new Vector2((width - thickness) * .5f, 0f);
                box.bounds = new BoundingBox2(pos - halfSize, pos + halfSize);
                hudBoard.Draw(ref box, HudSpace.PlaneToWorldRef);

                // Bottom
                halfSize   = new Vector2(width, thickness) * .5f;
                pos        = cachedPosition + new Vector2(0f, (-height + thickness) * .5f);
                box.bounds = new BoundingBox2(pos - halfSize, pos + halfSize);
                hudBoard.Draw(ref box, HudSpace.PlaneToWorldRef);
            }
        }
Ejemplo n.º 4
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                public void Draw(MatBoard matBoard, Vector2 origin, Vector2 tbOffset, Vector2 xBounds, ref MatrixD matrix)
                {
                    CroppedBox box = default(CroppedBox);
                    Vector2    clipSize, clipPos;

                    clipSize = size;
                    clipPos  = offset + tbOffset;

                    // Determine the visible extents of the highlight box within the bounds of the textboard
                    float leftBound  = Math.Max(clipPos.X - clipSize.X * .5f, xBounds.X),
                          rightBound = Math.Min(clipPos.X + clipSize.X * .5f, xBounds.Y);

                    // Adjust highlight size and offset to compensate for textboard clipping and offset
                    clipSize.X = Math.Max(0, rightBound - leftBound);
                    clipPos.X  = (rightBound + leftBound) * .5f;
                    clipPos   += origin;

                    clipSize  *= .5f;
                    box.bounds = new BoundingBox2(clipPos - clipSize, clipPos + clipSize);

                    matBoard.Draw(ref box, ref matrix);
                }