Ejemplo n.º 1
0
 public MapInstance(Map map, Guid guid, bool shopAllowed, MapInstanceType type, InstanceBag instanceBag)
 {
     Buttons           = new List <MapButton>();
     XpRate            = 1;
     DropRate          = 1;
     InstanceMusic     = map.Music;
     ShopAllowed       = shopAllowed;
     MapInstanceType   = type;
     _isSleeping       = true;
     LastUserShopId    = 0;
     InstanceBag       = instanceBag;
     Clock             = new Clock(3);
     _random           = new Random();
     Map               = map;
     MapInstanceId     = guid;
     ScriptedInstances = new List <ScriptedInstance>();
     OnCharacterDiscoveringMapEvents = new List <Tuple <EventContainer, List <long> > >();
     OnMoveOnMapEvents = new ThreadSafeGenericList <EventContainer>();
     OnAreaEntryEvents = new ThreadSafeGenericList <ZoneEvent>();
     WaveEvents        = new List <EventWave>();
     OnMapClean        = new List <EventContainer>();
     _monsters         = new ThreadSafeSortedList <long, MapMonster>();
     _npcs             = new ThreadSafeSortedList <long, MapNpc>();
     _mapMonsterIds    = new ThreadSafeSortedList <int, int>();
     _mapNpcIds        = new ThreadSafeSortedList <int, int>();
     DroppedList       = new ThreadSafeSortedList <long, MapItem>();
     Portals           = new List <Portal>();
     UnlockEvents      = new List <EventContainer>();
     UserShops         = new Dictionary <long, MapShop>();
     StartLife();
 }
Ejemplo n.º 2
0
 public MapInstance(Map map, Guid guid, bool shopAllowed, MapInstanceType type, InstanceBag instanceBag)
 {
     Buttons           = new List <MapButton>();
     XpRate            = 1;
     DropRate          = 1;
     _isShopAllowed    = shopAllowed;
     MapInstanceType   = type;
     _isSleeping       = true;
     LastUserShopId    = 0;
     InstanceBag       = instanceBag;
     Clock             = new Clock(3);
     _random           = new Random();
     Map               = map;
     MapInstanceId     = guid;
     UnlockEvents      = new ConcurrentBag <EventContainer>();
     ScriptedInstances = new List <ScriptedInstance>();
     OnCharacterDiscoveringMapEvents = new ConcurrentBag <Tuple <EventContainer, List <long> > >();
     OnMoveOnMapEvents = new ConcurrentBag <EventContainer>();
     OnAreaEntryEvents = new ConcurrentBag <ZoneEvent>();
     WaveEvents        = new ConcurrentBag <EventWave>();
     OnMapClean        = new ConcurrentBag <EventContainer>();
     _monsters         = new ConcurrentDictionary <long, MapMonster>();
     _npcs             = new ConcurrentDictionary <long, MapNpc>();
     _lastMapId        = 1;
     DroppedList       = new ConcurrentDictionary <long, MapItem>();
     Portals           = new List <Portal>();
     UserShops         = new Dictionary <long, MapShop>();
     MapDesignObjects  = new ConcurrentBag <MapDesignObject>();
     MonsterLocker     = new Locker();
     ButtonLocker      = new Locker();
     StartLife();
 }
Ejemplo n.º 3
0
 public MapInstance(Map.Map map, Guid guid, bool shopAllowed, MapInstanceType type,
                    IMapItemGenerationService mapItemGenerationService, ILogger logger)
 {
     LastPackets     = new ConcurrentQueue <IPacket>();
     XpRate          = 1;
     DropRate        = 1;
     ShopAllowed     = shopAllowed;
     MapInstanceType = type;
     Map             = map;
     MapInstanceId   = guid;
     Portals         = new List <Portal>();
     _monsters       = new ConcurrentDictionary <int, MapMonster>();
     _npcs           = new ConcurrentDictionary <int, MapNpc>();
     MapItems        = new ConcurrentDictionary <long, MapItem>();
     _isSleeping     = true;
     LastUnregister  = SystemTime.Now().AddMinutes(-1);
     ExecutionEnvironment.TryGetCurrentExecutor(out var executor);
     Sessions = new DefaultChannelGroup(executor);
     _mapItemGenerationService = mapItemGenerationService;
     _logger  = logger;
     Requests = new Dictionary <Type, Subject <RequestData <MapInstance> > >
     {
         [typeof(IMapInstanceEntranceEventHandler)] = new Subject <RequestData <MapInstance> >()
     };
 }
Ejemplo n.º 4
0
 public MapInstance(Map.Map map, Guid guid, bool shopAllowed, MapInstanceType type,
                    IMapItemProvider mapItemProvider, ILogger logger, List <IMapInstanceEventHandler> mapInstanceEventHandler)
 {
     LastPackets     = new ConcurrentQueue <IPacket>();
     XpRate          = 1;
     DropRate        = 1;
     ShopAllowed     = shopAllowed;
     MapInstanceType = type;
     Map             = map;
     MapInstanceId   = guid;
     Portals         = new List <Portal>();
     _monsters       = new ConcurrentDictionary <int, MapMonster>();
     _npcs           = new ConcurrentDictionary <int, MapNpc>();
     MapItems        = new ConcurrentDictionary <long, MapItem>();
     _isSleeping     = true;
     LastUnregister  = SystemTime.Now().AddMinutes(-1);
     ExecutionEnvironment.TryGetCurrentExecutor(out var executor);
     Sessions                 = new DefaultChannelGroup(executor);
     _mapItemProvider         = mapItemProvider;
     _logger                  = logger;
     Requests                 = new Dictionary <MapInstanceEventType, Subject <RequestData <MapInstance> > >();
     _mapInstanceEventHandler = mapInstanceEventHandler;
     foreach (var eventTypes in Enum.GetValues(typeof(MapInstanceEventType)))
     {
         Requests[(MapInstanceEventType)eventTypes !] = new Subject <RequestData <MapInstance> >();
Ejemplo n.º 5
0
        public MapInstance(Map map, Guid guid, bool shopAllowed, MapInstanceType type, InstanceBag instanceBag, bool dropAllowed = false)
        {
            OnSpawnEvents = new List <EventContainer>();
            Buttons       = new List <MapButton>();
            XpRate        = 0;

