public string SP_Maleta(int _type, Maleta _maleta) { sqlResult = ""; con = new SqlConnection(ConfigurationManager.ConnectionStrings["SQLCONECCION"].ToString()); cmd = new SqlCommand("SP_Maleta", con); cmd.CommandType = CommandType.StoredProcedure; //Parametros cmd.Parameters.Add("@Type", SqlDbType.Int).Value = _type; cmd.Parameters.Add("@Id_Maleta", SqlDbType.Int).Value = _maleta.Id_Maleta; cmd.Parameters.Add("@Alto", SqlDbType.Decimal).Value = _maleta.Alto; cmd.Parameters.Add("@Largo", SqlDbType.Decimal).Value = _maleta.Largo; cmd.Parameters.Add("@Ancho", SqlDbType.Decimal).Value = _maleta.Ancho; cmd.Parameters.Add("@Peso", SqlDbType.Decimal).Value = _maleta.Peso; cmd.Parameters.Add("@Id_Servicio", SqlDbType.Int).Value = _type; con.Open(); if (_type == 1 || _type == 2 || _type == 3) { sqlResult = JsonConvert.SerializeObject(cmd.ExecuteNonQuery(), Formatting.Indented); } else { DT = new DataTable(); DA = new SqlDataAdapter(cmd); DA.Fill(DT); sqlResult = JsonConvert.SerializeObject(DT, Formatting.Indented); } con.Close(); return(sqlResult); }
public static Maleta getMaletaFromDB(string codigoM) { SqlDataReader reader = null; SqlConnection connection = new SqlConnection(); connection.ConnectionString = "Data Source=.;Initial Catalog=TECAirlines;Integrated Security=SSPI"; SqlCommand sqlCmd = new SqlCommand(); sqlCmd.CommandType = CommandType.Text; var query = "SELECT * FROM Maleta WHERE codigoM='@codigoM'"; query = query.Replace("@codigoM", codigoM); sqlCmd.CommandText = query; sqlCmd.Connection = connection; connection.Open(); reader = sqlCmd.ExecuteReader(); Maleta maleta = null; while (reader.Read()) { maleta = new Maleta(); maleta.CodigoM = reader.GetValue(0).ToString(); maleta.Peso = Convert.ToInt32(reader.GetValue(1)); maleta.IDPropietario = Convert.ToInt32(reader.GetValue(2)); maleta.InfoU = reader.GetValue(3).ToString(); } connection.Close(); return(maleta); }
public static bool addMaletaToDB(Maleta maleta) { var connectionString = "Data Source=.;Initial Catalog=TECAirlines;Integrated Security=SSPI"; var query = "INSERT INTO Maleta (codigoM, peso, IDPropietario, InfoU) VALUES ('@CodigoM', @peso, @IDPropietario, '@InfoU')"; query = query.Replace("@CodigoM", maleta.CodigoM) .Replace("@peso", maleta.Peso.ToString()) .Replace("@IDPropietario", maleta.IDPropietario.ToString()) .Replace("@InfoU", maleta.InfoU); SqlConnection connection = new SqlConnection(connectionString); try { connection.Open(); SqlCommand command = new SqlCommand(query, connection); command.ExecuteNonQuery(); command.Dispose(); connection.Close(); return(true); } catch (Exception) { return(false); } }
public string WS_Maleta(int type, string _maleta) { Informacion = new DataInfo(); Maleta maleta = new Maleta(); maleta = (Maleta)JsonConvert.DeserializeObject <Maleta>(_maleta); return(JsonConvert.SerializeObject(Informacion.SP_Maleta(type, maleta), Formatting.Indented)); }
public ActionResult <Maleta> Create([FromBody] Maleta contactMaster) { if (contactMaster == null || !ModelState.IsValid) { return(BadRequest("Invalid State")); } return(_contactMasterRepo.Create(contactMaster)); }
public bool Post(Maleta maleta) { if (maleta != null) { return(MaletaRepository.addMaletaToDB(maleta)); } else { return(false); } }
/// <summary> /// Evento cuando se deja de clickar el objeto. /// </summary> private void OnMouseUp() { if (!Maleta.IsCorrect()) { transform.position = StartPoint; } else { Destroy(gameObject); } }
