Ejemplo n.º 1
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        public void Queue(MainLoopTask task)
        {
            DelegateTask dTask = cache.Dequeue();

            dTask.Task = task;
            Queue(dTask);
        }
Ejemplo n.º 2
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        public void Queue(MainLoopTask task)
        {
            var dTask = _cache.Dequeue();

            dTask.Task = task;
            Queue(dTask);
        }
Ejemplo n.º 3
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        static void Time(MainLoopTask task, string title)
        {
            long start = Environment.TickCount;

            task();
            Console.WriteLine("{0} - {1}ms", title, Environment.TickCount - start);
        }
Ejemplo n.º 4
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 public void Initialise()
 {
     isBlocking      = false;
     job             = null;
     jobResult       = null;
     storedException = null;
     task            = null;
     timeout         = null;
     timeoutResult   = false;
 }
Ejemplo n.º 5
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        /// <summary> Queues an action that is asynchronously executed. </summary>
        public void Queue(MainLoopTask action)
        {
            SchedulerTask task = new SchedulerTask();

            task.Task = action;

            lock (tasks) {
                tasks.Enqueue(task);
                handle.Set();
            }
        }
Ejemplo n.º 6
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 public void QueueWait(MainLoopTask task)
 {
     DelegateTask dTask = cache.Dequeue();
     dTask.Task = task;
     try
     {
         QueueWait(dTask);
     }
     finally
     {
         cache.Enqueue(dTask);
     }
 }
Ejemplo n.º 7
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        public void QueueWait(MainLoopTask task)
        {
            var dTask = _cache.Dequeue();

            dTask.Task = task;
            try
            {
                QueueWait(dTask);
            }
            finally
            {
                _cache.Enqueue(dTask);
            }
        }
Ejemplo n.º 8
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        public void QueueWait(MainLoopTask task)
        {
            DelegateTask dTask = cache.Dequeue();

            dTask.Task = task;
            try
            {
                QueueWait(dTask);
            }
            finally
            {
                cache.Enqueue(dTask);
            }
        }
Ejemplo n.º 9
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        public void QueueWait(MainLoopTask task)
        {
            if (IsInCurrentThread())
            {
                task();
                return;
            }

            var dTask = _cache.Dequeue();

            dTask.Task = task;
            try
            {
                QueueWait(dTask);
            }
            finally
            {
                _cache.Enqueue(dTask);
            }
        }
Ejemplo n.º 10
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        internal DiskManager(ClientEngine engine, PieceWriter writer)
        {
            this.bufferedReads  = new Queue <BufferedIO>();
            this.bufferedWrites = new Queue <BufferedIO>();
            this.cache          = new Cache <BufferedIO>(true).Synchronize();
            this.engine         = engine;
            this.readLimiter    = new RateLimiter();
            this.readMonitor    = new SpeedMonitor();
            this.writeMonitor   = new SpeedMonitor();
            this.writeLimiter   = new RateLimiter();
            this.writer         = writer;

            LoopTask = delegate {
                if (disposed)
                {
                    return;
                }

                while (this.bufferedWrites.Count > 0 && writeLimiter.TryProcess(bufferedWrites.Peek().buffer.Length / 2048))
                {
                    BufferedIO write;
                    lock (bufferLock)
                        write = this.bufferedWrites.Dequeue();
                    try
                    {
                        PerformWrite(write);
                        cache.Enqueue(write);
                    }
                    catch (Exception ex)
                    {
                        Logger.Log(null, "Write error: {0}", ex.Message);
                        if (write.Manager != null)
                        {
                            SetError(write.Manager, Reason.WriteFailure, ex);
                        }
                    }
                }

                while (this.bufferedReads.Count > 0 && readLimiter.TryProcess(bufferedReads.Peek().Count / 2048))
                {
                    BufferedIO read;
                    lock (bufferLock)
                        read = this.bufferedReads.Dequeue();

                    try
                    {
                        PerformRead(read);
                        cache.Enqueue(read);
                    }
                    catch (Exception ex)
                    {
                        Logger.Log(null, "Read error: {0}", ex.Message);
                        if (read.Manager != null)
                        {
                            SetError(read.Manager, Reason.ReadFailure, ex);
                        }
                    }
                }
            };