            if (type == MapInstanceType.BaseMapInstance)
            {
                XpRate = map.XpRate;
            }
            //check here
            MinLevel = 1;
            MaxLevel = 99;

            if (type != MapInstanceType.TimeSpaceInstance && type != MapInstanceType.RaidInstance)
            {
                switch (map.MapId)
                {
                case 154:     // Caligor's Realm
                    MinLevel = 80;
                    break;

                case 228:     // Cylloan
                    MinLevel = 88;
                    break;
                }
            }

            DropRate          = 0;
            DropAllowed       = dropAllowed;
            InstanceMusic     = map.Music;
            ShopAllowed       = shopAllowed;
            MapInstanceType   = type;
            _isSleeping       = true;
            LastUserShopId    = 0;
            InstanceBag       = instanceBag;
            Clock             = new Clock(3);
            _random           = new Random();
            Map               = map;
            MapInstanceId     = guid;
            ScriptedInstances = new List <ScriptedInstance>();
            OnCharacterDiscoveringMapEvents = new List <Tuple <EventContainer, List <long> > >();
            OnMoveOnMapEvents = new ThreadSafeGenericList <EventContainer>();
            OnAreaEntryEvents = new ThreadSafeGenericList <ZoneEvent>();
            WaveEvents        = new List <EventWave>();
            OnMapClean        = new List <EventContainer>();
            _monsters         = new ThreadSafeSortedList <long, MapMonster>();
            _delayedMonsters  = new ThreadSafeSortedList <long, MapMonster>();
            _npcs             = new ThreadSafeSortedList <long, MapNpc>();
            _mapMonsterIds    = new ThreadSafeSortedList <int, int>();
            _mapNpcIds        = new ThreadSafeSortedList <int, int>();
            DroppedList       = new ThreadSafeSortedList <long, MapItem>();
            Portals           = new List <Portal>();
            UnlockEvents      = new List <EventContainer>();
            UserShops         = new Dictionary <long, MapShop>();
            RemovedMobNpcList = new List <object>();
            StartLife();
        }
Ejemplo n.º 6
0
 public MapInstance(MapDTO map, Guid guid, bool shopAllowed, MapInstanceType type)
 {
     XpRate          = 1;
     DropRate        = 1;
     ShopAllowed     = shopAllowed;
     MapInstanceType = type;
     Map             = map;
     MapInstanceId   = guid;
     _monsters       = new ConcurrentDictionary <long, MapMonster>();
     _npcs           = new ConcurrentDictionary <long, MapNpcDTO>();
 }
Ejemplo n.º 7
0
        public MapInstance GenerateMapInstance(short mapId, MapInstanceType type)
        {
            Map.Map map = _maps.Find(m => m.MapId.Equals(mapId));
            if (map == null)
            {
                return(null);
            }
            Guid        guid        = Guid.NewGuid();
            MapInstance mapInstance = new MapInstance(map, guid, false, type);