void prepararMaleta(Maleta maleta) { if (General.misionActual [0] == "2" && General.paso_mision <= 5 && !maleta.estaTextura(tributo.name)) { maleta.agregarTextura(tributo); } else if (General.misionActual [0] == "2" && General.paso_mision == 6 && !maleta.estaTextura(certificado.name)) { maleta.agregarTextura(certificado); if (maleta.estaTextura(tributo.name)) { maleta.eliminarTextura(tributo.name); } } else if (General.misionActual [0] == "2" && General.paso_mision == 7 && !maleta.estaTextura(llave.name)) { maleta.agregarTextura(llave); if (maleta.estaTextura(certificado.name)) { maleta.eliminarTextura(certificado.name); } if (maleta.estaTextura(tributo.name)) { maleta.eliminarTextura(tributo.name); } } else if (General.misionActual [0] == "3" && General.paso_mision >= 4 && !maleta.estaTextura(cruz.name)) { maleta.agregarTextura(cruz); } else if (General.misionActual [0] == "3" && General.paso_mision == 5 && !maleta.estaTextura(articulos.name)) { maleta.agregarTextura(articulos); } else if (General.misionActual [0] == "3" && General.paso_mision == 6 && !maleta.estaTextura(titulo.name)) { maleta.agregarTextura(titulo); if (maleta.estaTextura(articulos.name)) { maleta.eliminarTextura(articulos.name); } } else if (General.misionActual [0] == "3" && General.paso_mision == 7 && !maleta.estaTextura(llave.name)) { maleta.agregarTextura(llave); if (maleta.estaTextura(titulo.name)) { maleta.eliminarTextura(titulo.name); } } }
// Update is called once per frame void Update() { tiempo -= Time.deltaTime; tiempoAnimacion -= Time.deltaTime; if (tiempoAnimacion < 0 && tomaHojas) { if (playerAnimator != null) { playerAnimator.SetBool("recojer", false); transform.position = new Vector3(-10, -10, -10); MoverMouse.movimiento = true; MoverMouse.cambioCamara = false; if (actualizar && General.paso_mision == 5 && General.misionActual[0] == "1") { Misiones mision = Camera.main.gameObject.GetComponent <Misiones>(); gameObject.GetComponent <MeshRenderer> ().enabled = false; gameObject.GetComponent <BoxCollider> ().enabled = false; mision.procesoMision1(General.paso_mision); actualizar = false; } } } if (tiempo < 0) { tomaHojas = false; } if (General.misionActual[0] == "1" && General.paso_mision == 5) { gameObject.GetComponent <MeshRenderer>().enabled = true; gameObject.GetComponent <LensFlare>().enabled = true; } else if (General.paso_mision > 5 && General.misionActual[0] == "1") { if (playerAnimator != null) { playerAnimator.SetBool("recojer", false); } Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); maleta.agregarTextura(hoja); maleta.agregarTextura(hoja); Destroy(gameObject); } else if (General.paso_mision == 1 && General.misionActual[0] == "1") { gameObject.GetComponent <MeshRenderer>().enabled = false; gameObject.GetComponent <LensFlare>().enabled = false; } }
public Maleta Create(Maleta maleta) { try { using (IDbConnection con = Connection) { con.Open(); var result = con.Query <Maleta>("INSERT INTO \"maleta\" VALUES(" + maleta.identificador + ",'" + maleta.color + "', " + maleta.peso + ", " + maleta.costo + ",'" + maleta.c_usuario + "');"); return(result.FirstOrDefault()); } } catch (Exception ex) { throw ex; } }
public Maleta Asign_airship(Maleta maleta) { try { using (IDbConnection con = Connection) { con.Open(); var result = con.Query <Maleta>("UPDATE \"maleta\" SET \"id_avion\" ='" + maleta.id_avion + "'" + " WHERE \"identificador\" ='" + maleta.identificador + "'"); return(result.FirstOrDefault()); } } catch (Exception ex) { throw ex; } }
