public virtual void StartDeparting() { _canDepart = true; foreach (var p in _passengersOnBoard) { if (p.IsPrisoner) { _gameManager.NotifyPrisonerEscapedWithTransport(p, this); } } if (_departureClip) { _player.PlayTransportAudio(_departureClip); } }
public virtual void StartDeparting() { _canDepart = true; foreach (var p in _passengersOnBoard) { if (p.IsPrisoner) { _gameManager.NotifyPrisonerEscapedWithTransport(p, this); } } if (_departureClip) { _player.PlayTransportAudio(_departureClip); } }