Ejemplo n.º 1
0
        public bool LoadArrangementData(string xmlfilepath)
        {
            //Song XML File
            Arrangement.SongXml.File = xmlfilepath;

            // SONG INFO
            if (!ReferenceEquals(xmlSong, null))
            {
                if (String.IsNullOrEmpty(parentControl.SongTitle))
                {
                    parentControl.SongTitle = xmlSong.Title ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.SongTitleSort))
                {
                    parentControl.SongTitleSort = xmlSong.SongNameSort.GetValidSortName() ?? parentControl.SongTitle.GetValidSortName();
                }
                if (String.IsNullOrEmpty(parentControl.AverageTempo))
                {
                    parentControl.AverageTempo = Math.Round(xmlSong.AverageTempo).ToString() ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.Artist))
                {
                    parentControl.Artist = xmlSong.ArtistName ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.ArtistSort))
                {
                    parentControl.ArtistSort = xmlSong.ArtistNameSort.GetValidSortName() ?? parentControl.Artist.GetValidSortName();
                }
                if (String.IsNullOrEmpty(parentControl.Album))
                {
                    parentControl.Album = xmlSong.AlbumName ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.AlbumYear))
                {
                    parentControl.AlbumYear = xmlSong.AlbumYear ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.DLCName))
                {
                    parentControl.DLCName = parentControl.Artist.Acronym() + parentControl.SongTitleSort;
                }
            }

            //Arrangment Information
            Arrangement.Name            = (ArrangementName)arrangementNameCombo.SelectedItem;
            Arrangement.ArrangementType = (ArrangementType)arrangementTypeCombo.SelectedItem;
            Arrangement.ScrollSpeed     = scrollSpeedTrackBar.Value;
            Arrangement.PluckedType     = Picked.Checked ? PluckedType.Picked : PluckedType.NotPicked;
            Arrangement.BonusArr        = BonusCheckBox.Checked;
            Arrangement.Metronome       = MetronomeCb.Checked ? Metronome.Generate : Metronome.None;

            // Tuning
            TuningDefinition tuning = (TuningDefinition)tuningComboBox.SelectedItem;

            Arrangement.Tuning        = tuning.UIName;
            Arrangement.TuningStrings = tuning.Tuning;

            // TODO: Add capo selection to arrangement form
            if (!ReferenceEquals(xmlSong, null))
            {
                Arrangement.CapoFret = xmlSong.Capo;
            }
            UpdateCentOffset();

            //ToneSelector
            Arrangement.ToneBase = toneBaseCombo.SelectedItem.ToString();
            Arrangement.ToneA    = (toneACombo.SelectedItem != null) ? toneACombo.SelectedItem.ToString() : ""; //Only need if have more than one tone
            Arrangement.ToneB    = (toneBCombo.SelectedItem != null) ? toneBCombo.SelectedItem.ToString() : "";
            Arrangement.ToneC    = (toneCCombo.SelectedItem != null) ? toneCCombo.SelectedItem.ToString() : "";
            Arrangement.ToneD    = (toneDCombo.SelectedItem != null) ? toneDCombo.SelectedItem.ToString() : "";

            //Gameplay Path
            Arrangement.RouteMask = RouteMask;

            //Xml data cleanup
            xmlSong = null;

            // DLC IDs
            Guid guid;

            if (Guid.TryParse(PersistentId.Text, out guid) == false)
            {
                PersistentId.Focus();
            }
            else
            {
                Arrangement.Id = guid;
            }

            int masterId;

            if (int.TryParse(MasterId.Text, out masterId) == false)
            {
                MasterId.Focus();
            }
            else
            {
                Arrangement.MasterId = masterId;
            }

            return(true);
        }
        private void OkButton_Click(object sender, EventArgs e)
        {
            //Validations
            var xmlfilepath = XmlFilePath.Text;

            if (!File.Exists(xmlfilepath))
            {
                if (MessageBox.Show("Xml Arrangement file path is not valid.", DLCPackageCreator.MESSAGEBOX_CAPTION, MessageBoxButtons.OKCancel, MessageBoxIcon.Warning) == DialogResult.Cancel)
                {
                    XmlFilePath.Focus();
                    return;
                }
            }

