public static void Start() { Playing = true; int currentPhase = 1; MainMenuView.Start(); while (Playing) { GameController.Phase(currentPhase); if (currentPhase == 6) { PrintMessageView.PrintMessage("Would you like to continue playing? yes/No "); string command = Console.ReadLine().Trim().ToLower(); if (command == "yes" || command == "y") { currentPhase = 0; ResetGame(); } else { Playing = false; } } currentPhase++; } }