Ejemplo n.º 1
0
        public static Bitmap MFrame2Bitmap(ref MFFrame _mFrame, out M_VID_PROPS _vidProps)
        {
            // Clone frame to RGB32
            MFFrame mFrame = _mFrame;

            _mFrame.MFClone(out mFrame, eMFrameClone.eMFC_Reference, eMFCC.eMFCC_ARGB32);

            // FrameVideoGetBytes(out cbPicture, out pbPicture);
            int  cbSize;
            long pbVideo;

            mFrame.MFVideoGetBytes(out cbSize, out pbVideo);

            // Get Props from frame
            int        audioSample;
            M_AV_PROPS avProps;

            mFrame.MFAVPropsGet(out avProps, out audioSample);

            // Create a bitmap from frame
            Bitmap bmpPicture = new Bitmap(avProps.vidProps.nWidth, Math.Abs(avProps.vidProps.nHeight),
                                           avProps.vidProps.nRowBytes,
                                           System.Drawing.Imaging.PixelFormat.Format32bppRgb,
                                           new IntPtr(pbVideo));

            _vidProps = avProps.vidProps;
            _mFrame   = mFrame;

            return(bmpPicture);
        }
Ejemplo n.º 2
0
        public void UpdatePreview(MFFrame _pFrame)
        {
            int nASamples = 0;

            _pFrame.MFAVPropsGet(out m_avProps, out nASamples);

            m_objPreview.ReceiverFramePut(_pFrame, -1, "");
        }
Ejemplo n.º 3
0
        private bool NextFrame()
        {
            // Get request pos and set pause and reverse flags
            double dblRequest = -1.0;
            string strParams  = string.Empty;

            // Update player state
            lock (playerState.stateLock)
            {
                if (playerState.state == eState.eST_Pause)
                {
                    strParams = " pause=true";
                }
                else if (playerState.state == eState.eST_PlayRev || playerState.state == eState.eST_StepRev)
                {
                    strParams = " reverse=true";
                }

                // Update player state
                if (playerState.state == eState.eST_StepFwd || playerState.state == eState.eST_StepRev)
                {
                    // Pause on next iteration - because single frame was requested
                    playerState.state = eState.eST_Pause;
                }

                // Get request time and set next cycle request to next frame
                // -1 as first parameter means "give me next frame", -5 means "give me next next 5th frame" etc,
                // this works accordingly when the reverse=true parameter is set.
                // positive values are uninterpreted as "give me frame at position"
                dblRequest = playerState.dblFrameRequest;
                playerState.dblFrameRequest = -1 * (int)(playerState.dblRate);
            }


            // Next frame cycle:
            // Get frame from reader and send to preview
            // Note: Preview keep frame according to frame time

            MFFrame pFrame = null;

            lock (objLock) // For prevent reader replace in OpenFile() and overlay change
            {
                // Get next frame or frame by position
                // -1 as first parameter means "give me next frame", -5 means "give me next next 5th frame" etc,
                // this works accordingly when the reverse=true parameter is set.
                // positive values are uninterpreted as "give me frame at position"
                try
                {
                    if (objMFReader != null)
                    {
                        objMFReader.SourceFrameConvertedGetByTime(ref avProps, dblRequest, -1, out pFrame, strParams);
                    }

                    // Update avProps
                    if (pFrame != null)
                    {
                        int nASamples = 0;
                        pFrame.MFAVPropsGet(out avProps, out nASamples);
                    }
                }
                catch (System.Exception ex)
                {
                    MessageBox.Show("Error occurs during file decoding:\n\n" + ex.Message, playerState.strFileName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
                }
            }


            if (pFrame != null)
            {
                try
                {
                    objPreview.ReceiverFramePut(pFrame, -1, "");
                    releaseComObj(pFrame);
                }

                catch (System.Exception ex)
                {
                    MessageBox.Show("Error occurs during frame processing:\n\n" + ex.Message, playerState.strFileName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
                    return(false);
                }
            }