            if (currentGameVersion != GameVersion.RS2012)
            {
                if (!routeMaskLeadRadio.Checked && !routeMaskRhythmRadio.Checked && !routeMaskBassRadio.Checked && (ArrangementType)arrangementTypeCombo.SelectedItem != ArrangementType.Vocal)
                {
                    if (MessageBox.Show("You did not select a Gameplay Path for this arrangement.", DLCPackageCreator.MESSAGEBOX_CAPTION, MessageBoxButtons.OKCancel, MessageBoxIcon.Warning) == System.Windows.Forms.DialogResult.Cancel)
                    {
                        gbGameplayPath.Focus();
                        return;
                    }
                }
            }

            //Song XML File
            Arrangement.SongXml.File = xmlfilepath;

            // SONG INFO
            if (!ReferenceEquals(xmlSong, null))
            {
                if (String.IsNullOrEmpty(parentControl.SongTitle))
                {
                    parentControl.SongTitle = xmlSong.Title ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.SongTitleSort))
                {
                    parentControl.SongTitleSort = xmlSong.SongNameSort.GetValidSortName() ?? parentControl.SongTitle.GetValidSortName();
                }
                if (String.IsNullOrEmpty(parentControl.AverageTempo))
                {
                    parentControl.AverageTempo = Math.Round(xmlSong.AverageTempo).ToString() ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.Artist))
                {
                    parentControl.Artist = xmlSong.ArtistName ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.ArtistSort))
                {
                    parentControl.ArtistSort = xmlSong.ArtistNameSort.GetValidSortName() ?? parentControl.Artist.GetValidSortName();
                }
                if (String.IsNullOrEmpty(parentControl.Album))
                {
                    parentControl.Album = xmlSong.AlbumName ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.AlbumYear))
                {
                    parentControl.AlbumYear = xmlSong.AlbumYear ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.DLCName))
                {
                    parentControl.DLCName = parentControl.Artist.Acronym() + parentControl.SongTitleSort;
                }
            }

            //Arrangment Information
            Arrangement.Name            = (ArrangementName)arrangementNameCombo.SelectedItem;
            Arrangement.ArrangementType = (ArrangementType)arrangementTypeCombo.SelectedItem;
            Arrangement.ScrollSpeed     = scrollSpeedTrackBar.Value;
            Arrangement.PluckedType     = Picked.Checked ? PluckedType.Picked : PluckedType.NotPicked;
            Arrangement.BonusArr        = BonusCheckBox.Checked;
            Arrangement.Metronome       = MetronomeCb.Checked ? Metronome.Generate : Metronome.None;

            // Tuning
            TuningDefinition tuning = (TuningDefinition)tuningComboBox.SelectedItem;

            Arrangement.Tuning        = tuning.UIName;
            Arrangement.TuningStrings = tuning.Tuning;

            // TODO: Add capo selection to arrangement form
            if (!ReferenceEquals(xmlSong, null))
            {
                Arrangement.CapoFret = xmlSong.Capo;
            }
            UpdateCentOffset();

            //ToneSelector
            Arrangement.ToneBase = toneBaseCombo.SelectedItem.ToString();
            Arrangement.ToneA    = (toneACombo.SelectedItem != null) ? toneACombo.SelectedItem.ToString() : ""; //Only need if have more than one tone
            Arrangement.ToneB    = (toneBCombo.SelectedItem != null) ? toneBCombo.SelectedItem.ToString() : "";
            Arrangement.ToneC    = (toneCCombo.SelectedItem != null) ? toneCCombo.SelectedItem.ToString() : "";
            Arrangement.ToneD    = (toneDCombo.SelectedItem != null) ? toneDCombo.SelectedItem.ToString() : "";

            //Gameplay Path
            Arrangement.RouteMask = RouteMask;

            //Xml data cleanup
            xmlSong = null;

            // DLC IDs
            Guid guid;

            if (Guid.TryParse(PersistentId.Text, out guid) == false)
            {
                PersistentId.Focus();
            }
            else
            {
                Arrangement.Id = guid;
            }

            int masterId;

            if (int.TryParse(MasterId.Text, out masterId) == false)
            {
                MasterId.Focus();
            }
            else
            {
                Arrangement.MasterId = masterId;
            }