            IOLoop.QueueTimeout(TimeSpan.FromSeconds(1), delegate {
                if (disposed)
                {
                    return(false);
                }

                readMonitor.Tick();
                writeMonitor.Tick();
                LoopTask();
                return(true);
            });
        }
Ejemplo n.º 11
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 public void Queue(MainLoopTask task)
 {
     var dTask = _cache.Dequeue();
     dTask.Task = task;
     Queue(dTask);
 }
Ejemplo n.º 12
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        public void QueueWait(MainLoopTask task)
        {
            if (IsInCurrentThread())
            {
                task();
                return;
            }

            var dTask = _cache.Dequeue();
            dTask.Task = task;
            try
            {
                QueueWait(dTask);
            }
            finally
            {
                _cache.Enqueue(dTask);
            }
        }
Ejemplo n.º 13
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        internal DiskManager(ClientEngine engine, PieceWriter writer)
        {
            _bufferedReads  = new Queue <BufferedIO>();
            _bufferedWrites = new Queue <BufferedIO>();
            _cache          = new Cache <BufferedIO>(true).Synchronize();
            _engine         = engine;
            ReadLimiter     = new RateLimiter();
            _readMonitor    = new SpeedMonitor();
            _writeMonitor   = new SpeedMonitor();
            WriteLimiter    = new RateLimiter();
            _writer         = writer;

            _loopTask = delegate {
                if (_disposed)
                {
                    return;
                }

                while (_bufferedWrites.Count > 0 && WriteLimiter.TryProcess(_bufferedWrites.Peek().buffer.Length / 2048))
                {
                    BufferedIO write;
                    lock (_bufferLock)
                        write = _bufferedWrites.Dequeue();
                    try
                    {
                        PerformWrite(write);
                        _cache.Enqueue(write);
                    }
                    catch (Exception ex)
                    {
                        if (write.Manager != null)
                        {
                            SetError(write.Manager, Reason.WriteFailure, ex);
                        }
                    }
                }

                while (_bufferedReads.Count > 0 && ReadLimiter.TryProcess(_bufferedReads.Peek().Count / 2048))
                {
                    BufferedIO read;
                    lock (_bufferLock)
                        read = _bufferedReads.Dequeue();

                    try
                    {
                        PerformRead(read);
                        _cache.Enqueue(read);
                    }
                    catch (Exception ex)
                    {
                        if (read.Manager != null)
                        {
                            SetError(read.Manager, Reason.ReadFailure, ex);
                        }
                    }
                }
            };

            IOLoop.QueueTimeout(TimeSpan.FromSeconds(1), () =>
            {
                if (_disposed)
                {
                    return(false);
                }

                _readMonitor.Tick();
                _writeMonitor.Tick();
                _loopTask();
                return(true);
            });
        }
Ejemplo n.º 14
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        internal DiskManager(ClientEngine engine, PieceWriter writer)
        {
            this.bufferedReads = new Queue<BufferedIO>();
            this.bufferedWrites = new Queue<BufferedIO>();
            this.cache = new Cache<BufferedIO>(true).Synchronize ();
            this.engine = engine;
            this.readLimiter = new RateLimiter();
            this.readMonitor = new SpeedMonitor();
            this.writeMonitor = new SpeedMonitor();
            this.writeLimiter = new RateLimiter();
            this.writer = writer;

            LoopTask = delegate {
                if (disposed)
                    return;

                while (this.bufferedWrites.Count > 0 && writeLimiter.TryProcess(bufferedWrites.Peek ().buffer.Length / 2048))
                {
                    BufferedIO write;
                    lock (bufferLock)
                        write = this.bufferedWrites.Dequeue();
                    try
                    {
                        PerformWrite(write);
                        cache.Enqueue (write);
                    }
                    catch (Exception ex)
                    {
                        if (write.Manager != null)
                            SetError(write.Manager, Reason.WriteFailure, ex);
                    }
                }

                while (this.bufferedReads.Count > 0 && readLimiter.TryProcess(bufferedReads.Peek().Count / 2048))
                {
                    BufferedIO read;
                    lock(bufferLock)
                        read = this.bufferedReads.Dequeue();

                    try
                    {
                        PerformRead(read);
                        cache.Enqueue (read);
                    }
                    catch (Exception ex)
                    {
                        if(read.Manager != null)
                            SetError(read.Manager, Reason.ReadFailure, ex);
                    }
                }
            };

            IOLoop.QueueTimeout(TimeSpan.FromSeconds(1), delegate {
                if (disposed)
                    return false;

                readMonitor.Tick();
                writeMonitor.Tick();
                LoopTask();
                return true;
            });
        }
Ejemplo n.º 15
0
 static void Time(MainLoopTask task, string title)
 {
     long start = Environment.TickCount;
     task();
     Console.WriteLine("{0} - {1}ms", title, Environment.TickCount - start);
 }
Ejemplo n.º 16
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 public void Queue(MainLoopTask task)
 {
     DelegateTask dTask = cache.Dequeue();
     dTask.Task = task;
     Queue(dTask);
 }
Ejemplo n.º 17
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 public void Initialise()
 {
     isBlocking = false;
     job = null;
     jobResult = null;
     storedException = null;
     task = null;
     timeout = null;
     timeoutResult = false;
 }