Ejemplo n.º 1
0
        public void OnResponse_MSG_BC_LOGIN_SERVERS(MemoryStream stream)
        {
            MSG_BC_LOGIN_SERVERS MSG_BC_LOGIN_SERVERS = MessagePacker.ProtobufHelper.Deserialize <MSG_BC_LOGIN_SERVERS>(stream);

            loginedServers.AddRange(MSG_BC_LOGIN_SERVERS.LoginServers);

            int mainId = ChoseOneLoginedServer();

            Request_MSG_CB_USER_LOGIN(mainId);
        }
Ejemplo n.º 2
0
        private void OnResponse_MSG_BC_LOGIN_SERVERS(MemoryStream stream)
        {
            if (player.IsLogin)
            {
                return;
            }
            MSG_BC_LOGIN_SERVERS MSG_BC_LOGIN_SERVERS = ProtoBuf.Serializer.Deserialize <MSG_BC_LOGIN_SERVERS>(stream);

            loginedServers.AddRange(MSG_BC_LOGIN_SERVERS.loginServers);

            int mainId = ChoseOneLoginedServer();

            Request_MSG_CB_USER_LOGIN(mainId);
        }