            DialogResult = DialogResult.OK;
            Close();
        }
Ejemplo n.º 3
0
        public bool LoadArrangementData(string xmlfilepath)
        {
            //Song XML File
            Arrangement.SongXml.File = xmlfilepath;

            // SONG INFO
            // TODO: get song info from json or hsan file (would be better than from xml)
            if (!ReferenceEquals(xmlSong, null))
            {
                var defaultAuthor = ConfigRepository.Instance()["general_defaultauthor"].Trim();

                if (String.IsNullOrEmpty(parentControl.SongTitle))
                {
                    parentControl.SongTitle = xmlSong.Title ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.SongTitleSort))
                {
                    parentControl.SongTitleSort = xmlSong.SongNameSort.GetValidSortableName() ?? parentControl.SongTitle.GetValidSortableName();
                }
                if (String.IsNullOrEmpty(parentControl.AverageTempo))
                {
                    parentControl.AverageTempo = Math.Round(xmlSong.AverageTempo).ToString() ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.Artist))
                {
                    parentControl.Artist = xmlSong.ArtistName ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.ArtistSort))
                {
                    parentControl.ArtistSort = xmlSong.ArtistNameSort.GetValidSortableName() ?? parentControl.Artist.GetValidSortableName();
                }
                if (String.IsNullOrEmpty(parentControl.Album))
                {
                    parentControl.Album = xmlSong.AlbumName ?? String.Empty;
                }
                if (String.IsNullOrEmpty(parentControl.AlbumYear))
                {
                    parentControl.AlbumYear = xmlSong.AlbumYear ?? String.Empty;
                }
                // using first three letters of defaultAuthor to make DLCKey unique
                if (String.IsNullOrEmpty(parentControl.DLCKey))
                {
                    parentControl.DLCKey = String.Format("{0}{1}{2}",
                                                         defaultAuthor.Substring(0, Math.Min(3, defaultAuthor.Length)), parentControl.Artist.GetValidAcronym(), parentControl.SongTitle).GetValidKey(parentControl.SongTitle);
                }

                if (String.IsNullOrEmpty(parentControl.AlbumSort))
                {
                    // use default author for AlbumSort or generate
                    var useDefaultAuthor = ConfigRepository.Instance().GetBoolean("creator_usedefaultauthor");
                    if (useDefaultAuthor) // && currentGameVersion == GameVersion.RS2014)
                    {
                        parentControl.AlbumSort = defaultAuthor.GetValidSortableName();
                    }
                    else
                    {
                        parentControl.AlbumSort = xmlSong.AlbumNameSort.GetValidSortableName() ?? parentControl.Album.GetValidSortableName();
                    }
                }
            }

            //Arrangment Information
            Arrangement.Name            = (ArrangementName)arrangementNameCombo.SelectedItem;
            Arrangement.ArrangementType = (ArrangementType)arrangementTypeCombo.SelectedItem;
            Arrangement.ScrollSpeed     = scrollSpeedTrackBar.Value;
            Arrangement.PluckedType     = Picked.Checked ? PluckedType.Picked : PluckedType.NotPicked;
            Arrangement.BonusArr        = BonusCheckBox.Checked;
            Arrangement.Metronome       = MetronomeCb.Checked ? Metronome.Generate : Metronome.None;

            // Tuning
            TuningDefinition tuning = (TuningDefinition)tuningComboBox.SelectedItem;

            Arrangement.Tuning        = tuning.UIName;
            Arrangement.TuningStrings = tuning.Tuning;

            // TODO: Add capo selection to arrangement form
            if (!ReferenceEquals(xmlSong, null))
            {
                Arrangement.CapoFret = xmlSong.Capo;
            }
            UpdateCentOffset();

