Ejemplo n.º 1
0
    static int set_stat(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            MapUnitMove obj  = (MapUnitMove)o;
            short       arg0 = (short)LuaDLL.luaL_checknumber(L, 2);
            obj.stat = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index stat on a nil value" : e.Message));
        }
    }
Ejemplo n.º 2
0
    static int get_toPosition(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            MapUnitMove         obj = (MapUnitMove)o;
            UnityEngine.Vector3 ret = obj.toPosition;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index toPosition on a nil value" : e.Message));
        }
    }
Ejemplo n.º 3
0
    static int get_speed(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            MapUnitMove obj = (MapUnitMove)o;
            float       ret = obj.speed;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index speed on a nil value" : e.Message));
        }
    }
Ejemplo n.º 4
0
    static int set_toPosition(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            MapUnitMove         obj  = (MapUnitMove)o;
            UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
            obj.toPosition = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index toPosition on a nil value" : e.Message));
        }
    }