Ejemplo n.º 1
0
    public void ChooseAction()
    {
        Visits++;
        agent.speed = origSpd;
        GetComponent <MeshRenderer>().material.color = Color.white;
        finished = false;
        startPos = transform.position;

        float[] weight = new float[] {
            GameManager.IsDepartmentFunctional(Departments.Cashier) ? actionWeight[0] : 0,
            GameManager.IsDepartmentFunctional(Departments.CustService) ? actionWeight[1] : 0,
            actionWeight[2]
        };

        if (MathRand.WeightedPick(weight) == 0)
        {
            GameDemand = (GameType)MarketManager.GetDemands();
            StartCoroutine(GoShopping());
            //Shopping
        }
        else if (MathRand.WeightedPick(weight) == 1)
        {
            StartCoroutine(GoWander());
            //Wander
        }
        else if (MathRand.WeightedPick(weight) == 2 && GameManager.IsDepartmentFunctional(Departments.CustService))
        {
            StartCoroutine(GoComplain()); //Complain
        }
        else
        {
            ChooseAction();
        }
    }