            // Check for the last frame
            if ((Time.eFFlags & eMFrameFlags.eMFF_Last) != 0)
            {
                lock (playerState.stateLock)
                {
                    // Pause playback at the end of the file if loop is disabled
                    if (!playerState.bLoop)
                    {
                        pause();
                    }

                    if (playerState.state == eState.eST_PlayRev)
                    {
                        // Rewind to end in case of reverse playback
                        seek(playerState.dblDuration);
                    }
                    else if (playerState.state == eState.eST_PlayFwd)
                    {
                        // Rewind to start in case of direct playback
                        seek(0);
                    }
                }
            }
            return(true);
        }
Ejemplo n.º 4
0
        private bool NextFrame()
        {
            // Get request pos and set pause and reverse flags
            double dblRequest = -1.0;
            string strParams  = string.Empty;

            // Update player state
            lock (m_playerState.stateLock)
            {
                if (m_playerState.state == eState.eST_Pause)
                {
                    strParams = " pause=true";
                }
                else if (m_playerState.state == eState.eST_PlayRev || m_playerState.state == eState.eST_StepRev)
                {
                    strParams = " reverse=true";
                }

                // Update player state
                if (m_playerState.state == eState.eST_StepFwd || m_playerState.state == eState.eST_StepRev)
                {
                    // Pause on next iteration - because single frame was requested
                    m_playerState.state = eState.eST_Pause;
                }

                // Get request time and set next cycle request to next frame
                // -1 as first parameter means "give me next frame", -5 means "give me next next 5th frame" etc,
                // this works accordingly when the reverse=true parameter is set.
                // positive values are uninterpreted as "give me frame at position"
                dblRequest = m_playerState.dblFrameRequest;
                m_playerState.dblFrameRequest = -1 * (int)(m_playerState.dblRate);
            }


            // Next frame cycle:
            // Get frame from reader and send to preview
            // Note: Preview keep frame according to frame time

            MFFrame pFrame = null;

            lock (m_objLock) // For prevent reader replace in OpenFile() and overlay change
            {
                // Get next frame or frame by position
                // -1 as first parameter means "give me next frame", -5 means "give me next next 5th frame" etc,
                // this works accordingly when the reverse=true parameter is set.
                // positive values are uninterpreted as "give me frame at position"
                try
                {
                    if (m_objMFReader != null)
                    {
                        m_objMFReader.SourceFrameConvertedGetByTime(ref m_avProps, dblRequest, -1, out pFrame, strParams + " rate=0.1");
                    }
                    int samples;
                    pFrame.MFAVPropsGet(out currentProps, out samples);
                }
                catch (System.Exception ex)
                {
                    MessageBox.Show("Error occurs during file decoding:\n\n" + ex.Message, m_playerState.strFileName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
                    return(false);
                }
            }

            if (pFrame == null)
            {
                Thread.Sleep(5);
                return(true);
            }

            try
            {
                // Demonstrate overlay - overlay another frame if any
                if (m_frOverlay != null)
                {
                    pFrame.MFOverlay(m_frOverlay, null, 50, 100, 0.5, "", "");
                }

                // Show CG object
                if (checkBoxCG.Checked)
                {
                    ShowPluggin(m_objCharGen, ref pFrame);
                    if (cgEditor != null)
                    {
                        cgEditor.m_objEditor_FrameProcessed(pFrame, null);
                    }
                }

                // Show CC
                if (checkBoxCC.Checked)
                {
                    if (m_objCCDisplay != null)
                    {
                        ShowPluggin(m_objCCDisplay, ref pFrame);
                    }
                }

                // Show HTML
                if (checkBoxHTML.Checked)
                {
                    lock (m_objHTMLLock)
                    {
                        if (m_objOverlayHTML != null)
                        {
                            ShowPluggin(m_objOverlayHTML, ref pFrame);
                            if (overlayHTMLWind != null && !overlayHTMLWind.IsDisposed)
                            {
                                overlayHTMLWind.UpdatePreview(pFrame);
                            }
                        }
                    }
                }

                mAudioMeter1.pFrame = pFrame;
                mAudioMeter1.SetValues();
                // Get frame timings
                pFrame.MFTimeGet(out mTime);

                double dblDur = 0;
                m_objMFReader.ReaderDurationGet(out dblDur);
                if (m_playerState.dblDuration != dblDur)
                {
                    m_playerState.dblDuration = dblDur;
                }

