private void RefreshLists()
        {
            // get connection lists
            MOG_CommandServerCS commandServer = (MOG_CommandServerCS)MOG_ControllerSystem.GetCommandManager();

            if (commandServer == null)
            {
                return;
            }

            this.slaveList  = commandServer.GetRegisteredSlaves();
            this.clientList = commandServer.GetRegisteredClients();
            this.editorList = commandServer.GetRegisteredEditors();
            this.serverList = new ArrayList();

            // build server's "command"
            MOG_Command command = new MOG_Command();

            command.SetComputerName(MOG_ControllerSystem.GetComputerName());
            command.SetComputerIP(MOG_ControllerSystem.GetComputerIP());
            command.SetNetworkID(1);
            command.SetCommandType(0);
            command.SetDescription("");
            this.serverList.Add(command);
        }