            _mapinstances.TryAdd(guid, mapInstance);
            return(mapInstance);
        }
Ejemplo n.º 8
0
 public MapInstance(Map.Map map, Guid guid, bool shopAllowed, MapInstanceType type)
 {
     XpRate          = 1;
     DropRate        = 1;
     ShopAllowed     = shopAllowed;
     MapInstanceType = type;
     Map             = map;
     MapInstanceId   = guid;
     Portals         = new List <Portal>();
     _monsters       = new ConcurrentDictionary <long, MapMonster>();
     _npcs           = new ConcurrentDictionary <long, MapNpc>();
     _isSleeping     = true;
 }
Ejemplo n.º 9
0
        public MapInstance GenerateMapInstance(short mapId, MapInstanceType type)
        {
            var map = Maps.Find(m => m.MapId.Equals(mapId));

            if (map == null)
            {
                return(null);
            }

            var guid        = Guid.NewGuid();
            var mapInstance = new MapInstance(map, guid, false, type);

            mapInstance.LoadPortals();
            Mapinstances.TryAdd(guid, mapInstance);
            return(mapInstance);
        }
Ejemplo n.º 10
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        public static void GenerateRaid(MapInstanceType raidType, byte faction)
        {
            ServerManager.GetMapInstance(ServerManager.GetBaseMapInstanceIdByMapId((short)(129 + faction))).CreatePortal(new Portal()
            {
                SourceMapId      = (short)(129 + faction),
                SourceX          = 53,
                SourceY          = 53,
                DestinationMapId = 0,
                DestinationX     = 1,
                DestinationY     = 1,
                Type             = (short)(9 + faction)
            });

            Act4RaidThread raidThread = new Act4RaidThread();

            Observable.Timer(TimeSpan.FromMinutes(0)).Subscribe(X => raidThread.Run(raidType, faction));
        }
Ejemplo n.º 11
0
 public MapInstance(Map map, Guid guid, bool shopAllowed, MapInstanceType type)
 {
     ShopAllowed     = shopAllowed;
     MapInstanceType = type;
     _isSleeping     = true;
     LastUserShopId  = 0;
     _random         = new Random();
     ShopAllowed     = true;
     Map             = map;
     MapInstanceId   = guid;
     _monsters       = new ThreadSafeSortedList <long, MapMonster>();
     _mapMonsterIds  = new List <int>();
     DroppedList     = new ThreadSafeSortedList <long, MapItem>();
     _portals        = new List <Portal>();
     UserShops       = new Dictionary <long, MapShop>();
     _npcs           = new List <MapNpc>();
     _npcs.AddRange(ServerManager.Instance.GetMapNpcsByMapId(Map.MapId).AsEnumerable());
 }
Ejemplo n.º 12
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 public MapInstance(Map.Map map, Guid guid, bool shopAllowed, MapInstanceType type,
                    List <NpcMonsterDto> npcMonsters)
 {
     _npcMonsters    = npcMonsters;
     XpRate          = 1;
     DropRate        = 1;
     ShopAllowed     = shopAllowed;
     MapInstanceType = type;
     Map             = map;
     MapInstanceId   = guid;
     Portals         = new List <Portal>();
     _monsters       = new ConcurrentDictionary <long, MapMonster>();
     _npcs           = new ConcurrentDictionary <long, MapNpc>();
     DroppedList     = new ConcurrentDictionary <long, MapItem>();
     _isSleeping     = true;
     LastUnregister  = DateTime.Now.AddMinutes(-1);
     ExecutionEnvironment.TryGetCurrentExecutor(out var executor);
     Sessions = new DefaultChannelGroup(executor);
 }
Ejemplo n.º 13
0
 public MapInstance(Map.Map map, Guid guid, bool shopAllowed, MapInstanceType type,
                    IMapItemProvider mapItemProvider, IAdapter adapter, ILogger logger)
 {
     XpRate          = 1;
     DropRate        = 1;
     ShopAllowed     = shopAllowed;
     MapInstanceType = type;
     Map             = map;
     MapInstanceId   = guid;
     Portals         = new List <Portal>();
     _monsters       = new ConcurrentDictionary <int, MapMonster>();
     _npcs           = new ConcurrentDictionary <int, MapNpc>();
     MapItems        = new ConcurrentDictionary <long, MapItem>();
     _isSleeping     = true;
     LastUnregister  = SystemTime.Now().AddMinutes(-1);
     ExecutionEnvironment.TryGetCurrentExecutor(out var executor);
     Sessions         = new DefaultChannelGroup(executor);
     _mapItemProvider = mapItemProvider;
     _adapter         = adapter;
     _logger          = logger;
 }
Ejemplo n.º 14
0
        public static void GenerateRaid(MapInstanceType raidtype, byte faction)
        {
            MapInstance bitoren = ServerManager.GetMapInstance(ServerManager.GetBaseMapInstanceIdByMapId(134));

