Ejemplo n.º 1
0
 private void Awake()
 {
     if (current != null)
     {
         Debug.LogWarning("Mais de uma instancia de ManagerDialogo!!");
         return;
     }
     current = this;
 }
Ejemplo n.º 2
0
    void Awake()
    {
        // First we check if there are any other instances conflicting
        if (instance != null && instance != this)
        {
            // If that is the case, we destroy other instances
            Destroy(gameObject);
        }

        instance = this;

        GameObject UIDialogoGO = (GameObject)Instantiate(Resources.Load("Dialogo/UIDialogoPrefab"));         //Cargamos el prefab de la ventana de dialogo

        //Establecemos el estado inicial
        SetState(State.Ninguno);

        dialogosEnCola = 0;
    }
 // Start is called before the first frame update
 void Start()
 {
     gazeAware  = GetComponent <GazeAware>();
     referencia = GameObject.Find("ManagerDialogo").GetComponent <ManagerDialogo>();
 }