private void OnEnable()
 {
     MidiMaster.noteOffDelegate += NoteOff;
     MidiMaster.noteOnDelegate  += NoteOn;
     StartScale    = transform.localScale.x;
     OriginalFat   = FatJuice;
     OriginalSpeed = Speed;
     masterValues  = gameObject.GetComponent <MasterValues>();
 }
Ejemplo n.º 2
0
        public void SetMasterValues(List <MasterValue> list)
        {
            Device.DeviceManager.JsonAPIClient.Channel_SetMasterValues(this, list);

            foreach (var mv in list)
            {
                if (MasterValues.ContainsKey(mv.Name))
                {
                    MasterValues[mv.Name].Value = mv.Value;
                }
            }
        }
Ejemplo n.º 3
0
        public void SetMasterValues(List <Mastervalue> list)
        {
            //update on the server
            Device.DeviceManager.JsonAPIClient.Channel_SetMasterValues(this, list);

            //update locally
            foreach (var mv in list)
            {
                if (MasterValues.ContainsKey(mv.Name))
                {
                    MasterValues[mv.Name].Value = mv.Value;
                }
            }
        }