Ejemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.CompareTag("Player"))
        {
            if (player.curHealth > 0)
            {
                player.Damage(1);

                StartCoroutine(player.Knockback(0.02f, 100, player.transform.position));
            }
        }
    }