            bitoren.CreatePortal(new Portal
            {
                SourceMapId      = 134,
                SourceX          = 140,
                SourceY          = 100,
                DestinationMapId = 153,
                DestinationX     = 0,
                DestinationY     = 0,
                Type             = -1
            });

            MapInstance map = ServerManager.GetMapInstanceByMapId(153);

            map.MapInstanceType = MapInstanceType.Ac4Raid;
            map.IsPVP           = true;
            map.SummonMonster(new MonsterToSummon(2305, new MapCell {
                X = 88, Y = 82
            }, -1, true, isBoss: true, faction: faction));
        }
Ejemplo n.º 15
0
        public void Run(MapInstanceType raidType, byte faction)
        {
            _raidType = raidType;
            _faction  = faction;
            switch (raidType)
            {
            // Morcos is default
            case MapInstanceType.Act4Hatus:
                _mapId         = 137;
                _bossMapId     = 138;
                _bossVNum      = 577;
                _bossX         = 36;
                _bossY         = 18;
                _sourcePortalX = 37;
                _sourcePortalY = 156;
                _destPortalX   = 36;
                _destPortalY   = 58;
                _bossMove      = false;
                break;

            case MapInstanceType.Act4Calvina:
                _mapId         = 139;
                _bossMapId     = 140;
                _bossVNum      = 629;
                _bossX         = 26;
                _bossY         = 26;
                _sourcePortalX = 194;
                _sourcePortalY = 17;
                _destPortalX   = 9;
                _destPortalY   = 41;
                _bossMove      = true;
                break;

            case MapInstanceType.Act4Berios:
                _mapId         = 141;
                _bossMapId     = 142;
                _bossVNum      = 624;
                _bossX         = 29;
                _bossY         = 29;
                _sourcePortalX = 188;
                _sourcePortalY = 96;
                _destPortalX   = 29;
                _destPortalY   = 54;
                _bossMove      = true;
                break;
            }

            int       raidTime = 3600;
            const int interval = 30;

            //Run once to load everything in place
            refreshRaid(raidTime);

            ServerManager.Instance.Act4RaidStart = DateTime.Now;

            while (raidTime > 0)
            {
                raidTime -= interval;
                Thread.Sleep(interval * 1000);
                refreshRaid(raidTime);
            }

            endRaid();
        }
Ejemplo n.º 16
0
 public MapInstance CreateMapInstance(Map.Map map, Guid guid, bool shopAllowed, MapInstanceType normalInstance,
                                      List <IMapInstanceEventHandler> mapInstanceEventHandler)
 {
     return(new MapInstance(map, guid, shopAllowed, normalInstance, _mapItemProvider, _logger,
                            mapInstanceEventHandler));
 }
Ejemplo n.º 17
0
        public MapInstance(Map map, Guid guid, bool shopAllowed, MapInstanceType type, InstanceBag instanceBag, bool dropAllowed = false)
        {
            OnSpawnEvents = new List <EventContainer>();
            Buttons       = new List <MapButton>();
            XpRate        = 0;

            if (type == MapInstanceType.BaseMapInstance)
            {
                XpRate = map.XpRate;
            }