// Use this for initialization void Start() { if (General.username == "") { Application.LoadLevel("main"); } players = new ArrayList(); moveDirection = Vector3.zero; if (General.paso_mision == 6) { Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); maleta.eliminarTextura(premioTextura.name); } voz = virrey.GetComponent <AudioSource> (); voz.enabled = false; }
// Update is called once per frame void Update() { tiempo -= Time.deltaTime; tiempoAnimacion -= Time.deltaTime; if (tiempo < 0) { tomaMadera = false; } if (tiempoAnimacion < 0) { if (playerAnimator != null) { playerAnimator.SetBool("recojer", false); transform.position = new Vector3(-10, -10, -10); MoverMouse.movimiento = true; MoverMouse.cambioCamara = false; if (actualizar && General.paso_mision == 1 && General.misionActual[0] == "1") { Misiones mision = Camera.main.gameObject.GetComponent <Misiones>(); mision.procesoMision1(General.paso_mision); actualizar = false; } } } if (General.misionActual[0] == "1" && General.paso_mision == 1) { } else { if (General.paso_mision != 1 && General.misionActual[0] == "1") { Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); maleta.agregarTextura(madera); } if (playerAnimator != null) { playerAnimator.SetBool("recojer", false); } Destroy(gameObject); } }
public void OnTriggerEnter(Collider colision) { if (colision.tag == "Player") { playerAnimator = colision.gameObject.GetComponent <Animator>(); playerAnimator.SetBool("recojer", true); actualizar = true; Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); maleta.agregarTextura(madera); Destroy(gameObject, 5); tiempo = 5; tiempoAnimacion = recojerAnimacion.length; MoverMouse.movimiento = false; MoverMouse.cambioCamara = true; tomaMadera = true; } }
public void OnTriggerEnter(Collider colision) { if (colision.tag == "Player") { player = colision.gameObject; playerAnimator = colision.gameObject.GetComponent <Animator>(); playerAnimator.SetBool("recojer", true); tiempo = 10; tiempoAnimacion = recojer.length; instanciarVasija = true; Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); maleta.agregarTextura(contenidobarro); tomabarro = true; MoverMouse.movimiento = false; MoverMouse.cambioCamara = true; actualizar = true; } }
// Update is called once per frame void Update() { if (instanciarVasija) { GameObject vasijaIns = (GameObject)Instantiate(vasija, player.transform.position, transform.rotation); vasijaIns.transform.parent = player.transform; vasijaIns.transform.Translate(0.1532699f, -0.3859406f, 0f); vasijaIns.transform.rotation = new Quaternion(); vasijaIns.transform.Rotate(270f, 0f, 0f); instanciarVasija = false; } tiempo -= Time.deltaTime; tiempoAnimacion -= Time.deltaTime; if (tiempo < 0) { if (GameObject.Find("Vasija(Clone)")) { playerAnimator.SetBool("recojer", false); Destroy(GameObject.Find("Vasija(Clone)")); } if (tiempoAnimacion < 0 && tomabarro) { MoverMouse.movimiento = true; MoverMouse.cambioCamara = false; if (actualizar && General.paso_mision == 6 && General.misionActual[0] == "1") { Misiones mision = Camera.main.gameObject.GetComponent <Misiones>(); mision.procesoMision1(General.paso_mision); actualizar = false; } } tomabarro = false; } if (cargarMaleta) { Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); maleta.agregarTextura(contenidobarro); cargarMaleta = false; } }