                // Send frame to Renderer
                SendToRenderer(pFrame);

                //Send frame to the preview
                m_objPreview.ReceiverFramePut(pFrame, checkBoxRenderer.Checked ? 0 : -1, "");

                //Send to Sink
                SendToSink(pFrame);

                //Release frame - DO NOT FORGOT TO DO THIS !!!
                releaseComObj(pFrame);
            }
            catch (System.Exception ex)
            {
                MessageBox.Show("Error occurs during frame processing:\n\n" + ex.Message, m_playerState.strFileName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
                return(false);
            }

            // Check for the last frame
            if ((mTime.eFFlags & eMFrameFlags.eMFF_Last) != 0)
            {
                lock (m_playerState.stateLock)
                {
                    // Pause playback at the end of the file if loop is disabled
                    if (!m_playerState.bLoop)
                    {
                        pause();
                    }

                    if (m_playerState.state == eState.eST_PlayRev)
                    {
                        // Rewind to end in case of reverse playback
                        rewindToEnd();
                    }
                    else if (m_playerState.state == eState.eST_PlayFwd)
                    {
                        // Rewind to start in case of direct playback
                        rewindToStart();
                    }
                }
            }

            return(true);
        }
Ejemplo n.º 5
0
        private void thread_DoWork(CancellationToken token)
        {
            while (!token.IsCancellationRequested)
            {
                MFFrame pFrame       = null;
                int     audioSamples = 0;
                if (startAudio)
                {
                    M_AUD_PROPS AduioProps = new M_AUD_PROPS();

                    try
                    {
                        m_objReaderAudio.SourceFrameGet(-1, out pFrame, "");
                        m_objAudBuff.BufferFramePut("", pFrame, "");
                        m_objAudBuff.BufferPropsGet("", out AduioProps, out audioSamples);

                        #region BeforeBuffer

                        pFrame.MFAVPropsGet(out VolumeProps, out asamp);

                        levelOrigin = VolumeProps.ancData.audOriginal.arrVUMeter[0];
                        leverOutPut = VolumeProps.ancData.audOutput.arrVUMeter[0];

                        BeginInvoke(new ChangeLabel(UpdateLabel1));
                        BeginInvoke(new ChangeLabel(UpdateLabel2));

                        BeginInvoke(new ChangeLabel(UpdateBar));

                        #endregion
                        Marshal.ReleaseComObject(pFrame);
                    }
                    catch
                    {
                        pFrame = null;
                        MessageBox.Show("Start Audio Part!");
                    }

                    if (startVideo)
                    {
                        m_objReaderFile.SourceFrameGet(-1, out pFrame, "");
                        int samples = 0;
                        if (audioSamples > 2000)
                        {
                            m_objAudBuff.BufferFrameFill("", pFrame, ref samples, "");
                        }

                        m_objPreview.ReceiverFramePut(pFrame, -1, "");

                        #region AfterBuffer

                        pFrame.MFAVPropsGet(out VolumeProps, out asamp);
                        levelOrigin = VolumeProps.ancData.audOriginal.arrVUMeter[0];
                        leverOutPut = VolumeProps.ancData.audOutput.arrVUMeter[0];


                        BeginInvoke(new ChangeLabel(UpdateLabel3));
                        BeginInvoke(new ChangeLabel(UpdateLabel4));
                        #endregion

                        m_objAudBuff.BufferRemove("", ref samples);

                        Marshal.ReleaseComObject(pFrame);
                    }
                }
            }
        }
Ejemplo n.º 6
0
        public void UpdateControl()
        {
            if (pFrame != null)
            {
                try
                {
                    M_AV_PROPS avProps;
                    int        samples;
                    pFrame.MFAVPropsGet(out avProps, out samples);
                    if (arrChannels != null)
                    {
                        for (int i = 0; i < arrChannels.Length; i++)
                        {
                            if (arrChannels[i] != null)
                            {
                                arrChannels[i].Dispose();
                            }
                        }
                    }

                    arrChannels = new MAudioChannel[avProps.audProps.nChannels];
                    for (int i = 0; i < avProps.audProps.nChannels; i++)
                    {
                        arrChannels[i]                 = new MAudioChannel();
                        arrChannels[i].Parent          = this;
                        arrChannels[i].Visible         = true;
                        arrChannels[i].ColorLevelBack  = ColorLevelBack;
                        arrChannels[i].ColorLevelOrg   = ColorLevelOrg;
                        arrChannels[i].ColorLevelHi    = ColorLevelHi;
                        arrChannels[i].ColorLevelMid   = ColorLevelMid;
                        arrChannels[i].ColorLevelLo    = ColorLevelLo;
                        arrChannels[i].ColorOutline    = ColorOutline;
                        arrChannels[i].ColorGainSlider = ColorGainSlider;
                        arrChannels[i].Risk            = 6;