            MinLevel     = 1;
            MaxLevel     = 99;
            MinHeroLevel = 0;
            MaxHeroLevel = 100;

            if (type != MapInstanceType.TimeSpaceInstance && type != MapInstanceType.RaidInstance)
            {
                switch (map.MapId)
                {
                case 154:     // Caligor's Realm
                    MinLevel = 80;
                    break;

                case 170:     // Desert
                case 171:
                case 172:
                case 173:
                case 174:
                case 175:
                case 176:
                case 177:
                case 178:
                case 179:
                case 180:
                case 181:
                case 182:
                case 183:
                case 184:
                case 185:
                case 186:
                case 187:
                case 188:
                case 189:
                case 190:
                case 191:
                case 192:
                case 193:
                case 194:
                case 195:
                case 196:
                case 197:
                case 198:
                case 199:
                case 200:
                case 201:
                case 202:
                case 203:
                case 204:
                case 205:
                case 207:
                case 208:
                case 209:
                case 210:
                case 211:
                case 212:
                case 223:
                case 224:
                case 225:
                case 226:
                case 227:
                    MinLevel = 70;
                    break;

                case 228:     //Cylloan
                case 229:
                case 230:
                case 231:
                case 232:
                case 233:
                case 234:
                case 235:
                case 236:
                case 237:
                case 238:
                case 239:
                case 240:
                case 241:
                case 242:
                case 243:
                case 244:
                case 245:
                case 246:
                    MinLevel = 85;
                    break;

                case 2628:
                case 2629:
                case 2630:
                case 2631:
                case 2632:
                case 2633:
                case 2634:
                case 2635:
                case 2636:
                case 2637:
                case 2638:
                case 2639:
                case 2640:
                case 2641:
                case 2642:
                case 2643:
                case 2644:
                case 2645:
                case 2646:
                case 2647:
                case 2648:
                case 2649:
                case 2650:
                    MinLevel     = 88;
                    MinHeroLevel = 10;
                    break;
                }
            }

            DropRate          = 0;
            DropAllowed       = dropAllowed;
            InstanceMusic     = map.Music;
            ShopAllowed       = shopAllowed;
            MapInstanceType   = type;
            _isSleeping       = true;
            LastUserShopId    = 0;
            InstanceBag       = instanceBag;
            Clock             = new Clock(3);
            _random           = new Random();
            Map               = map;
            MapInstanceId     = guid;
            ScriptedInstances = new List <ScriptedInstance>();
            OnCharacterDiscoveringMapEvents = new List <Tuple <EventContainer, List <long> > >();
            OnMoveOnMapEvents = new ThreadSafeGenericList <EventContainer>();
            OnAreaEntryEvents = new ThreadSafeGenericList <ZoneEvent>();
            WaveEvents        = new List <EventWave>();
            OnMapClean        = new List <EventContainer>();
            _monsters         = new ThreadSafeSortedList <long, MapMonster>();
            _delayedMonsters  = new ThreadSafeSortedList <long, MapMonster>();
            _npcs             = new ThreadSafeSortedList <long, MapNpc>();
            _mapMonsterIds    = new ThreadSafeSortedList <int, int>();
            _mapNpcIds        = new ThreadSafeSortedList <int, int>();
            DroppedList       = new ThreadSafeSortedList <long, MapItem>();
            Portals           = new List <Portal>();
            UnlockEvents      = new List <EventContainer>();
            UserShops         = new Dictionary <long, MapShop>();
            RemovedMobNpcList = new List <object>();
            StartLife();
        }
Ejemplo n.º 18
0
        public void Run(MapInstanceType raidType, byte faction)
        {
            _raidType = raidType;
            _faction  = faction;
            switch (raidType)
            {
            // Morcos is default
            case MapInstanceType.Act4Hatus:
                _mapId         = 137;
                _bossMapId     = 138;
                _bossVNum      = 577;
                _bossX         = 36;
                _bossY         = 18;
                _sourcePortalX = 37;
                _sourcePortalY = 156;
                _destPortalX   = 36;
                _destPortalY   = 58;
                _bossMove      = false;
                break;

            case MapInstanceType.Act4Calvina:
                _mapId         = 139;
                _bossMapId     = 140;
                _bossVNum      = 629;
                _bossX         = 26;
                _bossY         = 26;
                _sourcePortalX = 194;
                _sourcePortalY = 17;
                _destPortalX   = 9;
                _destPortalY   = 41;
                _bossMove      = true;
                break;

            case MapInstanceType.Act4Berios:
                _mapId         = 141;
                _bossMapId     = 142;
                _bossVNum      = 624;
                _bossX         = 29;
                _bossY         = 29;
                _sourcePortalX = 188;
                _sourcePortalY = 96;
                _destPortalX   = 29;
                _destPortalY   = 54;
                _bossMove      = true;
                break;
            }

            int       raidTime = 3600;
            const int interval = 30;