public void OnTriggerEnter(Collider colision) { if (colision.gameObject.name == Network.player.ipAddress && General.paso_mision == 5) { Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); maleta.agregarTextura(hoja); maleta.agregarTextura(hoja); playerAnimator = colision.gameObject.GetComponent <Animator>(); playerAnimator.SetBool("recojer", true); tiempoAnimacion = recojerAnimacion.length; Destroy(gameObject, 5); tiempo = 5; tiempoAnimacion = recojerAnimacion.length; MoverMouse.movimiento = false; MoverMouse.cambioCamara = true; tomaHojas = true; actualizar = true; } }
public static List <Maleta> getAllMaletasFromDB() { SqlDataReader reader = null; SqlConnection connection = new SqlConnection(); connection.ConnectionString = "Data Source=.;Initial Catalog=TECAirlines;Integrated Security=SSPI"; SqlCommand sqlCmd = new SqlCommand(); sqlCmd.CommandType = CommandType.Text; var query = "SELECT * FROM Maleta "; sqlCmd.CommandText = query; sqlCmd.Connection = connection; connection.Open(); reader = sqlCmd.ExecuteReader(); List <Maleta> listaMaletas = new List <Maleta>(); while (reader.Read()) { Maleta maleta = null; maleta = new Maleta(); maleta.CodigoM = reader.GetValue(0).ToString(); maleta.Peso = Convert.ToInt32(reader.GetValue(1)); maleta.IDPropietario = Convert.ToInt32(reader.GetValue(2)); maleta.InfoU = reader.GetValue(3).ToString(); listaMaletas.Add(maleta); } connection.Close(); return(listaMaletas); }
// Update is called once per frame void Update() { if (instanciar) { chiaInstanciar(); if (General.timepo <= 0) { General.timepo = 15; General.timepoChia = 16; } } if (General.timepo > 0) { if (terminoMision) { completarMision(); } else { switch (General.misionActual[0]) { case "1": Mision1(); break; case "2": Mision2(); break; } } } if (General.misionActual[0] == "2" && Network.peerType != NetworkPeerType.Disconnected && General.timepo <= 0) { if (GameObject.Find("chozas") && !GameObject.Find("Chia(clone)")) { Maleta.vaciar = true; MoverMouse.movimiento = false; Application.LoadLevelAdditive("level2"); Destroy(GameObject.Find("Escenario")); Destroy(GameObject.Find("fogata")); Destroy(GameObject.Find("micos")); Destroy(GameObject.Find("chozas")); if (GameObject.Find("Pieza de oro(Clone)")) { Destroy(GameObject.Find("Pieza de oro(Clone)")); } Camera.main.transform.parent = GameObject.Find("PlayerJuego").transform; Vector3 posicion = GameObject.Find("PlayerJuego").transform.position; Network.Destroy(GameObject.Find(Network.player.ipAddress)); GameObject g = new GameObject(); switch (General.idPersonaje) { case 1: g = (GameObject)Network.Instantiate(pj12, posicion, transform.rotation, 0); break; case 2: g = (GameObject)Network.Instantiate(pj22, posicion, transform.rotation, 0); break; case 3: g = (GameObject)Network.Instantiate(pj32, posicion, transform.rotation, 0); break; } g.transform.localScale = new Vector3(2, 2, 2); g.AddComponent <BoxCollider>(); g.GetComponent <BoxCollider> ().size = new Vector3(0.1f, 0.1f, 0.1f); g.name = Network.player.ipAddress; Misiones.cambio_mapa = true; } } if (cambio_mapa && GameObject.Find("PlayerJuego2")) { GameObject.Find("PlayerJuego").transform.position = GameObject.Find("PlayerJuego2").transform.position; Destroy(GameObject.Find("Luz2")); if (General.paso_mision == 1) { GameObject.Find(Network.player.ipAddress).transform.position = GameObject.Find("PlayerJuego2").transform.position; } cambio_mapa = false; MoverMouse.movimiento = true; Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); maleta.agregarTextura(tributo); } if (terminoMision && General.timepo < 0) { instanciar = true; terminoMision = false; } }