                        int nTop = 10;


                        arrChannels[i].Location = new Point((int)(arrChannels[i].Bounds.Width * i + fLeftIndent),
                                                            (int)(Font.Height / 2) + nTop);
                        arrChannels[i].Height = (int)(this.Height - Font.Height / 2.0 - nTop);
                        arrChannels[i].Anchor = AnchorStyles.Left | AnchorStyles.Top | AnchorStyles.Bottom;
                    }

                    float fWidth = avProps.audProps.nChannels > 0 ? (int)(arrChannels[0].Bounds.Width * avProps.audProps.nChannels + fLeftIndent + fRightIndent)
                        : (int)(fLeftIndent + fRightIndent);

                    this.Width = (int)Math.Max(fWidth, 0);


                    if (ChannelsUpdated != null)
                    {
                        ChannelsUpdated(null, null);
                    }
                    Invalidate();
                }
                catch (System.Exception ex)
                {
                }
            }
        }
Ejemplo n.º 7
0
        private void thread_DoWork(CancellationToken token)
        {
            MFFactoryClass _factory = new MFFactoryClass();

            while (!token.IsCancellationRequested)
            {
                if (decode)
                {
                    MFFrame frame = null;

                    string path = String.Format(@"\\MLDiskStation\MLFiles\Trash\Roman\NetTestFiles\LG_jazz\LG_jazz\LG_jazz{0:d7}.jpg", index);

                    Debug.WriteLine("Picture:" + index.ToString());
                    index = ++index == 291 ? 0 : index; //291 is count of pictures in image sequences

                    {
                        Bitmap bmp = (Bitmap)System.Drawing.Image.FromFile(path);

                        Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
                        System.Drawing.Imaging.BitmapData bmpData = bmp.LockBits(rect, System.Drawing.Imaging.ImageLockMode.ReadOnly, PixelFormat.Format32bppPArgb);

                        M_AV_PROPS avProps = new M_AV_PROPS();
                        avProps.vidProps.eVideoFormat = eMVideoFormat.eMVF_HD1080_30p;
                        avProps.vidProps.fccType      = eMFCC.eMFCC_RGB32;
                        avProps.vidProps.nWidth       = bmp.Width;
                        avProps.vidProps.nHeight      = -1 * bmp.Height; // Negative height for top-bottom RGB images (if positive->bottom-top)
                        avProps.vidProps.nRowBytes    = bmpData.Stride;  // distance between lines

                        _factory.MFFrameCreateFromMem(ref avProps, bmpData.Scan0.ToInt64(), 0, 0, out frame, "");

                        bmp.UnlockBits(bmpData);

                        bmp.Dispose();
                    }

                    M_AV_PROPS props;
                    int        samples;
                    frame.MFAVPropsGet(out props, out samples);
                    props.vidProps.eVideoFormat = eMVideoFormat.eMVF_HD1080_30p;
                    props.vidProps.dblRate      = 30.0;
                    props.vidProps.nAspectX     = 16;
                    props.vidProps.nAspectY     = 9;

                    MFFrame frameConvert;
                    int     nRest = 0;
                    frame.MFConvert(ref props, out frameConvert, out nRest, "", "");

                    m_objPreview.ReceiverFramePut(frameConvert, 0, "");
                    m_objWriter.ReceiverFramePut(frameConvert, -1, "");
                    if (stopWr)
                    {
                        m_objWriter.WriterClose(0);
                    }

                    Marshal.ReleaseComObject(frameConvert);
                    Marshal.ReleaseComObject(frame);

                    GC.Collect();
                }
            }
        }