            //Run once to load everything in place
            RefreshRaid(raidTime);

            ServerManager.Instance.Act4RaidStart = DateTime.UtcNow;

            for (int i = interval; i < raidTime; i += interval)
            {
                Observable.Timer(TimeSpan.FromSeconds(i)).Subscribe(observer =>
                {
                    raidTime -= interval;
                    RefreshRaid(raidTime);
                });
            }

            Observable.Timer(TimeSpan.FromSeconds(raidTime)).Subscribe(observer => EndRaid());
        }
Ejemplo n.º 19
0
        public static void GenerateRaid(MapInstanceType raidType, byte faction)
        {
            Guardians = new List <MapMonster>();
            MapInstance bitoren = ServerManager.GetMapInstance(ServerManager.GetBaseMapInstanceIdByMapId(134));

            bitoren.CreatePortal(new Portal
            {
                SourceMapId      = 134,
                SourceX          = 140,
                SourceY          = 100,
                DestinationMapId = 0,
                DestinationX     = 1,
                DestinationY     = 1,
                Type             = (short)(9 + faction)
            });

            #region Guardian Spawning

            Guardians.Add(new MapMonster
            {
                MonsterVNum   = (short)(678 + faction),
                MapX          = 147,
                MapY          = 88,
                MapId         = 134,
                Position      = 2,
                IsMoving      = false,
                MapMonsterId  = bitoren.GetNextMonsterId(),
                ShouldRespawn = false,
                IsHostile     = true
            });
            Guardians.Add(new MapMonster
            {
                MonsterVNum   = (short)(678 + faction),
                MapX          = 149,
                MapY          = 94,
                MapId         = 134,
                Position      = 2,
                IsMoving      = false,
                MapMonsterId  = bitoren.GetNextMonsterId(),
                ShouldRespawn = false,
                IsHostile     = true
            });
            Guardians.Add(new MapMonster
            {
                MonsterVNum   = (short)(678 + faction),
                MapX          = 147,
                MapY          = 101,
                MapId         = 134,
                Position      = 2,
                IsMoving      = false,
                MapMonsterId  = bitoren.GetNextMonsterId(),
                ShouldRespawn = false,
                IsHostile     = true
            });
            Guardians.Add(new MapMonster
            {
                MonsterVNum   = (short)(678 + faction),
                MapX          = 139,
                MapY          = 105,
                MapId         = 134,
                Position      = 2,
                IsMoving      = false,
                MapMonsterId  = bitoren.GetNextMonsterId(),
                ShouldRespawn = false,
                IsHostile     = true
            });
            Guardians.Add(new MapMonster
            {
                MonsterVNum   = (short)(678 + faction),
                MapX          = 132,
                MapY          = 101,
                MapId         = 134,
                Position      = 2,
                IsMoving      = false,
                MapMonsterId  = bitoren.GetNextMonsterId(),
                ShouldRespawn = false,
                IsHostile     = true
            });
            Guardians.Add(new MapMonster
            {
                MonsterVNum   = (short)(678 + faction),
                MapX          = 129,
                MapY          = 94,
                MapId         = 134,
                Position      = 2,
                IsMoving      = false,
                MapMonsterId  = bitoren.GetNextMonsterId(),
                ShouldRespawn = false,
                IsHostile     = true
            });
            Guardians.Add(new MapMonster
            {
                MonsterVNum   = (short)(678 + faction),
                MapX          = 132,
                MapY          = 88,
                MapId         = 134,
                Position      = 2,
                IsMoving      = false,
                MapMonsterId  = bitoren.GetNextMonsterId(),
                ShouldRespawn = false,
                IsHostile     = true
            });

            #endregion

            foreach (MapMonster monster in Guardians)
            {
                monster.Initialize(bitoren);
                bitoren.AddMonster(monster);
                bitoren.Broadcast(monster.GenerateIn());
            }

            Act4RaidThread raidThread = new Act4RaidThread();
            Observable.Timer(TimeSpan.FromMinutes(0)).Subscribe(x => raidThread.Run(raidType, faction));
        }