Ejemplo n.º 1
0
 private void NormalCombo()
 {
     if (targetObj == null)
     {
         return;
     }
     if (ItemBool("Combo", "Passive") && Player.HasBuff("blindmonkpassive_cosmetic", true) && Orbwalk.InAutoAttackRange(targetObj) && Orbwalk.CanAttack())
     {
         return;
     }
     if (ItemBool("Combo", "E") && SkillE.IsReady())
     {
         if (SkillE.Instance.Name == "BlindMonkEOne" && SkillE.InRange(targetObj.Position))
         {
             SkillE.Cast(PacketCast());
         }
         else if (targetObj.HasBuff("BlindMonkEOne", true) && IsValid(targetObj, 575) && (Player.Distance3D(targetObj) > 450 || !ECasted))
         {
             SkillE.Cast(PacketCast());
         }
     }
     if (ItemBool("Combo", "Q") && SkillQ.IsReady())
     {
         if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position))
         {
             if (ItemBool("Misc", "SmiteCol"))
             {
                 if (!SmiteCollision(targetObj, SkillQ))
                 {
                     SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
                 }
             }
             else
             {
                 SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
             }
         }
         else if ((targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && IsValid(targetObj, 1300))
         {
             if (Player.Distance3D(targetObj) > 500 || CanKill(targetObj, SkillQ, 1) || (targetObj.HasBuff("BlindMonkEOne", true) && SkillE.InRange(targetObj.Position) && !Orbwalk.InAutoAttackRange(targetObj)) || !QCasted)
             {
                 SkillQ.Cast(PacketCast());
             }
         }
     }
     if (ItemBool("Combo", "R") && ItemBool("Ultimate", targetObj.ChampionName) && SkillR.IsReady() && SkillR.InRange(targetObj.Position))
     {
         if (CanKill(targetObj, SkillR) || (targetObj.Health - SkillR.GetDamage(targetObj) + 35 <= GetQ2Dmg(targetObj, SkillR.GetDamage(targetObj)) && SkillQ.IsReady() && IsValid(targetObj, 1300) && (targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true))))
         {
             SkillR.CastOnUnit(targetObj, PacketCast());
         }
     }
     if (ItemBool("Combo", "W") && SkillW.IsReady() && Orbwalk.InAutoAttackRange(targetObj) && Player.Health * 100 / Player.MaxHealth <= ItemList("Combo", "WUnder"))
     {
         if (SkillW.Instance.Name == "BlindMonkWOne")
         {
             SkillW.Cast(PacketCast());
         }
         else if (!Player.HasBuff("blindmonkwoneshield", true) && !WCasted)
         {
             SkillW.Cast(PacketCast());
         }
     }
     if (ItemBool("Combo", "Item"))
     {
         UseItem(targetObj);
     }
     if (ItemBool("Combo", "Ignite"))
     {
         CastIgnite(targetObj);
     }
 }
Ejemplo n.º 2
0
 private void NormalCombo()
 {
     if (targetObj == null)
     {
         return;
     }
     if (ItemBool("Combo", "Passive") && Player.HasBuff("BlindMonkFlurry") && Orbwalk.InAutoAttackRange(targetObj) && Orbwalk.CanAttack())
     {
         return;
     }
     if (ItemBool("Combo", "E") && SkillE.IsReady())
     {
         if (SkillE.Instance.Name == "BlindMonkEOne" && SkillE.InRange(targetObj.Position))
         {
             SkillE.Cast(PacketCast());
         }
         else if (targetObj.HasBuff("BlindMonkTempest") && SkillE2.InRange(targetObj.Position) && (Player.Distance3D(targetObj) > 450 || !ECasted))
         {
             SkillE.Cast(PacketCast());
         }
     }
     if (ItemBool("Combo", "Q") && SkillQ.IsReady())
     {
         if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position))
         {
             if (ItemBool("Misc", "SmiteCol"))
             {
                 if (!SmiteCollision(targetObj, SkillQ))
                 {
                     SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
                 }
             }
             else
             {
                 SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
             }
         }
         else if (targetObj.HasBuff("BlindMonkSonicWave") && SkillQ2.InRange(targetObj.Position))
         {
             if (Player.Distance3D(targetObj) > 500 || CanKill(targetObj, SkillQ2, 1) || (targetObj.HasBuff("BlindMonkTempest") && SkillE.InRange(targetObj.Position) && !Orbwalk.InAutoAttackRange(targetObj)) || !QCasted)
             {
                 SkillQ.Cast(PacketCast());
             }
         }
     }
     if (ItemBool("Combo", "R") && ItemBool("Ultimate", targetObj.ChampionName) && SkillR.IsReady() && SkillR.InRange(targetObj.Position))
     {
         if (CanKill(targetObj, SkillR) || (SkillR.GetHealthPrediction(targetObj) - SkillR.GetDamage(targetObj) + 5 <= GetQ2Dmg(targetObj, SkillR.GetDamage(targetObj)) && ItemBool("Combo", "Q") && SkillQ.IsReady() && targetObj.HasBuff("BlindMonkSonicWave")))
         {
             SkillR.CastOnUnit(targetObj, PacketCast());
         }
     }
     if (ItemBool("Combo", "W") && SkillW.IsReady())
     {
         if (ItemBool("Combo", "WSurvive") || ItemBool("Combo", "WGap"))
         {
             if (SkillW.Instance.Name == "BlindMonkWOne")
             {
                 if (ItemBool("Combo", "WSurvive") && Orbwalk.InAutoAttackRange(targetObj) && Player.HealthPercentage() <= ItemList("Combo", "WUnder"))
                 {
                     SkillW.Cast(PacketCast());
                 }
                 else if (ItemBool("Combo", "WGap") && Player.Distance3D(targetObj) >= Orbwalk.GetAutoAttackRange() + 50)
                 {
                     var jumpObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillW.Range + i.BoundingRadius, false) && !(i is Obj_AI_Turret) && i.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 50).OrderBy(i => i.Distance3D(targetObj));
                     if (jumpObj.Count() > 0 && !JumpCasted)
                     {
                         foreach (var Obj in jumpObj)
                         {
                             SkillW.CastOnUnit(Obj, PacketCast());
                         }
                     }
                     else if (ItemBool("Combo", "WGapWard") && Player.Distance3D(targetObj) <= SkillW.Range + Orbwalk.GetAutoAttackRange() + 50 && (GetWardSlot() != null || GetWardSlot().Stacks > 0 || WardCasted))
                     {
                         WardJump(targetObj.Position);
                     }
                 }
             }
             else if (SkillE.InRange(targetObj.Position) && !Player.HasBuff("BlindMonkSafeguard") && !WCasted)
             {
                 SkillW.Cast(PacketCast());
             }
         }
     }
     if (ItemBool("Combo", "Item"))
     {
         UseItem(targetObj);
     }
     if (ItemBool("Combo", "Ignite"))
     {
         CastIgnite(targetObj);
     }
 }