void OnGUI() { if (iniciarConversasion && player.GetComponent <NetworkView> ().isMine) { switch (General.paso_mision) { case 5: if (tiempo > 16) { mensaje = "Bienvenidos a Altagracia de Sumapaz,"; if (voz.clip.name != v1.name) { voz.clip = v1; voz.Play(); } } else if (tiempo > 11) { if (voz.clip.name != v2.name) { voz.clip = v2; voz.Play(); } mensaje = "he aquí recibo sus tributos y te entrego este permiso."; if (!GameObject.Find("pieza0")) { GameObject pieza = (GameObject)Instantiate(premio, virrey.transform.position, transform.rotation); pieza.transform.parent = virrey.transform; pieza.transform.rotation = new Quaternion(); pieza.transform.Rotate(0, 265, 0); pieza.transform.localPosition = new Vector3(2f, 0f, 0f); pieza.name = "pieza0"; Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); maleta.eliminarTextura("premio"); } else { GameObject.Find("pieza0").transform.Rotate(0f, -10f * Time.deltaTime, 0f); if (!GameObject.Find("permiso")) { GameObject permisoObj = (GameObject)Instantiate(permiso, virrey.transform.position, transform.rotation); permisoObj.transform.parent = virrey.transform; permisoObj.transform.rotation = new Quaternion(); permisoObj.transform.Rotate(300f, 180f, 0f); permisoObj.transform.localPosition = new Vector3(-2f, 0f, 0f); permisoObj.name = "permiso"; } } } else if (tiempo > 5) { if (voz.clip.name != v3.name) { voz.clip = v3; voz.Play(); } mensaje = "Llevadlo a Bernardino de Albornoz que se encuentra en"; GameObject.Find("pieza0").transform.Translate(0.01f, 0, 0); GameObject.Find("permiso").transform.Translate(-0.01f, 0, 0); } else if (tiempo > 1) { mensaje = "Fusagasugá, y entregadlo. Él les dirá que hacer."; } break; } GUIStyle style = new GUIStyle(); style.alignment = TextAnchor.MiddleCenter; style = GUI.skin.GetStyle("Box"); style.fontSize = (int)(20.0f); GUI.Box(new Rect(Screen.width / 10, 3 * Screen.height / 4, 2 * (Screen.width / 3), Screen.height / 4), mensaje); style.fontSize = (int)(15.0f); GUI.Box(new Rect(Screen.width / 10, 3 * Screen.height / 4 - Screen.height / 24, Screen.width / 4, Screen.height / 24), "Virrey"); if (General.paso_mision == 5 && General.misionActual [0] == "2" && tiempo < 0.5) { //General.timepo = 10; //Misiones mision = Camera.main.gameObject.GetComponent<Misiones> (); //mision.procesoMision2 (General.paso_mision); Destroy(GameObject.Find("pieza0")); Destroy(GameObject.Find("permiso")); Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); maleta.agregarTextura(premioTextura); iniciarConversasion = false; Misiones mision = Camera.main.gameObject.GetComponent <Misiones> (); mision.procesoMision2(General.paso_mision); } MoverMouse.movimiento = true; } }
private void pantallaJuego() { pantalla_server.SetActive(false); pantalla_game.SetActive(true); GUIStyle style = new GUIStyle(); style = GUI.skin.GetStyle("label"); style.fontSize = (int)(20.0f); mensajesEnviados(); if (Network.isServer) { pantalla_game.GetComponent <Transform>().FindChild("ip").gameObject.GetComponent <Text>().text = "TU IP: " + Network.player.ipAddress; } style.fontSize = (int)(25.0f); style.alignment = TextAnchor.LowerLeft; // Vidas pantalla_game.GetComponent <Transform>().FindChild("vidas").gameObject.GetComponent <Text>().text = "x " + General.salud; //Monedas pantalla_game.GetComponent <Transform>().FindChild("monedas").gameObject.GetComponent <Text>().text = "x " + General.monedas; // Ayuda if (GUI.Button(new Rect(Screen.width / 30, 9 * (Screen.height / 12), Screen.height / 6, Screen.height / 6), ayudaTexture) && Application.loadedLevelName != "introduccion") { Misiones.instanciar = true; MoverMouse.movimiento = false; MoverMouse.cambioCamara = true; } if (abrirMenu) { GUI.Box(new Rect(0, 0, Screen.width, Screen.height), "Menú Pausa"); if (GUI.Button(new Rect(Screen.width / 12, Screen.height / 3, Screen.width / 6, Screen.height / 4), new GUIContent(volverConexion, "Desconectar"), stilobotones)) { StartCoroutine(desconectarUser()); } if (GUI.Button(new Rect(7 * (Screen.width / 24), Screen.height / 3, Screen.width / 6, Screen.height / 4), new GUIContent(maletaText, "Maleta"), stilobotones)) { Maleta maleta = Camera.main.gameObject.GetComponent <Maleta> (); maleta.mostarMaleta = true; abrirMenu = false; } if (GUI.Button(new Rect(12 * (Screen.width / 24), Screen.height / 3, Screen.width / 6, Screen.height / 4), new GUIContent(piedra, "Piedra Hogar"), stilobotones)) { abrirMenu = false; MoverMouse.movimiento = false; if (GameObject.Find("PlayerJuego")) { GameObject.Find(Network.player.ipAddress).transform.position = GameObject.Find("PlayerJuego").transform.position; } else { GameObject.Find(Network.player.ipAddress).transform.position = GameObject.Find("PlayerJuego2").transform.position; } MoverMouse.movimiento = true; } if (GUI.Button(new Rect(17 * (Screen.width / 24), Screen.height / 3, Screen.width / 6, Screen.height / 4), new GUIContent(volver, "volver"), stilobotones)) { abrirMenu = false; MoverMouse.movimiento = true; MoverMouse.cambioCamara = false; } } //Chat if (!abrirMenu) { if (verChat) { style = GUI.skin.GetStyle("label"); style.fontSize = (int)(15.0f); chatVer(); } else { if (GUI.Button(new Rect(15 * (Screen.width / 16), 4 * (Screen.height / 6), Screen.height / 8, Screen.height / 8), chat)) { verChat = true; MoverMouse.movimiento = false; MoverMouse.cambioCamara = true; } } } }
private void pantallaJuego() { GUIStyle style = new GUIStyle(); style = GUI.skin.GetStyle("label"); style.fontSize = (int)(20.0f); mensajesEnviados(); if (Network.isServer) { GUI.Label(new Rect(2 * (Screen.width / 10), Screen.height - Screen.height / 12, Screen.width / 4, Screen.height / 12), "TU IP: " + Network.player.ipAddress); //GUI.Label (new Rect (7*(Screen.width / 10), Screen.height - Screen.height / 9, Screen.width / 4, Screen.height / 9),"Puerto: " + Network.player.port.ToString() ); } style.fontSize = (int)(25.0f); style.alignment = TextAnchor.LowerLeft; // Vidas GUI.Box(new Rect(0, 10, Screen.width / 10, Screen.height / 9), corazonTexture, style); GUI.Label(new Rect(Screen.width / 10, 10, Screen.width / 10, Screen.height / 9), "x " + General.salud + ""); //Monedas GUI.Box(new Rect(Screen.width - 3 * (Screen.width / 20), 10, Screen.width / 10, Screen.height / 9), monedasTexture, style); GUI.Label(new Rect(Screen.width - 2 * (Screen.width / 20), 10, Screen.width / 10, Screen.height / 9), "x " + General.monedas); // Ayuda if (GUI.Button(new Rect(Screen.width - Screen.width / 7, Screen.height / 2 - Screen.height / 12, Screen.width / 12, Screen.height / 6), ayudaTexture)) { Misiones.instanciar = true; MoverMouse.movimiento = false; } GUI.Label(new Rect(Screen.width - Screen.width / 10, Screen.height / 2, Screen.width / 12, Screen.height / 9), textoAyuda); if (abrirMenu) { GUI.Box(new Rect(0, 0, Screen.width, Screen.height), "Menu Pausa"); if (GUI.Button(new Rect(Screen.width / 2 - Screen.width / 12, 3 * (Screen.height / 6), Screen.width / 4, Screen.height / 10), "Volver al Menu")) { StartCoroutine(desconectarUser()); } if (GUI.Button(new Rect(Screen.width / 2 - Screen.width / 12, 4 * (Screen.height / 6), Screen.width / 4, Screen.height / 10), "Maleta")) { Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); maleta.mostarMaleta = true; abrirMenu = false; } if (GUI.Button(new Rect(Screen.width / 2 - Screen.width / 12, 5 * (Screen.height / 6), Screen.width / 4, Screen.height / 10), "Volver")) { abrirMenu = false; MoverMouse.movimiento = true; } } //Chat if (!abrirMenu) { if (verChat) { style = GUI.skin.GetStyle("label"); style.fontSize = (int)(15.0f); chatVer(); } else { if (GUI.Button(new Rect(13 * (Screen.width / 16), 4 * (Screen.height / 6), Screen.width / 6, Screen.height / 10), "Chat")) { verChat = true; MoverMouse.movimiento = false; } } } }
// Update is called once per frame void Update() { if (General.misionActual [0] == "3") { switch (General.idPersonaje) { case 1: General.personaje = pjR13; break; case 2: General.personaje = pjR23; break; case 3: General.personaje = pjR33; break; } } Maleta maleta = Camera.main.gameObject.GetComponent <Maleta>(); prepararMaleta(maleta); if (instanciar) { if (General.timepo <= 0) { if (General.misionActual [0] == "1") { General.timepo = 15; General.timepoChia = 15; } else if (General.misionActual [0] == "2") { General.timepo = 35; General.timepoChia = 36; } else if (General.misionActual [0] == "3" && General.paso_mision == 1) { General.timepo = 22; General.timepoChia = 22.5f; } else if (General.misionActual [0] == "3") { switch (General.paso_mision) { case 2: General.timepo = 6; General.timepoChia = 6.5f; break; case 3: General.timepo = 10; General.timepoChia = 10.5f; break; case 4: General.timepo = 7; General.timepoChia = 7.5f; break; case 5: General.timepo = 7; General.timepoChia = 7.5f; break; case 6: General.timepo = 10; General.timepoChia = 10.5f; break; case 7: General.timepo = 6; General.timepoChia = 6.5f; break; case 8: General.timepo = 10; General.timepoChia = 10.5f; break; case 9: General.timepo = 7; General.timepoChia = 7.5f; break; case 10: General.timepo = 7; General.timepoChia = 7.5f; break; case 11: General.timepo = 6; General.timepoChia = 6.5f; break; default: General.timepo = 15; General.timepoChia = 15.5f; break; } General.timepo = 15; General.timepoChia = 15.5f; } else { General.timepo = 15; General.timepoChia = 16; } } if (General.misionActual [0] == "2" && General.paso_mision == 0) { General.timepo = 1f; General.timepoChia = 1.5f; } chiaInstanciar(); } if (General.timepo > 0) { if (terminoMision) { switch (General.misionActual[0]) { case "2": completarMision(); break; case "3": completarMision2(); break; case "4": completarMision3(); break; } } else { switch (General.misionActual [0]) { case "1": Mision1(); break; case "2": Mision2(); break; case "3": Mision3(); break; } } } if (General.misionActual [0] == "2" && Network.peerType != NetworkPeerType.Disconnected && General.timepo <= 0) { if (GameObject.Find("chozas") && !GameObject.Find("Chia(clone)")) { Maleta.vaciar = true; MoverMouse.movimiento = false; SceneManager.LoadScene("level2"); if (GameObject.Find("Pieza de oro(Clone)")) { Destroy(GameObject.Find("Pieza de oro(Clone)")); } Camera.main.transform.parent = GameObject.Find("IniciarVariables").transform; if (General.misionActual [0] == "2") { switch (General.idPersonaje) { case 1: General.personaje = pjR12; break; case 2: General.personaje = pjR22; break; case 3: General.personaje = pjR32; break; } } Network.Destroy(GameObject.Find(Network.player.ipAddress)); GameObject