            //ToneSelector //TODO: add parsing tones events
            Arrangement.ToneBase = toneBaseCombo.SelectedItem.ToString();
            Arrangement.ToneA    = (toneACombo.SelectedItem != null) ? toneACombo.SelectedItem.ToString() : ""; //Only need if have more than one tone
            Arrangement.ToneB    = (toneBCombo.SelectedItem != null) ? toneBCombo.SelectedItem.ToString() : "";
            Arrangement.ToneC    = (toneCCombo.SelectedItem != null) ? toneCCombo.SelectedItem.ToString() : "";
            Arrangement.ToneD    = (toneDCombo.SelectedItem != null) ? toneDCombo.SelectedItem.ToString() : "";

            //Gameplay Path
            Arrangement.RouteMask = RouteMask;

            //Xml data cleanup
            xmlSong = null;

            // DLC IDs
            Guid guid;

            if (Guid.TryParse(PersistentId.Text, out guid) == false)
            {
                PersistentId.Focus();
            }
            else
            {
                Arrangement.Id = guid;
            }

            int masterId;

            if (int.TryParse(MasterId.Text, out masterId) == false)
            {
                MasterId.Focus();
            }
            else
            {
                Arrangement.MasterId = masterId;
            }

            return(true);
        }
Ejemplo n.º 4
0
        private void addArrangementButton_Click(object sender, EventArgs e)
        {
            //Validations
            var xmlfilepath = XmlFilePath.Text;

            if (!File.Exists(xmlfilepath))
            {
                XmlFilePath.Focus();
                return;
            }

            if (currentGameVersion == GameVersion.RS2014)
            {
                if (!routeMaskLeadRadio.Checked && !routeMaskRhythmRadio.Checked && !routeMaskBassRadio.Checked && (ArrangementType)arrangementTypeCombo.SelectedItem != ArrangementType.Vocal)
                {
                    if (MessageBox.Show("You not selected a Gameplay Path, this arrangement you show only in song list.", DLCPackageCreator.MESSAGEBOX_CAPTION, MessageBoxButtons.OKCancel, MessageBoxIcon.Warning) == System.Windows.Forms.DialogResult.Cancel)
                    {
                        gbGameplayPath.Focus();
                        return;
                    }
                }
            }

            //Song XML File
            arrangement.SongXml.File = xmlfilepath;

            //Arrangment Information
            arrangement.Name            = (ArrangementName)arrangementNameCombo.SelectedItem;
            arrangement.ArrangementType = (ArrangementType)arrangementTypeCombo.SelectedItem;

            // Tuning
            arrangement.Tuning      = tuningComboBox.SelectedItem.ToString();
            arrangement.TuningPitch = 440;
            var value = frequencyTB.Text;

            if (!String.IsNullOrEmpty(value))
            {
                double freq = 440;
                Double.TryParse(value, out freq);
                arrangement.TuningPitch = freq;
            }

            arrangement.ScrollSpeed = scrollSpeedTrackBar.Value;
            arrangement.PluckedType = Picked.Checked ? PluckedType.Picked : PluckedType.NotPicked;
            arrangement.BonusArr    = BonusCheckBox.Checked;

            //ToneSelector
            arrangement.ToneBase = toneBaseCombo.SelectedItem.ToString();
            arrangement.ToneA    = (toneBCombo.SelectedItem != null) ? toneBaseCombo.SelectedItem.ToString() : ""; //Only need if have more than one tone
            arrangement.ToneB    = (toneBCombo.SelectedItem != null) ? toneBCombo.SelectedItem.ToString() : "";
            arrangement.ToneC    = (toneCCombo.SelectedItem != null) ? toneCCombo.SelectedItem.ToString() : "";
            arrangement.ToneD    = (toneDCombo.SelectedItem != null) ? toneDCombo.SelectedItem.ToString() : "";

            //Gameplay Path
            arrangement.RouteMask = RouteMask;

            // DLC IDs
            Guid guid;

            if (Guid.TryParse(PersistentId.Text, out guid) == false)
            {
                PersistentId.Focus();
            }
            else
            {
                arrangement.Id = guid;
            }

            int masterId;

            if (int.TryParse(MasterId.Text, out masterId) == false)
            {
                MasterId.Focus();
            }
            else
            {
                arrangement.MasterId = masterId;
            }

            DialogResult = DialogResult.OK;
            Close();
        }