public IActionResult Create([FromBody] Markt item) { if (item == null) { return(BadRequest()); } _repository.Add(item); return(CreatedAtRoute("GetMarkt", new { id = item.Guid }, item)); }
public void Update(Markt item) { var itemToUpdate = _context.Markten.Where(a => a.Guid == item.Guid).FirstOrDefault(); if (itemToUpdate != null) { itemToUpdate.Adres = item.Adres; itemToUpdate.Beschrijving = item.Beschrijving; itemToUpdate.Naam = item.Naam; itemToUpdate.Plaats = item.Plaats; itemToUpdate.X = item.X; itemToUpdate.Y = item.Y; _context.Markten.Update(itemToUpdate); _context.SaveChanges(); } }
public IActionResult Update(string id, [FromBody] Markt item) { if (item == null || id == null) { return(BadRequest()); } var markt = _repository.Find(id); if (markt == null) { return(NotFound()); } _repository.Update(item); return(new NoContentResult()); }
public VillageDef(string name, int buildings, int pops, int prosp) { Name = name; Buildings = buildings; Pops = pops; Prosp = prosp; Tavrn tavern = new Tavrn(Pops, Prosp); Church church = new Church(Pops, Prosp); Blacksmt blacksmith = new Blacksmt(Pops, Prosp); Markt market = new Markt(Pops, Prosp); Arena arena = new Arena(); TravelCoach trav = new TravelCoach(Pops, Prosp); places[0] = tavern; places[1] = church; places[2] = blacksmith; places[3] = market; places[4] = arena; places[5] = trav; }
public static void Initialize(MarktkaartDbContext context) { context.Database.EnsureCreated(); // Look for any markten. if (context.Markten.Any()) { return; // DB has been seeded } var markten = new Markt[] { new Markt { Guid = "025bfa35-6496-4f92-803e-0fcf185c3342", Naam = "Amersfoort", Beschrijving = "Leuke markt!", Adres = "Marktplein 1, Amersfoort", X = 144000, Y = 415000 } }; foreach (Markt m in markten) { context.Markten.Add(m); } context.SaveChanges(); }
public void Add(Markt item) { item.Guid = Guid.NewGuid().ToString(); _context.Markten.Add(item); _context.SaveChanges(); }