g = (GameObject)Network.Instantiate(General.personaje, new Vector3(General.posicionIncial.x, General.posicionIncial.y + 10f, General.posicionIncial.z), new Quaternion(), 1); g.transform.localScale = new Vector3(2, 2, 2); g.AddComponent <BoxCollider> (); g.GetComponent <BoxCollider> ().size = new Vector3(0.1f, 0.1f, 0.1f); g.name = Network.player.ipAddress; MoverMouse.movimiento = true; Misiones.cambio_mapa = true; } } if (General.misionActual [0] == "3" && Network.peerType != NetworkPeerType.Disconnected && General.timepo <= 0) { if ((GameObject.Find("casas") || GameObject.Find("chozas")) && !GameObject.Find("Chia(clone)")) { Maleta.vaciar = true; MoverMouse.movimiento = false; Destroy(GameObject.Find("camara")); SceneManager.LoadScene("level3"); Camera.main.transform.parent = GameObject.Find("IniciarVariables").transform; Misiones.cambio_mapa = true; Network.Destroy(GameObject.Find(Network.player.ipAddress)); GameObject g = (GameObject)Network.Instantiate(General.personaje, new Vector3(General.posicionIncial.x, General.posicionIncial.y + 10f, General.posicionIncial.z), new Quaternion(), 1); g.transform.localScale = new Vector3(1, 1, 1); g.AddComponent <BoxCollider> (); g.GetComponent <BoxCollider> ().size = new Vector3(0.1f, 0.1f, 0.1f); g.name = Network.player.ipAddress; } if (GameObject.Find("Luz_tormenta")) { luzrayos = GameObject.Find("Luz_tormenta"); luzrayos.SetActive(false); } MoverMouse.movimiento = true; } if (General.misionActual [0] == "4" && Network.peerType != NetworkPeerType.Disconnected && General.timepo <= 0) { Debug.Log("Subiendo de level"); if (GameObject.Find("Casa1")) { MoverMouse.movimiento = false; Destroy(GameObject.Find("camara")); SceneManager.LoadScene("fin"); Camera.main.transform.parent = GameObject.Find("PlayerJuego").transform; GameObject.Find(Network.player.ipAddress).transform.localScale = new Vector3(1f, 1f, 1f); Misiones.cambio_mapa = true; } } if (cambio_mapa && GameObject.Find("PlayerJuego2")) { GameObject.Find("PlayerJuego2").name = "PlayerJuego"; GameObject.Find("Luz").GetComponent <Light>().intensity = 1.5f; if (General.paso_mision == 1 || General.paso_mision == 0) { GameObject.Find(Network.player.ipAddress).transform.position = GameObject.Find("PlayerJuego").transform.position; } MoverMouse.movimiento = true; if (General.misionActual [0] == "2" && General.paso_mision > 6) { maleta.agregarTextura(tributo); } cambio_mapa = false; } if (luzrayos == null) { luzrayos = GameObject.Find("Luz_tormenta"); if (GameObject.Find("Luz_tormenta")) { luzrayos.SetActive(false); } } if (luz == null) { luz = GameObject.Find("Luz"); } if (terminoMision && General.timepo < 0) { Camera.main.transform.parent = GameObject.Find("IniciarVariables").transform; instanciar = true; terminoMision = false; Conexion conexion = Camera.main.gameObject.GetComponent <Conexion>(); conexion.reiniciar = true; luzrayos.SetActive(false); } if (General.misionActual[0] == "2" && General.paso_mision == 7 && !GameObject.Find("Rain(Clone)") && SceneManager.GetActiveScene().name == "level2") { GameObject lluvia = (GameObject)Instantiate(rain, transform.position, transform.rotation); lluvia.transform.parent = transform; RenderSettings.skybox = tormenta; GameObject.Find("Luz").SetActive(false); luzrayos.SetActive(true); } if (GameObject.Find(Network.player.ipAddress)) { if (GameObject.Find(Network.player.ipAddress).GetComponent <NetworkView> ().isMine) { PuntosClave(); } } }